When we first heard that Crytek was bringing Crysis to Switch in remastered form, we seriously doubted that Nintendo's dinky little console could handle the stress of running this PC-melting behemoth, even if it was now 13 long years down the line in terms of technology. As our review of that game points out, however, we were absolutely wrong to doubt the slick porting skills of Saber Interactive.
Now the full Crysis Remastered Trilogy has finally landed, but with two sequels (available separately or as a trilogy bundle) that up the ante in terms of both spectacle and graphical intensity, can the Switch still deliver? Well, yes it can. In fact, Crysis 2 and Crysis 3 run even better than their predecessor here, probably thanks to Crytek taking scalability into consideration when the sequels were originally developed. So grab your Nanosuit, get your cloak engaged and let's go hunt some Ceph.
Following on from the delightfully chaotic open world sandbox that was 2007's original Crysis, its sequels both take slightly different approaches to their super-soldier slaughtering. Kicking off with Crysis 2, we see a shift to a much more traditional FPS blockbuster style, with action set within the rigid confines of a shattered New York City. There's far less of the wide open spaces of the first game here and a greater focus on narrative and shuttling you through the campaign's eighteen acts.
We're not sure we were particularly huge fans of this sequel when it first released if we're being entirely honest, but revisiting it now it feels as though we were being a tad harsh. Yes, it drops the endlessly entertaining and hugely silly sandbox elements of the first game — the reason for our original chagrin — but what's here is still hugely entertaining and impressively flexible stuff that delivers lots of explosive set-pieces and more than enough opportunity to sit back, observe your surroundings and switch your tactics to suit your mood. Want to wade straight into battle with your armour activated? Go for it. Prefer to snipe from long-range, flank your enemies or just sneak past the lot of them and head straight to your next objective? For the most part, you're accommodated.
Crysis 2 also noticeably improves the core mechanics of the series' gameplay. There's less jank here, your suit abilities feel as though they meld with the emergent nature of the combat in a more satisfying manner, weapons feel meatier and enemy AI — although still fairly dumb when you decide to get right up into their faces — does a much better job of accounting for your attempts at strategic engagement.
There are still problems, of course. The visor tagging of individual enemies is pretty useless, tactical opportunities are far too obviously flagged up and enemies see you much too quickly when you decloak, but overall this is a big budget FPS that delivers satisfying spectacle and opportunities to get creative in fairly equal measure.
The story may still be absolute tosh, and we will always prefer fighting human foes over their slightly less interesting alien variants, but ten years down the line from its original release, this is still a pretty spectacular shooter that looks and plays fantastically well and manages to beat out plenty of more modern efforts when it comes to giving its players the choice to go mix it up how they want.
Crysis 3, on the other hand, rocks an interesting mix of both of its predecessors. Its levels are still much more confined that the original game, but there's far more scope, more space for messing around with your powers and toying with your enemies than in part deux. It also features much more satisfying and fully-fleshed out stealth play, with a sleek new bow that doesn't interrupt your camo and a much-improved visor targeting system combining to really let you get into a satisfying silent assassin groove.
Yes, in hindsight Crysis 3 may actually be the high point of the entire trilogy from a purely mechanical point of view. It hits a real sweet spot, giving you plenty of freedom to do as you please in its spaciously designed levels, while tightening up the stealth and strategic aspects so you don't find yourself falling foul of enemies who seem to be able to spot you through solid rock or alert an entire base because you stabbed someone in the back. This is a super slick shooter, no doubt, a step up from its predecessors graphically and a game that just feels better to move through from moment to moment.
It drops the rather overbearing hand-holding of Crysis 2, too. No longer is every tactical opportunity flagged up with a great big yellow marker in your visor — you're actually left to think for yourself a little more. There are also some neat side objectives introduced that see you rewarded for your extra efforts, encouraging you to slow down and investigate the entirety of levels instead of just blazing through them. You can take enemy air support offline to make the infiltration of a base easier, for example, or even help a bunch of soldiers out in return for support during your next firefight. It's worth taking your time here instead of making a beeline for that blue objective marker, and the net result is that Crysis 3's action feels like the most well-designed and properly polished offering of the lot.
However, and it's quite a big however, this is also a very short game. We blasted through the campaign here in just over five hours, and that was taking our time to do side missions. Crysis 3 is a short-lived experience and one that also loses the run of itself in its final hour, giving up the ghost and fully embracing an ill-advised finale that sees gameplay take a backseat to some rather raggedy set-pieces and a story that's now absolutely disappeared up its own nether regions. We also need to take into account that this remastered trilogy arrives sans any form of multiplayer so, if you're picking these games up individually, this third entry becomes a little more difficult to recommend in terms of value for money.
Taken as a complete package though, the Crysis Remastered Trilogy is a resounding success on Switch when all's said and done. In both docked and handheld modes these games run fantastically well, with only very minor frame rate issues in a handful of intense battles and a little bit of stutter when loading into new areas to complain about. Graphically they outperform their original console releases, and playing portably in particular we couldn't help but be hugely impressed that the full-fat Crysis experience is now available to take with you and get stuck into anywhere you like. For Switch-owning FPS fans this one's a bit of a no-brainer and easily one of the standout shooter experiences on Nintendo's console to date.
Conclusion
The Crysis Remastered Trilogy arrives on Switch in a fantastic set of ports that deliver the full-fat super soldier experience with very little in the way of stutters, bugs or other technical failings. If you're picking this one up as a complete set, you've got a ton of excellent shooter action to blaze your way through in a trilogy of games that's aged remarkably well over the years and looks and plays great on Nintendo's hybrid console. Individually, however, things get a little more complicated, with the first two games easy recommendations, whilst number three is a little on the short side and feels rather threadbare without its multiplayer aspects to beef things up.
Comments 57
I can´t understand, why there´s no Console Mode for this Version´s, like the one on PC. On PC I can get my GodMode, but buying this one´s for Switch, got nothing. I´am disappointed.
May try these games out never played crysis before
I'm glad they all turned out so good.
Getting it on a sale.
Glad they run well, but it's disappointing there's no multiplayer, and the Switch release of a retail pack is the victim of Crytek/LRG's manufactured scarcity BS.
I'll for sure be picking these up at some point. Great games and great ports.
I am not sure. I have a PC and a Switch. Usually games that can be played with such better graphics on PC I skip the switch version.
Very nice job, Saber!
Really joyed the first recently, dived into the second but so far dissapointed as it feels like a lot of the soul of the first game was lost. Runs really well though, Saber have done a great port
Honestly, I am playing Crysis 2 since yesterday and it is stunning. The visuals are clear, it runs smooth, looks amazing and I have discovered no frame rate issues so far, no matter how much was going on on the screen. This is for handheld and docked.
I have played Doom 2016, Doom Eternal and Wolfenstein 2 as well as Crysis 1, and I have to say: Crysis 2 is by far the best running and looking FPS on the Switch. I am amazed.
And of course it is a fun game - have played it back when it came out, and I love how this one get you through a a story rather than lets you run in wide areas where there is nothing to do. I liked the first one, but it was quite boring in the first half, imho.
I'll get Crysis 2 and 3 eventually, I jumped day on with Crysis 1, but it felt too short to me, so if 3 is even shorter, I'll just wait a bit. But these games are great fun anyways, so you're going to have a great if you get them. As an avid FPS on Switch fan, these are must buys!
@Entwickler wow, now I'm even more intrigued to try Crysis 2, maybe for Christmas. I consider Doom Eternal to be the best and most good looking FPS on Switch, but with what you said, I'm curious about Crysis 2 hehehe.
Is there any way at all we could have a moratorium on the words "jank" and "janky" in reviews? It seems to be creeping in more and more frequently on NL in recent months. And... I'm not really sure it means anything?
Is it framerate? Slowdown? Bad UI? Just something the reviewer thinks doesn't fit with the rest of the game? I think I've seen it used for all of those.
Appreciate that the amount of reviews we get here must mean that people are on crazy tight schedules, and maybe reviewers won't always have time to scrutinize a problem to find out what's actually wrong. But when I read "janky" it doesn't tell me anything concrete anyway!
"We're not sure we were particularly huge fans of this sequel when it first released if we're being entirely honest, but revisiting it now it feels as though we were being a tad harsh."
NL basically admitting that they rate games higher when they release on Nintendo hardware.
I'm waiting for a retail physical release but will definitely get it when/if that happens.
"Reads more like a 9" for me personally! Thanks for the review.
Glad to see gyro controls and a good standard port. Liked Crysis 1 so I'll go for 2 soon and 3 in a discount I think.
I want to play these games but the fact I can buy a Xbox 360 console and the Crysis games on eBay for less than it would cost me to play on Nintendo Switch just doesn't sit right with me.
@Edu23XWiiU
Doom is looking really good, but it's textures are bit blurry and it's a bit hard to see thing that are far away - not that you need that too much, as Doom needs you to always move towards enemies. That said, Crysis 2 (and what I heard, 3 as well) is really sharp, I have no problem of targeting enemies heads over greater distances, a thing that didn't work very good in games like Wolfenstein 2.
Doom is a really, really fast-paced action FPS, Crysis is more of slower FPS where you can decide if you go in all guns blazing or rather use your nano suite to do stealth action. Both games are really great, and the way the games play is very different from each other.
@gcunit Really? That's what you got from that?
Imma buy em one by one physically.
@PJOReilly for £80.97 you genuinely believe this trilogy should be rated 8 of 10?
Unless I’m missing something that’s how much they cost?
@Meteoroid you‘re right. But it‘s not okay - from any Company - to give PC-Players this advantage and ignore the buying Console ones.
@gcunit or just taking a second look/playthrough with the distance of time. You’ve never played a game you didn’t like initially, come back and then have it “click”?
I’m literally a lifelong Zelda fan because of that. Hated LttP initially, didn’t play it for like six months, then picked it up because I had a lot of free time and now I will buy anything with the wingcrest on it.
Already have the retail release of the first. Just waiting to order the other 2 from LRG.
@Stocksy You can buy a Xbox 360 console and the Crysis games on eBay for less. Also Xbox and PlayStation got all three physical games on one disc for £38.00 or you can buy just the first Crysis on Nintendo Switch for £29.99 then wait for limited run to release the others currently list price for Crysis 2 is $39.99. I understand all the Switch TAX BS but come on this is clearly a rip off. And if anyone says its because the Switch is portable or cartridges cost more it's still not justified.
@Meteoroid
Warframe has a lot of commands you need to type in the chat box for certain features like "/w <username> <message>" if that's what you guys mean by console commands?
Nothing to cry about? This site is built on gamers' tears. Glad to hear they're good ports...
@Stocksy @turnmebackwards It says you can buy them in a bundle for $49.99 / £49.99?
Sure, you can buy old gen games & consoles for less, but then you're not paying for the remaster and convenience then. I wouldn't particualry recommend playing them on the 360 as the performance was questionable at best.
I would rather pay for this downloadable game than Kingdom Hearts cloud version
I finished Metroid with 100% and jumped from one suit to another and started Crysis. I have to say, this sort of game isn't my thing but it plays well enough. It's nice to have gyro aim but it feels a little clunky when using a scope (not sure if that's to do with how it tries to steady your aim.) Anyone know if it's a long game?
@GrailUK Firs two are roughly ten/twelve hours. Third one is much shorter, comes in around five.
@Entwickler I think DOOM looks fantastic hehehe, but I'll weight it with Crysis 2 once I get it
Saber Interactive can port these games, but Kingdom Hearts? Oh no, that's too much for Square Enix lol.
Got these upon release and they really are good for what they are. I dont like the first one but thats for other reasons apart from the looks. The 2nd and the 3rd, especially the 3rd are brilliant tho. Nice and smooth with no lag (locked 30fps according to switchup) really happy with how they turned out. Its a good job none of these games are as demanding as the KH games otherwise they would have been cloud based. Sarcasm intended.
@Edu23XWiiU
Do not get me wrong - Doom DOES look fantastic! It's just that Crysis 2 looks sharper, overall, which is better for an FPS where you have to aim at higher distances every now and then - which, of course, does not apply to Doom as you are mostly close-combat in Doom.
Definitely a really good addition for the Switch!
@zapswitch same saw the trailer when I was browsing the PS4 store & looks pretty cool & all 3 games for £40 sounds like a decent price
@Entwickler I see bro, you made me want to get Crysis 2 now hehehehe. Both gameplays are great, but I prefer Doom's approach hehehe.
No Crisis with this port then
Odd. I'm pretty sure I read an article here, that Crysis Trilogy isn't coming to the Switch. 🤔
All three games come in at just over 28GB and would have fitted on one 32GB cart. I know they're expensive to produce, but having them all in one tidy little package would have been awesome!
Shame they're only releasing them separately on the Switch at retail.
@LEGEND_MARIOID Crysis 2 and 3 are 30% off if you have Crysis 1 already but not sure until when. I bought them but I think it's still more expensive than if you waited and just bought the trilogy. So overall I basically spent around $70 for the whole trilogy. Sucks they didn't align the individual pricing discount to the trilogy which is just $50.
I would have bought the trilogy on PC but for the sake of consistency with my library for the remasters I chose Switch. Maybe if they announce a 4th game I might choose PC this time.
@MichaelP Each game is sold separately for the physical version. For digital you can buy the trilogy or separately.
@Entwickler I loved Doom and Doom Eternal on Switch but the only thing that bugs me is the muddy colors and sometimes poor contrast. Whereas the Crysis remasters the colors are mostly spot on.
@BTB20 Buying the trilogy bundle is an incredible value
@gcunit
NL basically admitting that they rate games higher when they release on Nintendo hardware
Or, they're admitting that opinions toward a game can change somewhat over the span of a decade.
I'm quite sure the GYRO AIMING plays a part in that. If they're rating games higher on Nintendo hardware after trying a 2nd time after 10 yrs, I imagine it's because they've changed as a person, and, that Nintendo hardware is offering additional layers of fun engagement that makes the experience more enjoyable and thus worthy of being rated higher.
@PJOReilly Thanks chief (oops, wrong game lol)
Liking it so far (which for one of my least fave genres says a lot!)
@mikegamer
Square Enix wants feedback on KH cloud versions right? Give them the feedback: port KH natively to Switch or don’t bother at all.
Also we should ask that they could enlisted a port specialist like Saber Interactive or Panic Button or Virtuos
"we will always prefer fighting human foes over their slightly less interesting alien variants"
I personally will always prefer fighting alien foes over their slightly less interesting human variants
@Stocksy If you get the trilogy set digitally it's only 44.99 for the 3. That's not a terrible price.
You might as well skip 2 and just play 1 then 3, but play the “previously on crysis” bit. Amazing games them 2. Run amazing on Switch.
I’ll probably pick the trilogy up on PS4 for my PS5 once the price drops. I played 2 back on PS3. Never played the other two.
Is there a way to enable a night mode for this site? If not please get on that ASAP.
Crysis 3 has been my favorite since it released. I never particularly cared for Crysis 2, but going back and replaying has been awesome. Maybe I was too harsh on it at the time, but the game feels fresh in a way I wouldn't expect a 10 year old game to feel. It's honestly a better representation of what a next-gen shooter could be than its contemporaries. Why more games don't copy Crysis' approach to linear objectives in a sandbox level is a mystery to me.
"Can it runs Crysis?"
It used to be the decisive question - when buying computer or graphics card back then. Now the Switch runs not only Crysis but it's sequels - in a handheld on battery. If you have a time machine, and you showed it to the PC master race 10 years ago, their jaw will dropped to the ground.
@PJOReilly @JaxonH @Ryu_Niiyama
My comment posted yesterday was intended as a joke, based on some of the hoo-hah we see when NL positively reviews games nowadays, and did not represent my true comprehension of the well-written review. Apologies for any confusion or consternation caused.
@Ryu_Niiyama I've given your question some thought but I'm struggling to think of any games where my opinion of them has significantly improved over time. Not saying there's definitely not one or more, but none come to mind. Did your opinion of LttP specifically improve substantially, or is it just that your later Zelda experiences turned around your view of the series after LttP?
@gcunit Tone is hard to read in text. Especially if you are fairly literally minded like I am.
LttP specifically. I got my SNES console for my 9th bday, thought the game was boring (I mostly played action games like shinobi and fighting games at the time and didn't have the same patience with games that I did with reading at the same time as I was working through LOTR and the Narnia series at that time ) and then after ending up in the hospital and then out of school for nearly a year, once my vision recovered, I had nothing else to do (reading books hurt at the time because I had to move my eyes more).
Granted, it took me 3 years (playing off and on, mind you) overall to beat LttP (my mother baked me a cake in celebration. I still replay the final boss to laugh at my death count every year) but that initial time sink allowed the world to really sink in for me, I began to appreciate the music and dungeon design and the game trained my brain for visual puzzle solving. After that I was hooked. I'd even say now that I think about it that LttP was my gateway to RPGs because shortly after that I started translating Dragon Quest games and now I have an addiction I can't shake.
Granted, I suppose it depends on the person. I consume a great deal of data and have a tendency to go back to discover nuance or even to analyze how something impacts me. So while most people may beat a game or drop a game and move on I will go back to replay or will try again later to see if age and perspective now make something click. Sometimes I get a new favorite out of the deal.
Also input options can make a game more palatable when it wasn't before. I for instance, hate handhelds but use them because of their unique libraries but I have had more fun with ports on Switch simply because I have TV access/larger screen and a controller. Or I simply can't play fighting games with a pad, but will play until my hands cramp with an arcade stick.
@gcunit Hahaha. No worries!
It's like Witcher 3 people said it couldn't be done but here is another example of a low power Device/Console that proves that closed mindset anything is possible if people really took the time to ask can we do it- YES, we can.
Are these all on one cart or all separate?
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