Scrolling beat ‘em ups are simple games that provide a lot of fun as you (sometimes with the help of a friend) wander through a number of stages giving gangs of reprobates a good kicking, before facing off against a more powerful end of stage thug; rinse and repeat. Burning Fight comes courtesy of SNK and whilst Sengoku (another effort from the company) arrived in the same year and would attempt to shake up the formula a little, Burning Fight is a more straightforward affair.
Due to the basic nature of the genre and with no gameplay twist to speak of, the game has similarities to a number of titles. One game that obviously had an influence was Final Fight, not just with the similar name but with the choice of playable characters. Duke plays similarly to Cody from the Capcom title and has some visual similarities. Ryu (no, not that one) is a lot like Guy, costume and all. Billy is less Haggar-like but provides the slower, more powerful option. Burning Fight also differs from the Capcom classic in one big way: it’s not very good.
For its age it’s not a bad looking game, but it doesn’t stand out from similar titles of the time with both Final Fight and Sega’s Streets of Rage series impressing more. There are some good touches such as the way some gang members start in the background then scale up as they move into the foreground to fight, and there’s an effective sunset later in the game. Sometimes there’s quite a bit of detail in the surroundings, but other times the game looks very plain. Likewise the animation is functional but in some instances is quite stiff-looking and limited.
You are given two attack buttons (one for punch, one for kick) and this doesn’t lead to a wide array of moves; press punch in midair and it’ll do the same as if you had pressed kick. Should you find yourself in a tight spot pressing punch at the same time as the jump button will perform a special attack that should help you out although (as is tradition) this depletes a little of your energy bar. Duke has a rising uppercut, Billy a shoulder barge and Ryu of course has Guy’s special attack.
There’s a range of differently designed hooligans for you to battle, but they are largely dispatched in the same way: walk up and attack before they strike you. A number of them carry weapons (which you can also wield) but this seemingly just provides a bit of visual variety. Thugs can throw knives, but often don’t and outside of the gun-firing gangster the weapons don’t have a big effect on combat, leading to much dull and repetitive gameplay.
There are some crooks that do provide a different challenge however, such as those that charge at you and those riding motorbikes. Bosses also have different means of attacks that you must learn how best to deal with. Though requiring many more hits than the regular goons, bosses are dispatched quicker than in other games. They are, however, encountered more frequently, appearing at the end of each area rather than each stage.
The first boss in the game has an impressive entrance, rolling onto screen and pushing away the truck you’ve just smashed up. Likewise the second, a Hulk Hogan-like fella, marches onto screen and demolishes a fountain. After that they just appear, almost as if SNK realised people would probably be bored of the game by this point, so why bother? Similarly the Hulkster provides the basis for two further characters, but the other bosses are simply reused.
There are five stages in the game, with these (outside of the opener) having a number of different areas to work through. The Nintendo Life stopwatch clocked one playthrough at around 45 minutes, although it felt significantly longer, with the repetitive music not helping the samey gameplay. The game gets tougher as you progress and the number of enemies increases. As an ACA release you can add a credit at anytime to continue should you fall, but this is not advisable as you’ll then have to keep playing.
For those interested in moving up online leaderboards there are the usual one-credit Hi Score and Caravan modes. The latter could be considered a “Mercy Mode” as it ends after five minutes.
Conclusion
It's not the best looking or most original game, but this would be somewhat forgivable if it was at least fun to play. It isn't. There's very little variety in the way the gang members attack and in a scrolling beat 'em up that greatly reduces the enjoyment provided. Playthroughs can be tedious as a result and the biggest challenge becomes trying not to quit the game early. There's very little replay value in the game but you could always get a friend to join you for some two-player co-operative fighting so you can at least share the suffering. Burning Fight is one to avoid.
Comments 19
Probably the first kusoge award on Switch for the Neo Geo lineup.
Beatemups are my genre so I considered this knowing what it was...but no, I’ll get the very next neo geo beatemup release whichever one it is
I bought it last night and really enjoyed it. I really can't agree with this score. A 5/10 I could understand but a 3,come on man. It's anything but original but if you enjoy classic beat-em-ups then you will surely get some enjoyment from this.A 7/10 from me.
@NinChocolate If you enjoy the genre and were considering this, I'd say go for it. Disregard this score, it's better than that.
Lol share the suffering.
@OorWullie good to hear a positive vouch, may still tempt me
@NinChocolate Robo Army arrives on the 19th and Mutation Nation the week after so it's the month of the beat-em-up .Well kind of as Metal Slug X is this week's release and KoF95 next week's.
Oh, Mutation Nation is a sure purchase!
I am fairly certain Baseball Stars Professional would earn a score better than "3". Let's make it happen!
3? Ouch. It's not broken, it's just generic.
I'd like to come out and say this review is a farce. Yes everyone has a right to their own opinion but by no means is this game worthy of a 3/10 as it's not bad. Is it great? Nope. It's a good middle quality game with some blatant Final Fight ripoff stuff going on with it. I wouldn't be even writing this had that score been twice that high.
It sounds nice, it plays fine and won't get you killed with bad control. Sounds(music, sfx) are all solid but not memorable at all.
@bluedogrulez What about Baseball Stars 2?
This game is not a 3/10. in fact after playing Final Fight and SOR a thousand times I enjoyed jumping into this one. Its a mid-tier brawler but still fun.
@masterLEON: I have in on the Wii . . . not bad, but not a huge fan of the camera angle while batting. Baseball Stars Professional, on the other hand, seems like--at least in-game--a superior version of the NES classic, Baseball Stars, which is (still) awesome.
I played this for a few stages a while ago. It was okay.
It's not the best looking or most original game, but this would be somewhat forgivable if it was at least fun to play. It isn't. There's very little variety in the way the gang members attack and in a scrolling beat 'em up that greatly reduces the enjoyment provided. Playthroughs can be tedious as a result and the biggest challenge becomes trying not to quit the game early. There's very little replay value in the game but you could always get a friend to join you for some two-player co-operative fighting so you can at least share the suffering. Burning Fight is one to avoid.
Other than Streets of Rage, Turtles in Time and the Final Fight trilogy this is accurate of varying degrees to the rest of the scrolling beat em up genre. Burning Fight is just average. Despite being on different consoles, I'd call NES Double Dragon to be far far worse. Its also better than average SNES scrolling beat em ups.
This game is pretty good... If it's the only beat em up that you have ever played. With games like Final Fight, Streets of Rage, or beat em up games made by Konami, Burning Fight just doesn't measure up.
It's a (debatable) 5, imho. The title might as well be "Side-Scrolling Beat-'em-Up" because that's exactly what it is. Nothing more, nothing less. Its biggest crime is being hopelessly generic.
I say pick it up in the SNK Arcade Classics Collection, something you could probably find for about $8 these days.
"As an ACA release you can add a credit at anytime to continue should you fall, but this is not advisable as you’ll then have to keep playing."
dont you say that about my beat em ups!
I absolutely love this game. For a start it has great backgrounds with tons of detail and some really nice sound work. However the gameplay is far more nuanced than this review would have you believe. There's alot of strategy involved in beating the game with minimal continues even if it is a very tough game. For fans of belt scrollers this is essential and really shows that the trends and rivalries between Capcom and other arcade developers could result in some very good clones.
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