The Touhou Project is one of the most noteworthy success stories of independent game development there has ever been. Since 1995, creator Jun'ya "ZUN" Ōta has self-published 22 games in the series – and over the course of that period, there have been numerous spin-off games created by fans of the series who want to pay homage to its story, setting and characters. We’re not talking just little indie projects here, either; Touhou Spell Bubble, one of those spin-offs, is the work of the mighty Taito and should be considered a brand-new instalment in the Puzzle Bobble series of action puzzlers in all but name.
Touhou Spell Bubble combines puzzle action with rhythm game elements. It unfolds as a series of one-on-one puzzle battles in which, unlike many competitive puzzlers, your aim is not to fill up your opponent’s playfield; instead, you’re aiming to score more points than them by the time a piece of music ends. By firing coloured bubbles from the bottom of the screen, you can make groups of three or more like-coloured bubbles in order to burst them. Bursting larger groups of bubbles triggers the rhythm game element, which requires you to tap the A button in time with on-screen markers as your bubbles burst; successful hits are one of the ways you score those all-important points.
It’s a simple and easy to learn mechanic, and the wide selection of different Touhou Project remixes on the game’s soundtrack provides plenty of variety to the experience as a whole. Further interest is provided by special bubbles, which have various (usually positive) effects on the play area when you hit them with a bubble, and each character’s unique spell cards, which allow them to make use of powerful special abilities. The game provides basic tutorials on these aspects as part of its main story mode, though it does deliberately withhold some aspects of its mechanics from the player; this is very much a game that wants you to explore it, get to know it and understand it on your own terms rather than being bombarded with information. This can be a daunting prospect sometimes, but Touhou Spell Bubble provides so much helpful on-screen feedback during battle that even puzzle game newbies will have figured out the more advanced mechanics after an hour or two.
The game is presented beautifully, with a variety of artists contributing character sprites to the game’s story mode, and the music, as you’d hope from a game with rhythmic elements, is fantastic. The only area that lets things down a bit is the localisation; the dialogue in the main story mode is very clumsy, which makes it hard to engage fully with – although longstanding Touhou fans will likely tell you this has always been part and parcel of enjoying the series in English. Ultimately it’s the mechanics that matter here, though, and what we have here is a thoroughly enjoyable, very modern and hugely stylish take on Puzzle Bobble’s base formula.
Touhou Spell Bubble is a top-notch puzzler with a ton of content to enjoy. The wonky localisation is a little disappointing, especially from a well-established company like Taito, but ultimately it doesn’t hurt the experience to a significant degree – the mechanics are the real star here.
Comments 24
... more of my moneys to Play Asia then. Y_Y
>Excellent music
That's called Touhou, yeah.
Pricey for what it is.
It's basically the lovechild of Puzzle Bobble and Final Fantasy Theatrhythm, and it's absolutely wonderful.
This review should also mention that they have a free demo available on the eShop for those who'd like to give it a try. Ten minutes with it and I was immediately going back in for the full purchase. This game is just a delight.
Ooh, I love Puzzle Bobble! Played the hell out of it on my PS1 back in the day.
I keep hoping Rainbow Islands will come to switch via the Arcade Archives or something.
I hope to see touhou in the frontpage again with a certain fighting game crossover, ehem...
@PeterAndCompany Uhh, just seen its £44.99 (and that's in the sale!) so the demo's probably all I'll be playing for a good while as that seems a bit much for a puzzle game...
@Clyde_Radcliffe I had some birthday funds on my account, and I've been craving a rhythm game fix, so it was between this and the new Kingdom Hearts Theatrhythm game coming out. After trying both demos, this one was just way more enjoyable, even if the price is a bit much for just a local multiplayer option.
But there's also a LOT of content to unlock in characters, magic abilities, and songs, plus a whole slate of DLC already available and in progress. So I didn't feel too bad paying for the full game, it'll keep me busy for quite some time to come.
I'm so glad to see this brought overseas. That (and Lotus Labyrinth) is the one Touhou game I solely wanted brought over.
...but probably at a later date, I'll buy this. The holidays are coming up and I'm going to need as much funds as possible to get as much games I can under the inevitable eShop holiday sale.
It's nice to see Team Alice officially license Touhou fan games for the free market, unlike another company we know...
Oh wow I love Bust-A-Move and I hate how it has been ignored for a long time. This is something I can definitely get into, and it's got a demo! Downloading now!
Wonder if Taito remembered that Zun worked for them back in the early 00's.
The lack of Bub & Bob make this a bit less tempting, but it still fits the bill.
@Desrever Yeah there is two things that I don't like about this: the waifu focus and the price tag. Despite that I always played Bust-A-Move for the gameplay and if it's a full priced game like this they probably put a lot into it.
It's Bust A Move??? Damn it, if it was a bit cheaper. Will wait for a sale I thinkn
Bruh... Why isn't it just Bubble Bobble characters as per usual? Taito... You made a franchise with this gameplay already. Stick to your guns. Touhou Project is no Bubble Bobble.
It's like making a Darius game with Doh and the Vaus from Arkanoid.
Or a Space Invaders game with Arkanoid elem- oh wait! That was actually a pretty interesting mix. But this is just a reskin.
We need an ultimate Taito crossover game. With the invaders and UFO-Co from Space Invaders, Bub and Bob, King Fossil, that guy from Legend of Kage, the Touhou characters, Pocky and Rocky... I know Arkanoid Vs. Space Invaders was kinda that, but they were just special abilities. You guys practically started the crossover trend with Space Invaders DX's Parody Mode. Do more like that but with another franchise.
£50?! I'd pick it up for £10-15 but that is outrageous.
Well, I WAS excited.... Until I saw the price.
Nope. Not going to happen until that drops to about $20...or less.
Been wanting to play this ever since it originally released in the Japanese eShop early this year. My physical copy is almost here so not much longer before I can give it a go for myself.
Wouldn’t it be great to just get a port of Imperishable Night or Phantasmagoria of Flower View or something?
@TG16_IS_BAE I know. I'd kill for any of the mainline games (especially Scarlet Devil) on Switch.
Finally a new Puzzle Bobble game. Kinda. Looks like an import for physical for me.
No Bub, no bob from me!
Just to add this does have online multiplayer now, although there’s often a bit of a wait for an opponent. Good fun though!
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...