No More Heroes is gross. It’s a sleazy, grimy, ugly game with an indefensible moral vacuum of a protagonist in leering otaku Travis Touchdown. And it’s absolutely brilliant.
Essentially a hack n’ slash title with some open-world elements, No More Heroes rises above its often-pedestrian gameplay with an overflowing reservoir of over-the-top action, fabulous aesthetics, ceaselessly enjoyable writing and, hell, just a whole lot of straight-up style. Even when the gameplay is boring – and it often is – you won’t be bored, which is a testament to the game’s sheer confidence in itself and its gleeful disregard for convention. It’s the hallmark of the very best; they work so hard, but make it look easy.
In fact, one of the best things about No More Heroes is its uncompromising commitment to its own themes. The story here is notably quite simple – to begin with – and it barely matters, though the cutscenes and dialogue are entertaining throughout. What’s really worthy of note is the comedic application of the more banal sections of the gameplay.
See, Travis is an assassin, hoping to reach the very top ranks of the United Assassins’ Association by killing its members off one by one in ranked battles organised by the mysterious femme fatale, Sylvia. The fascinating part is that setting up said battles costs money – a lot of it – and one of the most prominent ways to get the dough is to take on part-time jobs. Now, these jobs are uniformly pretty darn dull. Gameplay-wise they tend to amount to little more than egregious, menial repetition of uninteresting actions. And that’s the whole point.
The contrast between the utterly tiresome lawnmowing game (which we actually fell asleep playing), for example, and the hyperkinetic, personality-rich boss battles you earn for its completion, is genuinely funny. Is it a comment on the banality of open-world games, which often have you partaking in similarly arbitrary tasks simply to advance your level enough to do the next “story mission”? Who knows the real intention, but it resonates brilliantly in 2020 – more than it ever could have back on the Wii, we dare say.
So No More Heroes has aged like a fine wine, then, in terms of its narrative. It’s a game of contrasts, and nowhere is that more apparent than in the combat. Utilising his Beam Katana (a lightsaber in all but name), Travis cuts through swathes of cannon fodder enemies with a fairly traditional combination of taps and holds, tilting the right analogue stick in the displayed direction (or swiping your Joy-Con, ala the dearly departed Wiimote) to issue a final, devastating blow. This results in a grotesque shower of gore, as enemies are dismembered effortlessly – sometimes more than one at a time, if the situation is right. The dichotomy between the traditional, tropey bleep-bloop sound effects and other gaming iconography is hilarious – well, cut to – when the brutal consequences are laid bare.
Which brings us to another point – what you’re getting here on your Switch is the full, uncut original game. In the PAL release for Wii, defeated enemies would explode into pixelated showers of coins, and while this was a cool effect, it erased that shocking – and very much intentional – violence, which had the knock-on effect of making the rest of the game’s decisions seem quirky for the sake of it rather than thoughtful, nuanced or satirical.
It’s a little-spoken-of effect of game censorship; the erasure of thematic consistency. In this case, it was not the harmless aesthetic change of, say, putting a more conservative outfit on an underage character. But no, thankfully, the Switch version of No More Heroes isn’t just the best version but the best version by a country mile. It’s pretty much a locked 60fps (with minuscule, barely perceptible dips in the open world, occasionally), and it runs like a dream even in handheld mode. You’re getting the finest possible experience here – the original Wii title with none of the game-ruining compromises of the PS3’s Heroes' Paradise disaster.
We haven’t even really mentioned the diversity and creativity of the bosses. The unlockable lucha moves. The purchasable upgrades. There’s so much praiseworthy here that it’s almost impossible not to gush. But let’s be real; not everyone is going to like No More Heroes. The driving sections are boring and overlong. The job minigames, as mentioned, are similarly tedious. It’s all intentional, it all feeds into the story and satire, but you’re to be forgiven for not digging it anyway. Maybe.
Perhaps a more understandable cause for concern is Travis’ horndog lust for the likes of Sylvia and the eerily young-looking anime characters he practically drools “moe!” over. Of course, again, this stuff is meant to be uncomfortable and confrontational in a way most modern titles don’t even bother to couch in any kind of commentary, but if the grubby ethos doesn’t work for you, you won’t enjoy this game. We, however, had a blast.
Conclusion
No More Heroes is something very rare – a game that’s actually better now than it was on its original bow, showing us just how little the gaming landscape has actually moved forward. It is certainly, avowedly not for everyone – and you get the impression that’s just how director Suda51 likes it. Artier than most art games, more thoughtful than most think pieces, and cruder than crude oil, No More Heroes uses its own repetition to decisive, impressive effect. Glorious, gore-ious, gorgeous and gregarious, this madcap anime nightmare deserves your attention. If you missed it on Wii, buy it immediately. If you didn’t, you most likely already have.
Comments 70
I loved it when I played it on Wii. I still need to play the second game which I'll likely do on Switch now. Maybe I'll replay the first game before I do though as it has been a while.
Looks awesome, and I never picked these up for the Wii, so happy days.
I loved the original, I'm about half way through this version and still love it. Can't wait to finish and (finally) finish the second.
Yes, I can finally play these games.
I’ve never played any of the NMH games but have heard nothing but great things. Im going to need to jump on the first two games now that they are on Switch.
I wasn't sure whether to pick up both of them or just the 2nd, which I assumed would be better.
I think I'll buy both of them.
Couple of notes for those after I've 100% the game yesterday.
1) Whilst the blood is back after the EU version having it missing, the Genki Rockets song has been removed both from the TV and the soundtrack itself.
2) The baseball missions are no longer wiimote sensitive, so striking harder is tricky compared to the original.
3) Loading is a tad longer and the loading Minigame no longer functions properly.
4) it's still an absolutely amazing game and one of my all time favourites!
The lack of new contents is the only problem I had with these two remastered releases otherwise both are great. The $2 discount kinda helps a bit also.
"and the eerily young-looking anime characters he practically drools “moe!” over."
NL up to their usual "anime waifus bad" shtick
Amazing review! And yes, this games has aged better, it's actually a lot better to play it today, and I'm playing it on the Wii again! I'm definitely going to get 2 for the Switch, and eventually this one.
@pip_muzz Heavenly Star is gone?!?!?! NOOOOOOOO!!!
I bought this for Wii when it first came out, but it remains unplayed. I just couldn't bring myself to do it when I found I'd been sold a horribly censored version that broke its aesthetic entirely.
I can see me buying this version.
Really been enjoying game and the combat whilst finding myself saying: “You wouldn’t get away with that sort of joke in a new game”.
Currently playing through this again on the Switch. Loved it and NMH2 back in the Wii days. Fun romp.
Cheers for the review.
Just beat Mild last night, the button controls improved the experience so much. I only miss hearing Sylvia's calls through the remote but what can you do? Still holds up as one of my all-time favorite action games.
The game's key inspiration comes from a movie called El Topo (The Mole). It's fairly well-regarded by avant-garde cinema standards. It's worth a look, though, some scenes aren't for the feint of heart.
@AhabSpampurse I'm afraid so. Not just from the TV but also when Sylvia rings from the disco too...
Thankfully the HD visuals and blood being restored make up for it. But it's worth knowing. I also found the Wrestling moves significantly easier to pull off with the controller this time too
Seems people in the comments find the motion controls to be improved from the Wii original.
Since the review doesn't really mention it, can others confirm whether this is the case?
I'd love to play it how it was originally designed, but not if it doesn't function as well or better than it did at the time.
@pip_muzz I'm glad it wasn't just me finding the baseball games harder than I remembered. I can't seem to get the new timing right consistently.
@Pod
I've been playing with detached Joy-Cons, and it's been surprisingly smooth considering the game was built for an entirely different control scheme. I'd recommend it, though I never played the original back in the day so I don't have that frame of reference.
I'm playing it for the first time. I knew about all the tedious-ness coming in. The review didn't mention that sometimes the combat feels broken and unfair though. Mostly it's fine but the 3rd boss gave me a ton of trouble, and I had no idea if I was missing something or the game was just bad in that moment.
@Rambler
I haven't played Borderlands, but the humor here is kind of like Kojima's, but cruder. It's all fourth-wall breaking meta-commentary. I dig that and find it really interesting, but your mileage may vary.
I'm having an ok time with it. Gets a little repetitive at times and the gameplay is pretty much the same throughout. New areas aren't really providing a new experience from what I can tell 4 missions in so far. Boss battles are fun though.
@stowrag Shinobu? Nah, she's just one of the hardest of the game and awfully balanced.
@Rambler
I lost interest in the Borderlands series (other than the Telltale game which was genuinely funny)
NMH is very special in my eyes (these games feel like the work of an auteur director).
Humour wise if Borderlands is Family Guy, NMH is top tier Adult Swim, it doesn't all land but it at least feels original?
We need Travis Touchdown for Smash like yesterday. C’mon Sakurai! (Also these games kick ass, so happy to have them on my Switch and happier still to see them getting great review scores!)
It felt so great playing this again on Switch, just like back in the day with my Wii. Aged like wine, as the review said.
I have this on the Wii but couldn't stand it. The 'waggle fighting' was madness like every other bit of waggle on that stupid system.
Does this one actually play with the buttons or do you still have to flail around like an idiot to play it?
@sword_9mm yeah what are the controls like? Can’t see a mention in the review (only scanned it quickly)
Had this on the wii
Good game just did not like motion control
I might get it if it gets a good sale price
It is the best version but sadly is missing features from the Wii version.
The song 'Heavenly Star' is gone due to licensing issues, as is it's music video casette you could watch on Travis' TV. The song that plays in K-Entertainment when choosing an assassination mission was accidently removed by the developers responsible for this port.
They have also removed the original teaser for the game (back when it was just called 'Heroes') from being viewable Travis' TV. It's been replaced by a casette that instead shows the opening cutscene.
c'mon guys where da hell is the physical version??? we need it..
Both games are great on Wii and I still have them so no need to get on my switch. But YOU should. I should mention that it's been bit over hyped. Yes it's great but not 9/10 great. The pointless dullness of the waaay too large and incredibly ugly open city that you WILL be looking at for long periods of time is enough to knock it to an 8/10 to start imo. Sharpening up the horribly jagged lines of original Wii version couldn't possibly help that much, the "pop in" draw distance was almost nausea inducing on the original. The review didn't mention anything so I assume it wasn't changed, if it was I would happily buy for switch
@sword_9mm
I have both original versions. This game involves no waggle combat. Attacks are button mapped ...
You may be thinking of finishing moves, but thats ONE swipe, never any waggling involved in fighting in this game
@BenAV I'm in the same boat...probably been ten years since I played it! and can't wait to play the second, which I missed out on.
and yes, the open world city was boring and a bit clunky, but the game more than made up for it
@Broosh One of the best specific uses of Wii technology, ha!
@arekdougy I actually own a copy of the second game on the Wii that I bought at the same time as the first but just never found the time to play it. Been hoping they'd port them over as I'd like to play it before NMH3 but didn't want to dig out my Wii to do so. Will be nice being able to play handheld.
Been having fun playing it. Still need to nab NMH2 again.
@Jhomesjones
Good to know.
I really really regret getting a Wii. I could've used that money for bourbon and been a lot better off.
At the time of the original release, the story in the press was that the pixelated splashes were the original intention (and so present in EU and Japan) and that the blood splatter was a marketing decision for the US audience.
Like angry Kirby.
Have we collectively decided that that story wasn't true at some point?
What did they do with the phone calls that came out of the Wiimote? That was super memorable.
Nice review. This is one of those rare occasions were I am waiting until both No more Heroes and Desperate struggle go back up to Full price, then I shall purchase them. Got to show some appreciation for a couple of my favourite Wii games.
@pip_muzz It wouldn't be a true NMH1 without Heavenly Star in it. That's a big omission from the review.
@Rambler sorry but I didn't get the Sylvia pun, what is it supposed to be? 😅
I'm probably too dense for it, but I'll just blame not being native and save face 😛
Does anyone know if there's an option to play using the Joycon as Wii controllers?
Even after all these years I'm still salty IGN gave this game a 7.8 😂
@pip_muzz
Thank you for saving my Wii version from ever possibly being resold. No Genki Rockets, no dice.
Why do the screen shots keep changing etch time I come back.
@Rambler oh I see ahahahah
I didn't know that, guess you learn something new every day 😄
@Snatcher If I'm not mistaken NL articles have a pool of several screenshots from which they pick randomly each time you load the article.
I'm not sure if they always do that, but I'm pretty sure reviews work like that (or at least used to).
"Travis’ horndog lust for the likes of Sylvia and the eerily young-looking anime characters he practically drools “moe!” over"
Lust and appreciation of cute things are totally separate. I like moe anime, but not in a sexual way. Always get irked when my cutesy stuff gets sexualized, but yeah, moe for the win.
I really really really want a physical release (for this game)
Just beat it 10 minutes ago. Great port, so happy I can finally play this game and its sequel on my favorite console.
Indescribably excited to finally play this.
Now that IS a game I'll happily buy again even though I have it on Wii still largely unplayed. This is the situation in which I usually avoid a port, but in this case fully uncensored, better graphics and not a single complaint in comparison to the original version (unlike many ports)? I'm in. Just will wait for a price drop, there's no way I pay full price for a digital game, no matter the starting price, because it sure will drop at some point. And it should have come physical too.
@AJWolfTill sorry but did you really compare borderlands humour to family guy......
@Envy
Yes, which was a little mad...
I was more trying to distinguish the different styles than make direct comparisons.
What would you suggest as a better comparison out of interest?
@AJWolfTill robot chicken would be the better comparison to be honest. Like I get most of the jokes in borderlands can be meh or they don't land well but they definitely aren't family guy level of jokes
Only played half hour originally but am 3rd currently on Switch and absolutely loving it. Fantastic game, just brilliant. Looking forward to playing the second for the first time once i've completed this title.
Strongly disagree the driving sections are boring - you are meant to use the B handbrake turn (which refills boost) to be boosting 100% of the time you are driving. It is then incredibly fast and fun.
Highly recommend to anyone on the fence - my favourite game this year.
@Moroboshi876 The game is not full price - it launched with a low price and currently has a small sale to make it around £16, cheaper than most indies now. Well worth it!
@Retro_Player_77 well the games (without discount) are twenty bucks. Buying a used copy of either is more expensive than buying a new game about a month ago. I will take a better experience for twenty
@stowrag shinobu is a fight you can't get greedy on. You have to take a couple of swings and back off. She isn't hard if you know what you are doing, but if you just go in attacking her like the first two, you are gonna have a rough time. She takes a lot more timing, kicking her when her katana is up to suplex her, only hitting with your attacks about three times before backing off, and moving around a lot when she is low health
@rex_rex Exactly. Until it happens, ill play them on my Wii U. Albeit, I'd love to use conventional controls.
@OorWullie The second game is definitely worse than the first. It's still a great, but uneven, game with plenty of fantastic boss fights.
@OorWullie i think the original is better, personally. I'm not sure if I'd have liked the 2nd as much as i did (even though it wasn't as much as the original), if i hadn't played the original first, honestly. Definitely get the original IF this game appeals to you (because many probably won't like either of them).
@TechaNinja people who don't watch anime, like myself, don't like looking at children's faces on sexy bodies. It has a pedophilia feeling to it. Surely u can understand that?
Love both games for different reasons, 1 has the better story and bosses but 2's gameplay and lack of open world is a joy.
Damn shame Travis didn't get in smash properly, sigh well we have the Mii costume
Will buy again If it goes physical
I see people saying they didn't like it on the Wii because of waggle fighting, but you actually used the A button to attack and just tilted the remote up or down for high or low attacks; so no waggle. The only real intense motions were for recharging your katana which involved an up and down movement that looked kind of dirty.
The sequel was better in many ways as it was more polished, but it removed the open world travel and jobs in favor of 2D minigames. Both games are great irreverent fun though and worth picking up.
Still looking forward to NMH3.
@OorWullie pick up 1 which better than 2
@CaPPa I loved it on the Wii personally.
I really don't think it was intentionally boring. I have it on wii and it was damn boring so I didn't keep playing
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