Welcome to our boss guides for Super Mario RPG on Nintendo Switch and SNES.
Like a dog with a bone, Belome is back for revenge in Super Mario RPG. We are kind of invading his home, but we need to get to Monstro Town. We first met this hound in the Kero Sewers, but now we're on his turf, so how do we get past him?
In this guide, we'll be telling you the best strategy to beat Belome in Belome Temple.
How to beat Belome at Belome Temple
Recommended party: Mario, Geno, Bowser or Mallow
Belome uses sleep-inducing skills, so equipping one of your party members with a Safety Ring is a great idea here. He’s also got another new technique: he’ll eat a party member and create a clone of them! Even with clones out, you should still focus on taking down Belome first and foremost.
If Geno has Geno Flash at this stage, you can use it against both Belome and the clones at the same time. or use Mallow's Snowy.
Belome should go down pretty quickly if you focus all of your damage on him. If any of the clones are still alive you’ll need to defeat them to officially end the battle.
For more help on getting through Super Mario RPG, check out our full Super Mario RPG guide for everything you need.
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