After playing Shin Megami Tensei V: Vengeance for two hours, we’d hoped to be able to deliver a smorgasbord of details regarding new additions, performance improvements, and story nuggets, but truth be told, Sega’s preview session felt very much geared toward those who might be playing for the first time over on PS5 or Xbox. In fact, we experienced the game exclusively on the PS5, so while we've got a good idea of how it runs on Sony’s hardware, we’re sadly not able to discuss how the Switch version fares.
That said, two hours is still a hefty amount of pre-release time to spend with Vengeance, so we can wholeheartedly confirm that if you’re a fan of the original, or if you’ve dipped your toes into some of Atlus’ other games, then you can be confident that you’re in for a wild ride (if only for the ever-amusing presence of the phallic-shaped demon, Mara).
After listening to a couple of Sega’s reps provide a short, introductory presentation, we strolled into a room full of demo stations, popped on a pair of headphones, and got to work. Although encouraged to dive straight into a save state that would provide us with a glimpse at the game during the mid-stage of the story, we wanted to see just how Vengeance’s plot would begin and how we’d determine which narrative branch to pursue. So we chose 'New Game'.
As a reminder, Vengeance contains two storylines: Canon of Creation and Canon of Vengeance. The former is the original Shin Megami Tensei V story through and through while the latter is brand new, starting in familiar territory yet diverging drastically during the middle and late stages of the narrative. Your choice comes down to whether or not you choose to take the hand of a shadowy figure during an opening cutscene, and that’s really it. Once you’ve done so, the game clarifies which story path you’ve chosen before giving you the option to change your mind.
Since the game basically proceeds in the same way as the original, that was quite enough for us, so it was time to dive into the mid-game save state and really get a feel of how Vengeance looks and plays.
In short, it’s pretty great. We were dropped back into Da’at, the apocalyptic version of modern-day Tokyo, with a few sidekicks and the newly-introduced female character Yoko Hiromine, and from there we were pretty much free to explore, fight some demons, and soak in the stunning (albeit somewhat barren) environment. Speaking of Yoko, she's an intriguing new addition that we're keen to learn more about. A formidable ally, she boasted skills such as the fire-based 'Agidyne+2', the lightning-based 'Ziodyne', and the dark energy attack 'Mudoon+4' during the demo, the latter of which proved particularly effective against several enemies.
If you’ve played the original SMTV, then Vengeance will immediately feel familiar. It’s very much the equivalent of Persona 5 Royal or Persona 4 Golden in that the game is basically identical in terms of gameplay and presentation, but with some meaningful plot changes and quality-of-life improvements that, largely, weren’t really apparent during our session. The game’s protagonist whips through the environment like butter when you click the sprint button in, and sliding down steep embankments or grinding across the red, glowing Megatsu Rails to reach new areas is a delight. All of this is made even more palatable in Vengeance thanks to the added ability to save anytime, anywhere, which is nice.
The true wonder of Vengeance lies within its 'Press-Turn' battle system, which remains as deep, enjoyable, and, let’s face it, brutal as ever. The section we played came loaded with a whole bunch of demons to assist in battle, which was useful since the enemies were no pushovers. As ever, achieving victory is very much a case of identifying your enemy’s weaknesses and exploiting them by switching out your active characters for more suitable options from your roster. When you manage to target an enemy’s weakness, you’ll get an opening to attack again, so there’s ample opportunity during every battle to unleash a combo of attacks against your foes before they even get a chance to respond. Business as usual for veterans, then.
Of course, it doesn’t always work out this way. Shin Megami Tensei V is well known for its harsh difficulty, and the tide can turn during battles at the drop of a hat, so you’ll want to make sure you're paying attention at all times. Or you can lower the difficulty - up to you. Either way, if you’re up for the challenge, Vengeance will surely prove to be one of the most satisfying JRPGs on Switch or any other platform for that matter.
Other than that, everything we saw during our hands-on session was very much par for the course. There’s something unusually meditative about wandering around such a beautiful, desolate wasteland and we're eager to explore the new areas, quests, demons, and every little thing that's changed in our own time. If you weren't convinced by the original game's Switch release in 2021, then it's unlikely anything here will change your mind.
All in all, there's a sense of otherworldliness that feels wholly unique to Shin Megami Tensei V and hasn't been replicated elsewhere. It's a fascinating experience, but though we thoroughly enjoyed Vengeance's buttery-smooth 60FPS gameplay on PS5, the jury is very much still out for the Switch version. Since the original's frame rate would often drop below the target 30FPS, we're not expecting any miracles here, but at the same time, we're confident that Atlus will at least achieve performance parity.
Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.
Comments 25
I gotta be honest, SMV MC is my least favorite design of them all. I wish we had outfit customization.
I will get this on Series x when it hits the bargain bin.
SMT V has an unique post apo atmosphere. Im picking it on PC.
What's the point of inviting a Nintendo focused website for preview if you're not even gonna let them preview the Nintendo version? Everytime this happens it makes me think that the publisher is just hiding something.
I'll play this on PS5 for sure. It'll be down the line when it's cheaper.
I’m keeping my copy of the original game just incase.
I can’t imagine why it would have performance issues considering it was originally a switch exclusive. But I’m not putting my house on it!
Hey, still salty here that I paid full price for the game and beat it already and now this version is out with much more content. They really need to release the added content as DLC for those that already bought the vanilla game. I'd gladly buy the added content, but I don't wanna pay full price for the game twice.
@Itachi2099
feels like often when it happens it doesn't bode the best like with hundred heroes.
i do get that publishers would want to show off the game in the best state they can but the switch is still a version of the game they are selling and more often than not im most curious with that one to see how it holds up compared to the others.
Never understand why Atlus insists on doing such things like this.
That being said, is SMT 3 Nocturne HD good on Switch to play?
@Itachi2099 It's an enhanced version of a game that already is on Switch, what should they be hiding?
@BodkinDQ exactly. Atlus being atlus. This is why I am holding on persona 3 on ps5
This seems like the kind of game that’s relatively easy to tone down graphically. I would even have played a low resolution mode if meant less headaches.
Can’t wait to finally play this properly!!
@anoyonmus Nocturne is more than acceptable. The character runs a bit slower than in V and the animations are less smooth, so the performance is less of an issue. Can’t recommend this game enough!
Any Christopher Nolan fan should play this, btw 👀
The original game ran like hot garbage, but I still put in 100 hours into it, so this is definitely on my radar.
I also wonder why they didn't wait to release this on the Switch successor. Surely the performance there would have been better.
I probably won't get this version until the Switch successor show its face, the game will probably be cheaper by then too. Still I got the base version anyways so there's that for the time being.
@Serpenterror ditto! This is also the reason why I don't bother buying Persona 3 Reload on PS5. There's gonna be a P3 Reload Ultra Roday Deluxe Ultimax with a new waifu!
they are hiding the performance issue problems with the switch..
Seems like a great deal for everyone except Switch players.
I'd be buying a game I own at least 50% of already. The performance will be questionable, every demon will have that weird texture LOD pop in from before.
The gameplay is great, the new story should be an improvement. But it's not the best offering for fans of the original.
@MintPyton The original was a Switch exclusive so Atlus gains nothing by waiting for the Switch successor. People tolerated the performances issues the first time, so if they want the new content they'll either tolerate it again or buy it on a different platform if they have the option.
Absolutely adored the original and I can't help but get this if it is somewhat annoyingly 50% the same game. I'm sure it looks beautiful on the PS5, but I can't imagine playing it in the sit yo ass in the same room on the static tv screen gameplay. That after playing it on the hybrid play where you like portable. I think it kinda suits portable play too for some reason.
Definitely buying this, the original felt like an extended tech demo lmao
"In fact, we experienced the game exclusively on the PS5, so while we've got a good idea of how it runs on Sony’s hardware, we’re sadly not able to discuss how the Switch version fares."
Thanks for posting this on a Nintendo site. We Nintendo fans really needed to know the PS5 version is great and have no idea of how the Switch version plays!
And Atlus deserves a lot more criticism than it gets for releasing this game twice. If Nintendo did that, the entire gaming media machine would grab their pitchforks and insist everyone needs to join them. The internet would gladly oblige (and, for a rare moment, they'd be right). But Atlus does it and not only is it not something that upsets the media, they are essentially cheering it on because it's on their favorite plastic boxes, now!
Really wish there was just added as DLC for the Nintendo release. Since it isn't and I can't take my 100% save over then I'll get it on PC eventually but will have to wait for like 50+% sale to justify buying the game again.
@LEGEND_MARIOID Steam Deck. Game is already Verified on there, so it should run reasonably well.
Other than existing games I already own, it's hard to even want to play stuff that's not available in hybrid form any more.
Not the Switch version
RiP
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...