When a studio looks to remaster an older title from its repertoire, the absolute minimum expectation is that the new version looks and perhaps plays better than the original, making the most of modern hardware and, where appropriate, integrating new features to align with modern gameplay sensibilities. Granted, the results have often been quite fluctuating; on one side, you’ve got astounding works of art like the Metal Gear Solid HD Collection, which arguably improves on the original games in every conceivable way, but on the other there are examples like Silent Hill HD Collection that undoubtedly serve as reminders of why some games should just be left well alone.
Life is Strange: Arcadia Bay Collection sits somewhere in the middle. It showcases two strong entries from the burgeoning franchise — Life is Strange and Life is Strange: Before the Storm — in their entirety, but its release on Switch does little more than highlight both games’ shortcomings, primarily in terms of presentation and visuals. It’s a collection that’s honestly difficult to recommend if you’ve already experienced Don’t Nod’s creation. If you’re completely new to the franchise, then this is an adequate way to experience two solid narrative-driven games.
For the uninitiated, Life is Strange stars Maxine "Max" Caulfield, a seemingly normal 18-year-old who returns to Arcadia Bay after some time away. At the start of the game, Max experiences a vision during class, after which she discovers that time itself can be manipulated at will, enabling her to revise certain decisions and events that don’t go quite as planned. Max tests her newfound powers out by saving an old childhood friend, Chloe Price, from certain death, kickstarting a story of friendship that’s not afraid to tackle dark subject matter.
Life is Strange: Before the Storm, on the other hand, takes place before the events of the first game and stars a 16-year-old Chloe Price, focusing on her relationship with schoolmate Rachel Amber. At three episodes (plus the bonus DLC episode 'Farewell') compared to the slightly bulkier five in the first game, Before the Storm is undoubtedly a more streamlined experience, cutting out some of the more monotonous puzzle-solving in favour of conversations and dialogue choices. Instead of rewinding time, you’ve now got the ability to ‘backtalk’, which might not be as immediately appealing as time manipulation, but it’s a fun way of playing with the various dialogue choices available to you, and the concept arguably suits Chloe’s more volatile nature quite well.
Both games’ narratives have their high and low points, but we’d be tempted to say that Before the Storm just about edges the first one merely thanks to its shorter length and the resulting focus. The first game contains multiple instances where you’ll need to find specific items or solve puzzles, and these honestly do nothing but bring the whole pace to a slow crawl. Before the Storm contains these sections too, but they’re thankfully fewer and far between by comparison.
In terms of presentation, going back to the first two Life is Strange games after playing through Life is Strange: True Colors can be jarring. While there are certainly aspects of the presentation that have been updated and improved, the Arcadia Bay Collection simply doesn’t feel like a premium 2022 release for the Switch. Textures often look muddy, assets pop in and out of existence, and load times are ludicrously long; you’re looking at an average of 30 seconds every time you move from one scene or location to the next. 30 seconds doesn’t sound offensive on its own, but the frequency with which it occurs makes for an incredibly frustrating experience.
Looking at the character models — Max and Chloe specifically — these have been altered enough that they still look like the original characters, but there’s just something a bit off about them, almost like when you see an actor and their stunt double standing side-by-side. They look impressively similar, but at the same time, not the same. It's an odd spectacle to behold, but one that we imagine most people won't notice unless you're comparing the two side-by-side.
Similarly, lip-syncing and facial motion capture for the first game was another aspect of the remaster that Square Enix put a lot of focus on in the run-up to release, and while it’s definitely been improved to a certain degree, it’s still nowhere near the quality demonstrated in Life is Strange: True Colors. There’s an ‘uncanny valley’ feel to the whole thing, where the animation mostly follows the dialogue quite well, but there will be frequent instances where it falls out of whack, pulling you out of the moment.
Having said all that, the actual moment-to-moment gameplay is fine for the most part. The frame rate isn’t perfect, but it runs fairly consistently throughout the game. The audio remains as strong as it ever was, with excellent music choices and dialogue that, while in need of some TLC in terms of the actual script, still works well; you really feel like you’re getting to know the protagonists on a pretty deep level thanks to both their internal monologues and dialogue exchanges.
Ultimately, while Life is Strange: Arcadia Bay Collection is billed as a full remaster of two pretty strong games, it doesn’t feel like it a lot of the time. It makes us wonder why remaster developer Deck Nine was tasked with this when it could have easily just ported the games across in a more straightforward manner and put more of its resources into making something entirely new. With the remastered games launching on other platforms earlier this year, the time it’s taken for them to finally arrive on the Switch feels a bit wasted. If you’ve not played these games before, the Switch version is a valid option if you can put up with the loading times and visual quality, but we came away from it disappointed.
Conclusion
Life is Strange: Arcadia Bay Collection is an odd release in that it doesn't really feel like the games have been remastered at all. Certain aspects of the presentation have been improved, such as the lip-syncing and overall colour tone, but at the same time you've got some pretty unforgivable presentation drawbacks like texture and asset pop-in, muddy environmental visuals, and absurdly long load times. Considering how long it's taken for this collection to arrive on Switch, we honestly expected better. Nevertheless, these games are worth experiencing for the narrative alone, so if you've never played either and you have no other way to access them, this still comes with a light recommendation.
Comments 44
Sucks to hear about the performance. The original Life is Strange performed fine on X360 back when it was first released.
There's no excuse for those issues on Switch.
Removed - unconstructive; user is banned
It actually looks worse than the original game on PC.
Looks fine to me in handheld mode on my Switch OLED. The load times are terribly long though. Another thing I don't like is that Before the Storm isn't on the cartridge. Other then that, it's nice to have this collection along with True Colors on Switch. These games are perfect for handheld play!
Played a bit of before the storm and...I'm not too bothered by the issues. As I said in the comments of the 'Games that get a bad rap that you still love' article over the weekend, I played most of Hyrule Warriors Legends on an OG 3DS so maybe I'm a little forgiving with flaws. 😅
Wow, this is shocking! Especially after how well True Colors performed on Switch. Did they use FSR? Different team? I guess I’ll pick these up on Steam Deck instead.
LiS1 and LiS Before the Storm are two of my most favorite games that I have ever played.
But when I found out only half the collection is on the physical release (LiS 1), I was already very put off, and was struggling to justifying buying it. And now the myriad of technical issues in this port ensures I never will.
Oh... that's disappointing to know...
I love these games, but playing them on Xbox One I had the feeling, seeing textures, animations and vehicles, that I was playing a PS2 game in HD.
Shame LiS was ported so poorly, but, in all honesty, the remaster was unnecessary anyway. They should’ve just ported the original games. I don’t see the remaster as anything beyond being a cash grab. I know that term gets coined a lot these days, but everything about this one feels like that.
Likeable lead characters is a stretch. Protect Max from the dumpster fire that is Chloe.
It looks worse than the mobile port. I'll play it on my phone instead.
Let's just be VERY clear here.
Don't Nod, the creators of the franchise and LiS 2, had nothing to do with this and do not even own the IP. This is ENTIRELY down to Deck Nine (BTS/TC). I tweeted about how terrible certain aspects of the "Remastered" game were from the lighting to the inexcusable changes of director intent (and this was noted by Michel Koch from Don't Nod in responses) and once again, all I can say is if you have the means to play the original, just do so - and for less money (the first episode is even free!)
It is a dreadful inferior version of a classic, from an entirely different developer, and no more than a cash grab. If you care at all about respect being shown to the people who /created/ that "strong narrative" part, avoid this "remaster" because Deck Nine just did not put the work in that it deserved.
(Disclosure: I am @lifeis2d on twitter, and have been slowly adapting Life is Strange to Gameboy (and web browsers), the first three COMPLETE episodes are available for free online or as .gb ROM files - which seem to have the respect of Michel Koch and Luc Baghadoust from Don't Nod so I must be doing something right. There are also small proof of concept demos of BTS and TC.)
Removed - trolling/baiting
Shame, looks like I'll be sticking to Playstation when I finally decide to give this a go
is it really that much worse than True Colors? I just played through that game and got really interested in this one... what a bummer
Wow More like a downgrade than a remaster
@somnambulanc "Remaster" seems to be a marketing term. A re-release on new platform doesn't sound as interesting.
Also "new this, new that", to make people who were fan of the originals double dip, for fear of missing out.
Cash grabs indeed.
Definitely a disappointment.. I had been looking forward to this collection for a long time as I've never gotten a chance to play the original game; I might just buy the much cheaper mobile version even though having it be that small is kind of a pity.
@FishyS The original versions are still available on pc and runs on toasters with displays.
@ketrac I don't have a non-work pc right now so it's mobile or Switch for me (no toasters either). tbh, my phone is probably more powerful than my Switch but it also has a teenie little screen so loses some of the artistic nuance in games like this even if the port itself is good. I had been hoping the Switch remaster would be an obviously better option.
These games have the worst protagonists I'm gaming, so selfish and very ignorant. Birdemic level acting and writing LOL
But at least it gave me lots of laughs over how poorly executed they are.
I loved watching broteam almost drink himself to death playing these games but trying to play one myself was like pulling teeth through my butt.
The review of Nier Automata and this game shows the difference between a good and a great development team.
I'm still getting this for handheld play....hopefully they can patch it to run better and decrease load times, at least
I like this review, because it puts an emphasis on how the game performs. This should be standard for the site. Many reviews on Nintendo Life either don’t talk about performance or mention it in passing. Definitely something the site can improve upon. Knowing if a product works well is important for the customer, so keep that up!
@FishyS Then wait! The better versions will be available until a day you can play them, and for dirt cheap, too!
It's Life is Strange so it's definitely a 10/10 from me. One of the top 10 best game made.
On one hand I'm sad, I wanted it to be good to replay the first game (which I can actually do on PS4, still have the collector's edition, but I wanted it to be handheld) and finally experience the sequel.
On the other hand, I'm relieved, I didn't want to want to BUY it first (not a typo, I actually mean I didn't want to want to, but somehow I still want to if they make it better and cheaper). Maybe if they actually master their remaster with some patches, and on a deep sale.
@JustMonika It's an allright game, if it is one of the top 10 games I advice you to play more games.
To each their own ofcourse but for me it doesn't even come close to the top 50.
I played the first episode of LiS last night on Switch OLED handheld and wasn't bothered by any other issues besides the load times. I played through the whole game twice on PS4 but that was several years ago so really wanted to revisit the games on Switch and especially on handheld that they fit perfectly. I played True Colors on PS5 so can't compare performance on Switch.
I have a great memories of playing these back in the day and also watching my wife play through the whole Life is Strange. Still one of the most memorable and emotional games I've played and Max ranks high among my favorite game characters.
We used to have such good Switch game ports, but this is just a terrible mess. The game is still good, but it runs terrible. And that is a shame.
Didn't one of these just get a switch port that was well received? Or am I thinking of a sequel or something?
@khululy Well I started gaming in 1989 and for a long time it was my #2 all-time favorite game behind The Last of Us. But now most of my top spots are visual novels like Island, The Eden of Grisaia and Doki Doki Literature Club. Got into those last year.
It's really unfortunate the state it's in but also not really surprising since the remaster runs terribly on other consoles as well. I'd buy a Life is Strange Switch port under other circumstances without hesitation but been cautious of it due to how poorly the other versions of it came out.
@Poodlestargenerica That was True Colors, the newest game in the series. Seems likely what happened, especially since the remaster's in a similar state on other consoles, is that that one had time and effort and money put into it since it was a new game while with the remasters Square likely just forced them to rush them out the door for a quick buck.
Finally I get to read what this series is even about... So it's narrative driven. So "part 1" had a time reverse element. Reminds me a little of Across the Grooves' plot. This series has been a really big deal from what I can tell. If they can patch Arcade Bay Collection, I'll start with it first, otherwise I may just go for True Colors. Does True Colors' story tie back to Arcadia Bay Collection's story, or is it independent?
@sanderev Nah, there are many more great and even "impossible" Switch ports.
This is just a case of the development team not being able to optimize like other devs have
@MeloMan There are references, and one of the leads in True Colors started as a minor side character in Before the Storm, but largely it's standalone. You should have no trouble diving into True Colors without having played the others.
The DLC side story's kind of a separate matter, that's pretty heavily tied to the first game and Before the Storm, but that's pretty short and inconsequential to the main narrative anyway which can totally stand on its own.
Save Chloe. That is all.
@JustMonika Well I guess I am more into skill based gameplay or the kind of immersion you find in games like RDR2 where the world feels almost natural.
Visual novels usually feel stilted and slow to me the only ones I can enjoy are the Phoenix Wright series because of the colorful cast and the puzzle element to the dialogue.
I thought the production on Life is strange was allright but the story and characters where a bit cringe for me.
I much prefer something like Max Payne or Alan Wake.
@khululy Alan Wake is absolutely brilliant. I can't until the Remastered version comes out on Switch. If you want your mind blown then you need to get Island. I've never encountered anything like it in any form of fiction. Just make sure you use a route guide if you decide to get it.
No excuse for this to look so bad even if it is on Switch. Seems a lot of devs just cant be bothered anymore.
Thanks for the review. It's a shame I jumped the gun and downloaded it before reading the review. There have been harder games to port that have turned out great on the Switch so this is poor.
I know a lot of time have passed, but I'm playing LiS right now for the first time ever, and presentation issues and long loading times are nothing: it's like complaining an old movie is black-and-white. Loading times actually give more time to enjoy the music.
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