The Switch may still lack a Virtual Console, but HAMSTER is keen to fill that void. Having released many Neo Geo titles (with more appearing regularly), the company has now started to bring other retro delights to the system. It's already released one of Nintendo's own games and now here’s the first offering from Irem’s library: highscore-chasing racer Arcade Archives Traverse USA.
The game is also known by a few other names, such as MotoRace USA and MotoTour. In Japan it went by the name Zippy Race and this version is also available to play from the main menu. This inclusion will not surprise anyone who has picked up one of HAMSTER’s Neo Geo re-releases and the various options, menu screens and modes will also seem familiar.
For those that haven’t picked up a title from the ACA Neo Geo series, know that these options allow you to remap buttons to your liking and to add scanlines (and even a scrolling horizontal video line) to the image for that old-school CRT look. There are game-specific options too and in this case you can adjust how quickly your fuel burns off or whether to have the speed displayed in kilometres or miles per hour. HAMSTER’s usual Hi Score and Caravan modes are also included that limit you to one credit and five minutes respectively. With these restrictions you try to get as high a score as possible to move up the online leaderboards, but otherwise the aim of the game is the same.
Said aim of the game is to race your bike across America from Los Angeles to New York. For reasons unexplained you are racing against cars and you’ll want to pass as many as possible, as points and fuel are awarded based on your placement when you reach a checkpoint. Further points can be gained by passing through certain narrow paths (indicated on screen with their points value), driving over jump ramps or passing through a “wheelie zone”.
Your fuel burns off as you ride, with further deductions for collisions with cars and obstacles. Fuel cans are available along your route (ride over to refill) but should your tank empty it is game over. Extra credits are just a button press away however, so you can continue on your journey should you wish. This results in a score reset, but does serve as a way to see the sights of the game, although as this is a game from 1983 those sights are not particularly impressive.
The game takes two approaches to the cross-country bike-riding with you beginning in a top-down view, which is the main part of each trek between cities. Here is where you do your overtaking as you attempt to move up the 99-place field. Bends and obstacles in the road add to the challenge as does the fact cars will try to cut across your path. The visuals are basic, using block colours for the road and roadside, but your bike, your rivals and some objects/buildings use a bit more colour.
The second part of each ride (which the game cuts to somewhat abruptly) uses a behind the rider view and has you drive a short straight, avoiding oncoming traffic. Places cannot be gained/lost and you are simply trying to stay on your bike to avoid loosing too much fuel. A simple city can be seen on the horizon (the Las Vegas one is well done) and there’s no trackside scenery, making these short sections less varied and more basic looking than the top-down parts despite the pseudo-3D appearance.
If playing undocked you may want to make use of the option to rotate the screen 90 degrees, allowing you to play in TATE mode. By default the screen is still square, but it can be stretched to fit the Switch screen (as much/little as you wish) which actually gives the cars a more natural appearance compared to the squat default look.
Audio-wise there’s some basic but inoffensive music and some similarly simple sounds (screeching tyres, crunches) that actually work quite well as you work through (or try to work through) the field. The racing gets steadily tougher as you progress with more turns and harder to avoid traffic, and you have to make split-second decisions if you are hoping to stay on your bike.
After you’ve completed the trip to New York the game loops back to the beginning, only this time at a faster, tougher speed: 750cc compared to 500cc. Complete it again and you move up to 1200cc with further loops continuing at this class. Just playing through the game over and over gets dull, but if you’re highscore chasing then it’s a lot more fun as you try to improve your riding to stay on your bike as long as possible and move up the placings.
Trying to improve your score works best with the Hi Score and Caravan modes, but if you’d rather see how you do compared to one person rather than the world then the game allows two-player alternating play; the player changing when the current one comes off their bike. Play undocked and the game can be set to flip the screen when the current player changes, allowing people to sit opposite each other and pretend they are playing on a cocktail arcade cabinet.
Conclusion
Traverse USA is a game that looks, sounds and plays simply, but is one that gets surprisingly fun as you weave about the screen avoiding obstacles, gaining places and passing through narrow gaps for a points bonus. If you are just looking to complete the ride to New York then the game is not particularly entertaining, but it works well with the Hi Score and Caravan modes and it feels satisfying to stay on your bike for long sections of road; positions gained from this also helping your points tally. Traverse USA is unlikely to be the Irem game people wanted HAMSTER to start with, but still works as something to dip into for a quick bout of highscore chasing.
Comments 35
Weird Irem game to start with but I bought it all the same. Bring on more arcade games!
Unrelated to this review, but related to reviews in general. The subtitle basicly sums up what a score of 6 means.
That’s also why I prefer nintendo life and pushsquare. A 6 still means good and a 5 still means mediocre, where more and more critics count a 6 as bad and a 7 as mediocre.
I picked this up too. It's nice to come away from long games and have a quick bash on something like Traverse USA. Can't wait for more arcade archives. Konami, Capcom and Taito need to shake a leg and get on this train
If we're getting arcade games from 1983 can we get Tapper as well?
As @GrailUK says above me, the real gems from this market and era are all locked in the vaults of those particular companies
"TATE Mode"
Never liked that term, it's a completely butchered reversed Anglicism of the Japanese word for a monitor in vertical position, which in English is actually pronounced as "tah-tay", not as "tait"...
As for the game itself: the 6 is probably warranted. Never heard that many positive comments about it, so at best, it's apparently only mildly entertaining.
Glad to hear TATE (sorry) mode is in there, I'm pretty sure this is the first Hamster release to have it. It makes this a little more tempting but nope I'm not going to buy it, it's just too old-school for me, even though I was 6 year old and gaming on Atari 2600 when this came out. One thing I do wish the Hamster releases had is HD Rumble. Namco Museum uses it brilliantly and it's surprising just how much it can add to old games. Neo Geo Beat-em-ups, fighters and Shoot-em-ups would feel so much better with that feedback. Double Dragon too.
@carlos82 Tapper is owned by Warner Bros and don’t forget Sega too! I also picked up this game day one! We go back 34 years together lol!
Glad I picked it up. A nice pallet cleanser title
Hey, as long as HAMSTER keeps cranking out obscure arcade titles I'm happy, even if I don't buy them. I enjoy watching the YT channel of a couple guys (Dave and Joe) at GameSack and they have a continuing series about arcade games that never made it to the home consoles. If HAMSTER mines those gems, I'll be delighted to pick up a lot of them.
Now, this one HAS been ported before but it gives me hope.
I'm not really into this one. Kick Rider is more my thing, but barely. It's cool to preserve gaming history, though. So keep running that wheel, HAMSTER.
They need to bring out all these games onto a bundle of some sort. Its not really a game I would buy on its own unfortunately.
Its looks ok. I’ve actually never heard of this game but i might get it one day. Nintendo needs to release folders so i can organize all these amazing arcade games!!!!
I have no problem with this game, but they should have really, REALLY started with R-Type.
Also, they need to release R-Type Leo as soon as possible.
8$? In that way my M.A.M.E. romset is woth FORTUNE
8$? In that way my M.A.M.E. romset is woth FORTUNE
This strikes me as a game I would play 10 min and enjoy and then never power it up again... Really want R-Type
@OorWullie I think you can rotate the screen to play vertically on Switch in the Hamster Neo-Geo games? Not exactly the same but similar to that other company putting out GUNBIRD and STRIKERS 1945.
So first Mario Bros, now this. That confirms for me that no arcade game from back in the day is out of play to be among the Arcade Archive series. I've already seen Japan is getting Double Dragon arcade, which is one I'm pining for. I hope to see Rampage, Q*Bert, Roo, Donkey Kong one day, but for now, this is a start.
@MeloMan We're getting Double Dragon just after Xmas R-type is also coming this month, can't wait! I'd love to have those titles you listed too.
@Lroy Yep you can rotate the screen and stretch it but none of their releases so far have needed it. I think Traverse had a vertical display in the arcade so it's best played that way. Punch Out Arcade will be another when ever it arrives. I think all of the Neo Geo games were horizontal displays though, which makes sense with it being a home console too. Most of Psikyo's games were vertical displays though.
@OorWullie You have no idea how much I wanna play Contra vertically!
@GrailUK That would be superb. I had forgot that had a vertical display.
Pretty sure there's a Famicom version of this, that Arino of Game Center CX completed.
EDIT: Ah yeah, Zippy Race, I'm much more familiar with the Japanese name .
@OorWullie ...I miss 80's adverts...lol
@OorWullie Ah I see. Makes sense, like you said what with the MVS and AES having virtually the same presentation.
Roll on DOUBLE DRAGON, R-TYPE and any more we are still due before the end of the year. Does anyone have a definitive list in that regard? What arcade games have been confirmed for the last few weeks of 2017 and any confirmed with dates for 2018? I can't get enough of them despite the weekly wallet outlay.
Very good, however, I'd prefer the arcade version of Road Fighter:
^.^
@Lroy @GrailUK I just had a look at AA Wikipedia page and Switch games are starting to appear in the Arcade Archives section. As well as the Nintendo games, Double Dragon ,R-Type and Traverse, Front Line has now been added. It's by Taito and is a vertical run and gun, like Commando. I've heard of it before but don't think I've ever played it. It was released in 82 and was runner up to Pole Position for coin op of the year. It doesn't have a date though.
@Lroy I believe Double Dragon releases on the 27th.I can't find what Neo Geo games are up next. Super Mario Vs is just before Xmas. R-type is supposedly this month and we can add Front Line now too. Whether Neo Geo games will release along with these I'm not sure. I imagine they will do though.
@OorWullie Must confess I've never heard of Front LIne. Never ever seen it in the wild!
@GrailUK Don't forget Sega. They have an entire library of Arcade games just collecting dust. Something like this would be perfect for them to do, seeing how they were experimenting with the idea on the Sega 3D Classics platform.
@AlwaysGreener Yep good call ^^
@AlwaysGreener Sega arcade classics are my number 1 wish. They should just hand the reins over to Hamster and let them go through the entire library. Virtua cop 1 and 2/Virtua Racing /Daytona /Sega Rally with motion controls and leaderboards would be amazing. They could release them under 2 different names, 'Sega 80s Arcade Classics' and '90s Arcade Classics'. That would beat GameCube VC for me any day. Dreamcast VC would be amazing too.
Right I'll stop dreaming.
@FinalFrog I'm no graphics snob. In the Mario Odyssey reveal trailer, I cheered at him combo jumping on his hat across a building, not at how pretty New Donk City looked. I'll defo try it out! Any hoo..back to just muttering 'Third Strike' to my self.
@OorWullie Great work on fleshing out some of the details on future arcade titles coming on the horizon. Cheers!
@OorWullie Is there some kind of list of upcoming releases?
Also, I'm still really hoping for Mr. Goemon. They already have it on the PS4, I hope we'll get it as well.
@Krisi Not really, at least that I can find anyway. Super Mario Bros Vs was announced on NL as coming just before Xmas. As for the Irem titles, they said R-type would be here before the end of the year and Double Dragon was previously announced as coming on the 28th. I often check the Arcade Archives Wikipedia page, its been a decent source for me in the past but I've not got much from it recently. I did spot Front Line with Switch next to it yesterday though so that should mean it's release is imminent. Hamster have said in the past they intend to bring the AA series over to Switch so I'd assume that means the titles already on PS4. Or at least the ones they think will sell OK on Switch. Their Switch Neo Geo releases are often different to other platforms so maybe the same will happen with the Arcade Archives. Hopefully we'll see Mr Goemon though.
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