There isn’t a day goes by when we don’t pray that Bandai Namco finally snaps out of it and realises the Switch needs a new Ridge Racer game. The series’ arcade-style, drift-heavy racing action would be perfect on Nintendo’s system, but alas, we’ve heard nothing despite rumours early last year. So when we were told that Rise: Race the Future was “an arcade racer at the crossroads of Ridge Racer, Sega Rally and F-Zero”, we were obviously intrigued. While it doesn’t quite hit those highs, it’s still a half-decent little racing game.
Set in the near future, Rise offers fairly standard racing action with one notable gimmick: its cars can retract their wheels and act like speedboats whenever you enter a patch of water. It’s an effect similar to the anti-grav stuff in Mario Kart 8, although it has a far greater impact on handling here than it does in Nintendo’s game. Any time you hit water, your handling becomes a lot looser and you’re more likely to spin out if you aren’t careful.
This is a bigger deal than it is in other racing games. Rise is unashamedly unforgiving when it comes to punishing errors, and if you suffer an awkward crash or spin out your chances of making your way back to the front of the pack are slim. It could have been particularly frustrating when you’re playing through the game’s Championship mode: while at its core it’s your typical Mario Kart style cup, it consists of an oddly high number of rounds, meaning you’ll have to go through something like 9 different races before reaching the podiums. Thankfully though, if you mess up, say, the 7th race you’re given the option to restart that one, rather than starting the whole tournament from scratch.
The handling, in general, takes a little getting used to. Given that the aforementioned Ridge Racer and Sega Rally were cited as influences, it should come as no surprise that the cars feel extremely light and floaty, with the general idea being that drifts and handbrake turns are the order of the day. This takes a while to adapt to and continues to be a challenge for various reasons as you unlock each of the game’s 10 cars. The first couple you’re given at the start are fairly underpowered, making it tricky to pick up enough momentum to swing them round for drifts at times. Meanwhile, later cars are hefty enough that if you aren’t careful enough they can handle like shopping trolleys. There’s also a slight delay between moving the stick and seeing it reflected on screen, which takes a little time to adapt to, but isn’t too bad.
As well as the eight lengthy Championships available to you there’s also a Challenges mode, which presents you with 64 one-off races divided into eight ‘seasons’ and gives you missions to complete in each. These can be straightforward – finish at least second, finish in a certain time – or can ask something a little out of the ordinary to make you rethink how you play. You may need to win without using your boost, or win without dropping below 45mph at any point. Winning these races and completing their respective challenges earns you fans and tokens, which are then used to unlock the next season.
There’s a lot to do, then, at least in terms of the number of races available. The whole thing does start to feel a little repetitive, though, mainly because there are technically only four environments in the game. While there are 32 tracks available, it’s actually just four large tracks split into smaller circuits, with barriers placed in different sections. Each of the eight tracks in an area feel different to race on, then, but visually they all look disappointingly similar. For a game that’s set in the future, its jungle, snow, desert and rainforest settings start feeling like old news fairly quickly, even though there are sunny, rain, fog and sunset weather variations for each, too.
That’s not to say it looks bad, mind you: far from it. Developer VD-DEV has a decades-long history of pushing handheld hardware to the limits – check out the GBA version of V-Rally 3 or the remarkably detailed, 60fps open-world game Cop: The Recruit on DS – and Rise is no different. There’s no frame rate magic this time around with the game running at a solid 30fps, but the level of visual detail while docked is remarkable. This is one area in which the comparisons with Ridge Racer are appropriate; Bandai Namco’s games were always known for being among the best-looking racers on their respective systems and Rise is certainly a game that shows off the Switch’s power… as long as it’s docked.
Switch to handheld and it’s a little blurrier, to the extent that it’s sometimes difficult to see turns coming up properly. The water sections in the Alyska Lakes tracks consist of numerous alternative routes with large rocks in the middle, and the general idea is to plan out the best path through them to reach the dirt track again at the other end, but when playing in handheld you’re far more likely to hit a rock while struggling to see, which could instantly scupper your chances of winning. It’s not Doom levels of blurriness, but it’s noticeable. It would potentially look even worse in split-screen, but we’ll probably never find out: this is a strictly solo game, with no local or online multiplayer to speak of. That's a real shame.
Despite its arcade racer influences, Rise takes a little while to get into. Its floaty handling isn’t immediately accessible and you’ll be slipping all over the place for a while until it all eventually ‘clicks’. When it does, though, the result is a compelling and visually impressive racing game that may not come close to threatening the likes of Ridge Racer for pole position, but certainly offers some entertaining action.
Conclusion
As long as you’re playing it docked and willing to put the time in to master its helium-light handling, Rise eventually reveals itself to be a rewarding and visually fantastic arcade style racer with an interesting Challenges mode. Its slightly blurry handheld visuals and the complete lack of multiplayer are disappointing, but persevere with its slippery steering and the payoff is a fun – if unforgiving – solo racing game.
Comments 77
Looks better than Xeon Racer at least.
@SpicyBurrito16 I came here to say that.
@JayJ @spicyburrito16 no I wanted to say that.
I wish it had multiplayer. Otherwise seems great!
Looks better than Xe.......... dammit!
Bought this and loving it. It’s one of those games that looks great and actually plays really well.
Lack of multiplayer is disappointing but it’s one of those games that if the developers could introduce some simple patches here and there it would score a 9.
Really great game that’s just short of true greatness. Definitely worth its £16
Switch Racers continue to disappoint. Only bought Virtua Racing so far. Give me a solid 60 fps racer and I'll buy it. Doesn't need to be high end graphics.
@infernogott
Pick up Horizon Chase Turbo, it's exactly what you need
Hmm, I think I'll give this a go.
@SuperCharlie78 Oh yeah. I have that on PC. Will probably get the Retail for Switch as well
@jarvismp no issues with the handling? I'm really interested in this, but the talk of the handling in the review is giving me a little hesitation. I'm all for "floaty" and a learning curve if I can still eventually nail some sweet feeling drifts, though.
Wait isn't this similar to fast racing rmx?
Good looking game, but the handling is (unfortunally ) between Grip ( good ) and Xenon Racer ( bad )
Reviews on Steam highlight bad handling over and over.
I was hopeful it might handle better on Switch (hopeful, but probably a silly hope).
I really wish NFS: Most Wanted was on Switch.
I can play it on the WiiU, but would love a high quality on-the-go racer.
Looks like I will have to keep waiting for something great. (or even halfway great)
I do like Horizon Chase Turbo, but I didn't stick with it very long and have a tendency to forget it, but it was at least mediocre (as opposed to the rest of the racers on Switch which aren't even that good).
I love Mario Kart and CTR, but it's nice to have racing games that are more in the style of Gran Turismo available on the Switch as well.
Handling is very occasionally off but overall I’ve had no issues at all. Feels like ridge racer to be honest. A patch would sort it’s minor issues but worth the 7 the guys have given it
@kingbk This is a great racing game but I can assure you it’s absolutely NOTHING like Gran Turismo!
I wish Dev's would simply produce a contemporary racing game that runs OK. The only decent racings games on the Switch are Chase Horizon and Virtua Racing.
It's been a very long time since I have been addicted to a racing game... and here I am every single day tackling a few more challenges and unlocking more stuff. Highly recommended.
I'm really liking this game so far, put about 4 hours in and enjoying... Runs well, no probs, lots to do and I got it for £12 lol
Don't care about the multiplayer as I has no friends and I prefer doing games on my own lol
@N8tiveT3ch @JayJ @SpicyBurrito16 then im horrible to late
The complete dearth of racing games (in general, arcade or sim) this gen makes me sad. Thank god for FH3. For me that’s kinda it. Would KILL to get Ridge Racer on the Switch. I’ve been watching tons of gameplay on Rise and the one thing that stops me is... the music. Good gravy, it’s atrocious. Bad music in a racing game is equal to bad net code for a fighting game. Just, way to take me right out of it. Asphalt is supposedly coming this summer, I guess I’ll wait for that.
I'm very eager to give Rise a whirl. Star Wars Episode I Racer remains my benchmark for futuristic racers and one of the hardest tracks in that game had slippery lake sections...man were they a beast.
@jarvismp I reread what I posted and you are right. It's not Gran Turismo, which remains one of my favorite racing games of all time. I meant to say it has more of that style, less of the cartoony go cart racing style (even though yes, I know this game itself isn't super realistic either with the futuristic setting...)
Wasn't this one of the very first "NX" games to be announced?
@cyrus_zuo Best racer on switch is V rally 4 despite some bad reviews. The handling actually feels like a car. Its hard but way better than gear club, xenon and probably this game
@Brookie Thanks for the suggestion, I'll give it a look!
@Shiryu nice. What I wanted to hear... is handheld that bad??
@Brookie Yeah IMO by far the best racing games on the Switch are V Rally 4, Monster Energy Supercross 2, and TT Isle of Man. The MotoGP games are also pretty decent, but that's about it as far as serious racing games are concerned. The rest are just mediocre arcade and kart racers with a few exceptions. Luckily we are getting a few more good looking racing games later this year, but so far the Switch has been light on the racing games.
I haven’t found handheld too bad at all. There is blurring but you can still make out corners coming up.
We now have a decent set of racing games on Switch - despite this sites poor review Gear club 2 is solid and only price needs dropping, GRIP is a fantastic racer imo and this is also a great game that just needs some patching here and there - the developers should get patches done because if they did they could have a hit on their hands.
Surprisingly the other racer I’ve just picked up which is actually really good is Rally Rock n racing. It’s old school but has a feel of sega Rally and as it’s cheap as chips, I’d recommend giving that a go as well.
@JayJ V Rally 4 is awful - the cars look too small for a start. I would go for this, GRIP, GCU 2 and Rally Rock n racing so far but so far I think we are doing well for racing games - we just need something like a sega Rally or F Zero to pop along.
@Stocksy No clue, have yet to play on the go.
@jarvismp The fact that you would recommend Rally Rock N Racing over V Rally 4 makes me question your judgment. I thought Rally Rock N was a decent game for the budget indie asking price but there is no way you can act like it's a game to take seriously, especially when it comes to being a rally racer which I thought was the worst part about it. Now GRIP is pretty good for a futuristic arcade racer but that is a completely different category and that game also has it's own issues. As for Gear Club Unlimited 2 that game has always been quite mediocre, I think the patches made it a much better experience but it still feels like a mobile phone racer and it isn't something I would consider a standout title.
V Rally 4 is pretty much the only serious racing game that we have for the Switch right now, at least as far as cars go. I have no idea what your comment is about when you say the cars look too small either, they always looked fine to me, especially for what the Switch is capable of. It isn't a perfect game but it's the only thing that can scratch the sim racing itch for Switch gamers right now.
@infernogott Fast RMX.. 1080p/60.
@Ventilator Have it für Wii U
3 Kart racers in a bit over 2 years, and not a single good realistic racer for the rest of us.
Just for the racing games people will keep buying a home console.
"with the general idea being that drifts and handbrake turns are the order of the day."
This ain't it chief.
@Agramonte Gran Turismo Sport has always been the best reason for me to own a PS4.
I’ll wait for a sale but I’m basically sold! But right now, Outrun, Horizon Chase Turbo, Virtua Racing and Moto Rush GT are Keeping me busy!!
I wish Sega would cook up some Sega Rally Championship, Daytona USA, Outrunners, Power Drift and Turbo Outrun for the ages series!!! That would be awesome!
@JayJ I love Rally racers so I have my eye on V-Rally 4! But not for 65 clams! It’s on my radar though! 😊 WRC 7 is also coming soon to switch.
Again, not interested in choppy racing games! Fighting games, side scrollers, shoot 'em ups, racing games, and 1st person shooters all should always run at 60fps. Virtua Racing, MK8 deluxe, Horizon Chase Turbo, The Next Penelope, Space Ribbon, Fast RMX, Brakes are for Losers, Riptide renegade, Gotcha Racing 2nd, Beach Buggy Racing, Outrun, Car Quest (not a racing game, but it has elements similar to San Fransisco Rush and Rush 2049), and Mantis Burn Racing all run at 60fps in at least one mode. It would be so awesome to get a game like Gran Tourismo 3, 4, 5, or 6 on Switch. I'd also like Outrun 2006 Coast to Coast, Blur (would be amazing bumped up to 60fps!), Ridge Racer 5 or 6, Sega Rally 1 and 2, Daytona 1 and 2, Burnout 2, 3, etc, and wipEout (it came out on N64, so how about wipEout HD on Switch?!). Oh, and it would be badass to get San Fransisco Rush and Rush 2049 on Switch!
Pass. Cut down the graphics intensity and keep it at 1080p at 60 FPS, and you have a winner. Think F-Zero X! In this day, your graphics would still be really good, like a PS3 level.
@infernogott There's this and redout, and Asphalt 9 is coming soon, so there's a racer for everyone.
That's disappointing that they couldn't get it to run at 60 fps, even though the same developer managed to make an open world driving game run at 60 fps on the DS.
@jarvismp Gear club 2 has the opposite problem in handling, the cars feel a bit like bricks while in this game they feel like they're filled with helium.
The only other thing I didn't like about Gear Club 2 was the looooong loading times, they really got on my nerves, which was a pain as aside from that it's a solid racer.
Rise is good, though, I just wished they'd try and make the cars a little more weighty.
Oh, and Rise is rock hard in anything but the first two difficulty settings, so if you're up for a challenge it's a good option.
O.k i was looking forward to this but am now firmly on the fence due to the handling comments. How hard is it for somneone to make an arcade racer with arcade racer handling like we all love and want?
@joey302 V Rally 4 is horrendous, just go and throw your cash down the nearest drain it will be less annoying.
@infernogott I have it on both Wii U and Switch.
Bought it again on sale now to get 1080p/60, more effects and 6 more tracks.
@SuperCharlie78 Horizon crashes on World tour 3rd-4th location every time. Deleted, reformatted switch, got a new SD card, still crashes. However it is a PS+ free game this month, so playing it on the pro.
@cyrus_zuo the STEAM version is still at 1.0.2, whereas SWITCH has the latest update (1.0.3).
It has fixed a lot of AI, handling, graphical issues.
Go to the options and set the steering dead zone to zero. Voilà, steering lag fixed.
Anyways, I am liking it a lot. I was waiting quite much for this and I am happy they even managed to publish the game at all. Their lead programmer died during development and that blew an huge hit to the whole team.
I played it last night and like (not love) it so far. The graphics are great; there is no stuttering. MUCH like Star Wars Episode I Racer, its as much about mastering your vehicle as it is the track. Shame there is no tutorial because I'm still not sure I'm doing the drift mechanic correctly (braking on minor turns, handbrake on big ones). The one thing that is REALLY OFF is the music. 90s grunge is awesome, but not for a supposedly futuristic setting.
@60frames-please
Yeah I'd double do on some blur action.
It's madness that we have no fzero announced, but Nintendo do Nintendo i guess. I'm waiting on grid autosport, hopefully they manage a decent conversion.
But why dont we have:
Sega rally
Metropolis street racer
Daytona usa
Scud race
Come on Sega, the money is waiting.
Obviously Helium light handling beats Xenon racing.
@YANDMAN damn sorry to hear that! I guess I’ll hold off and see about WRC7 thx! I wonder if V -Rally 4 is any better on Xbox or PS4 🤔🤔
@cyrus_zuo F##k yes to Most Wanted. I bought it on the vita, then for ps3 (to get dlc vita didn't have), and then I got it again for the wii u (this time for $5). I mainly play the wii u version off screen so a switch version would be awesome (and I would buy it again). Fave racer ever!
I could barely control sega rally when I first got it on the Saturn. Once I started to treat it like a hovercraft it became easier. Now this game has some hovercraft levels. Full circle achieved.
@joey302 I'm pretty sure it's trash on all platforms. It has very unstable framerate even on PS4 etc and awful handling physics. I like you was pumped for it, i've been a fan since the PS1 games.
@matdub Most wanted on wiiu is an absolute banger. i spend hours just getting on the highway and cruising, you can do about 25 minutes without lapping. It looks beautiful, sounds beautiful and is really fun to play.
@Danjel i am very tempted and after watching a side by side pC comparisom last night, iw as astounded by how close the switch version is to that. I know it's only 30fps but it seems to play and run just fine.
@ICISAZEL Seeing as Nintendo stepped in to get Fast racing done on the wiiu i cannot understand why they don't get that team to re-skin everything in f-zero aesthetic. It really wouldn't be a huge task.
@60frames-please I don't think this is choppy at all, it looks very smooth it just isn't 60fps. Graphically it's almost identical to a PC on max settings. it would of been nice if you could choose a lesser graphical option that ran at 60fps in the options.
@YANDMAN that’s a shame- I too have been following the V Rally series since the beginning. Played the hell outta the ps2 version!!
I assume you’re a big Dirt fan from Codemasters? Playing Dirt 4 to death! Beautiful game! ☺️
@joey302 Yeah dirt is amazing. On of my favourites was Colin McRae on the original XBOX. it was the first game i bought for the system and it just blew my mind. I was like ' o.k this is actual real life rallying now ' ha haaaaaaaaaaaaa. V rally on the N64 was also excellent.
@YANDMAN right Colin MaRae evolved into the Dirt series I believe and yup those games were awesome on the original Xbox! Graphics blew my mind! I’ve been a big racer fan all the way back to Grand Prix and Enduro by Activision on the 2600! But when I bought Sega Rally Championship on the Sega Saturn oh man! Rally games have been my favorite since! I just love the beautiful graphics they display from locales all over the world! Good stuff! 😊
@YANDMAN Yeah, I know many people see 30fps as smooth, but it looks blurry, unclear, and choppy to me. I'll still buy and play games that run locked at 30fps, but almost never play them undocked. And as a shock to absolutely no one, I always strongly prefer 60fps : )
Everyone prefers 60fps, but 30 still isn't choppy.
@joey302 Are you playing this Rise game yet?? If not dfinitely do so. I picked it up alst night and have been really enjoying it. It feels like a mix of classic colin mcrae and v-rally.
So i picked this up last night and i have been pleasantly surprised. The issues people have stated about the handling i didn't find to be an issue at all. I won all nine races of the first championship on my first attempt. One thing that needs to be understood is that when 'futuristic' is mentioned this pertains purely to the cars, this is not a neo neon racer akin to F-Zero or anything similar. This game would be more aptly titled V-Rally 2050, and speakign of V-rally this game handles and feels a lot like one of the 90's classics. Anyone making comments here about the music not being futuristic is frankly stupid because nor is the game. You are racing on mud and tarmac stages for the most part. The music fits the game perfectly, although is a little repetitive. All in all for the three championships i played last night i'd say this is definitely worth picking up.
@YANDMAN no I figured I’d wait for a sale but you’re making me wanna purchase it now!! Lol-
The only reason I didn’t grab it yet was games like Outrun, Horizon Chase Turbo, Moto Rush and Virtua Racing we’re keeping me pretty busy!
@joey302 I think you'll be pleasantly surprised.
Is there motion controls (wheel tilt support) for this game? I was so disappointed when there was no motion controls in V-Rally 4 Switch version, so I bought it for PC only for playing it with Steam controller motion controls. Driving game without tilting motion controls or wheel controls isn't any fun for me anymore. There is so much wasted games out there without proper motion controls. I am not buying any more racing games for Switch without motion controls.
@Quenaelin No, and there isn't even any HD rumble in this game either. Personally I think this game is overrated at 7, I would give it more like a 5.5 or a 6. It looks good and it runs smoothly but the controls are mediocre at best. You have a basic layout with some adjustments but this game is very light on features. It's a budget game for sure, feels like something I would play on my iPad. The course design leaves a lot to be desired and the handling along with the complete lack of feedback can make you feel oddly disconnected. It isn't for racing enthusiasts either, the driving is very simple. This is definitely one of the weaker racing games for the Switch.
@JayJ Thanks for that info, this is no buy for me. I hope they will include tilt wheel support in WRC 8, but it has same developer as V-Rally 4 so I don't have my hopes very high. Wheel support is must for PC games, but instead for console it is pitifully lacking in many good racing games. I want to see racing game for Switch where analog sticks are used as break and gas and tilt control for wheel with HD rumble for road textures and traction, that could be good racing game.
HD rumble has been added in the Nov 2019 patch https://twitter.com/vddevgames/status/1194659843304546304?s=21
Gave this a go after reading some mixed reviews, but I'm pretty happy with it. Is a fun arcade racer with cars that are also boats and they handle like such. If you want a anti-gravity racer go for Fast this is not it.
Also the game has been patched and now ruins at 60fps with medium settings or 30fps at high settings - the medium graphics are sweet enough for me.
The challenges mode is really cool.
The downside is a very vanilla "championship"mode and total lack of any multiplayer, not even a global lap time tracker like horizons.
Not sorry for the 9€ spent it was a good buy and it as a lot a replayability potencial for a "quick race".
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