Unfortunately, this game has been delisted from the Switch eShop since this review was published.
The 1990 fantasy action arcade game Gate of Doom (also known as Dark Seal) – by the now-defunct Data East – is the first of 20 titles Flying Tiger Entertainment plans to re-release on Nintendo's latest system. With the assistance of "one of gaming's worst mascots" promoting this retro line, the official rebranding for the Switch eShop version is the tongue-twisting Johnny Turbo's Arcade: Gate of Doom.
Over the years, Data East's library of games has been made available on a number of different platforms. Gate of Doom – one of the company’s lesser-known titles – now gets its time in the spotlight once again. For anyone who may not be familiar with the source material, at a glance, this is an isometric fantasy brawler with minor role-playing elements inspired by the likes of Dungeons & Dragons, and is designed for up to two players. The story is nothing out of the ordinary, with four heroes tasked with saving the Kingdom of Etrulia as well as its princess from creatures of the underworld after the titular Gate of Doom breaks open.
These heroes include a knight, wizard, bard and ninja - with each one primed with an appropriate attack and magic spell. Besides the unique weapons, such as the flame pillar and morning star, each of the heroes has a special trait, like resistance to poison or hi-speed movement. Magic is not limited to any specific character, and the book above the magic meter grants your character the ability to use strong elemental powers. Item pick-ups can further enhance the power of a hero. Each character feels different enough, but this is unlikely to alter the experience you have – and as far as the role-playing elements go, all of this has absolute minimum impact on each play session.
Be it alone, or with a friend, your time will predominantly be spent button-mashing while you slay every enemy threat in sight. These foes range from giant blobs to skeletons, zombies, bats and even demonic creatures with wings. There's an adequate amount of enemy variety over the handful of themed levels when you include all the bosses encountered. These hostile beasts include gigantic fire-breathing dragons and even levitating eyes that shoot deadly laser beams. The stages range from dense forests, frosty mountains with steep drops to active volcanic sites with multiple pathways. Each level is linear in progression, despite the impression of freedom offered by the isometric viewpoint.
With the controls limited to just a few inputs, there's not really much room to strategise – even during the boss fights. Instead, it's easier to eliminate whatever enemy moves into your line of sight in the most efficient way possible, or else avoid it altogether. During the big battles, there'll be points during the fight when the enemy is the most vulnerable; it's a matter of tapping away until their life meter is completely drained. About the only troublesome issue is dealing with the elemental effects that temporarily stun, poison and confuse your hero; you can even be transformed into a pig. Apart from this, the repetitive button-mashing wears thin very quickly.
The average player is unlikely to progress past the first few areas without suffering defeat. This is where Johnny Turbo’s modern enhancements come into play. There are a number of quality-of-life improvements to ensure you at least have a shot at completing the game; these include the ability to have 99 credits and make use of save states. How these changes impact your enjoyment is all very much dependant on how you want to play the game. If you want to finish it, or have a light session with a friend, making use of these features is sensible. Otherwise, you can opt for a more original challenge and set a limit on the amount of credits you use or how many save states you permit yourself. These features definitely take away the severity, making Gate of Doom a lot more accessible. Veterans can simply overlook these adjustments for the "classic" experience. If you do take the easier route, expect to finish the game at least once within half an hour to an hour. Otherwise, you could easily be stuck for days attempting to complete the near-impossible task on only a handful of credits.
The quality of the sound and visuals is sufficient. Neither of these aspects particularly shines, though the sound is somewhat better with voice acting included, and much like the game itself simply gets the job done in the most mediocre fashion possible. A number of screen filters - including scan line, RGB, composite, s-video and VHS - can be applied and the aspect ratio can be changed to make the game look like its classic counter-part, which is a nice inclusion. As for the performance, the game runs at a steady rate in both the handheld and docked mode.
Conclusion
Overlooking the association with the questionable Johnny Turbo brand, Gate of Doom isn't all that bad, even if it's a long way from being a solid-gold classic. It certainly isn't on par with competitors from this particular era, but it at least manages to provide the essentials that make brawlers like this fun for one or two people for a short period. The modern enhancements - much like the game itself - do a satisfactory job at fulfilling the basic requirements. The main issue is that the premise of these types of games is too simple and repetitive by modern standards, something which is likely to put off newcomers. If you have fond memories of playing this in the arcade then you'll love this Switch port, but everyone else should take their time before making a purchase.
Comments 38
Could have used Data East's Kid Nikki port over this thing.
Is this not coming to Europe?
Oh Johnny Turbo, the guy was comedic gold. I won’t say anything but let his full story tell the tale:
http://sardoose.rustedlogic.net/reviews/jturbo/index.htm
@FX102A I can only imagine him talking like Larry Bundy Jr. with a bad American accent. Thanks Slope's Game Room(!)
The Switch is becoming a dumping ground for games that have no place on the Switch. The Switch is a home console designed to play those big screen games on the go. It is not a handheld console for games with ropey graphics and quick ports from mobile devices to earn the developer a quick buck.
If Nintendo are OK with this then at least have a separate category listing in its eshop for games like this.
And NL should not use the same scoring system they use for games like Mario and Zelda, for these game.
It seems like you're dumping on the genre as a whole in order to justify the score. Newsflash: most fans of beat 'em ups don't care much about the repetitiveness inherent in the genre! Add to future Wishlist...
Way to drip feed us the games which perhaps on initial release played well and innovated, but played today are extremely shallow and repetitive.
These are great retro games, I've been loving the neogeo, psikyo, and arcade archive eleases. Just wish we could blow the doors wide open and get a full library of 80s and early 90s games on the eShop.
Would love to see Atari do what ACA is doing, but they seem to be geared towards a really expensive Ataribox...
To be honest, if anything the Johnny Turbo branding made me curious about this game. I doubt I would have opened this review if I hadn’t been wondering “WTF? An actual game starring Johnny Turbo on Switch?”.
Spoiler alert: alas, no
I'm glad to see all these arcade classics hitting the Switch. They aren't required to be bought so those complaining just look past them! I love my portable arcade!
That being said this game itself is only average. I bought it and beat it but it is a hardcore quarter muncher. I think a 6 is an appropriate score. Its fun once or twice but not amazing. I do want to mention that they do not offer a no filter graphics option like the Hamster releases. It says "none" but smoothing is still applied. Also did anyone notice a weird music glitch? If you mash the A button with the knight on level 1 and a few other spots the music speeds up. Maybe that's just me?
There are many different types of Switch owners. Some prefer these old arcade re-releases, especially since the Switch can do proper vertical shmups, which is very cool. Having retro arcade games available to those interested is a good thing, as long as they avoid the Wii shovelware trap. I suspect the Neo Geo releases have sold more than a few Switches.
Hey gotta love the Johnny Turbo!
@zool, gear unlimited which is a mobile game was ported and upgraded with the switch in mind. It also plays pretty good. There are some mobile games that are being enhanced for the switch.
Gotta say my portable Neo Geo Switch is heaven. Now I collect Psyiko and oddities like this. They're perfet for the bus ride home after work.
What is wrong with Johnny turbo? I mean when I seen that name it made me say what hell is Johnny turbo game? Sounded like 8th action hero haha. @
@ekwcll is gear unlimited worth money? I want racing game, but it seemed like weak attempt from videos.
I just hope that the emulation quality of these releases is on par with Arcade Archives.
@Sakura7 I just got lone wolf and it's an oddly paced game, but writing is very well done
I thought I saw somewhere this was Gate of Doom II? I'll have to double check what I saw on the eShop. Anyway, I'll wishlist this for me my bmup friend to run one day.
@thaswizz, gear unlimited has over 400 different races. You can also buy vehicles and customize them
another good racing game is fast rmx. They are both worth the money.
I really hope this proposed series of Data East arcade releases find their way to the EU eShop. If the emulation is up to snuff, I'll very likely buy each and every one of them. I adore my portable arcade on Switch. Give me more and more arcade games from these iconic game companies please 🍻 SNK, Psikyo, Data East, Technos, Irem, the more the merrier. Where's SEGA, Konami, Taito, Capcom, Cave et. al.
This looks good. Does it have a superior sequel I should wait on?
ogo79 was here.
@VR32X There is a sequel to this game which is supposedly superior. No idea if that is coming to Switch though.
@Lroy Thanks. I’m trying to slow down on all these Arcade Archives purchases.
I remember playing this once or twice in the arcade. I wouldn't mind buying it just for nostalgias sake.
@BulbasaurusRex
As soon as I read that in a beat'em up review I have to unfortunately pretty much disregard the review in most cases.
Anyone know if this game has an online leaderboard?
Wait a second... is the game stretched and blurry like this the whole time?
@13AM_Alex I believe there's 3 or 4 aspect ratios, 4:3, 16:9, fill and I think original,as well as various filters. Most of the screenshots I've seen so far have all showed the game using 'fill', which doesn't do it any favours.
@13AM_Alex I don't know if it was there before, or if I didn't notice until you brought up the aspect ratio, but I'm seeing one of the screenshots in the review showing that you have a few choices including 4:3. So it looks like you can change it. Not being able to do so would be very bad, as far as I am concerned.
I think we can get this in Europe, if we set our Switches to the U.S e-shop?
@zool dude this is a classic arcade game. I’m glad it’s getting a second chance at life personally. It’s no different than vc tbh
Why is this branded under 'Johnny Turbo' i see no connection?
@FX102A Why is this game branded under Johnny Turbo though?
I don't know about you guys but the game is fun! Worth a buy and a killer time. I love it!
This game was a staple of my early teenage years. Played it ALL THE TIME with my pals at this bowling alley in Bedford, TX called Showplace Lanes. God, so many memories of wasting quarters and making fun of the deadpan "I am the bard..." voice clip. I wish I could go back to my 13 year old self and tell him that in 28 years, he'll be buying it on a portable console for 7 bucks.
@YANDMAN I think it's because the company bought the rights to the Johnny Turbo character and wanted to use him as a way to promote the re-releases of all the Data East games they bought when the company went under.
@Mote-of-Lobross Hmmm still makes absolutely no sense as he was a Turbo Grafx mascot and a little known one at that. There is still absolutely no link between Data East or even any purpose to using a charcater nobody or very few knew about. Definitely onbe of the most bizare moves i've seen of late.
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