Bomber Crew - from British studio Runner Duck - is a half flight/half management simulator set during World War 2, complete with frequent references to planes, events and locations from the conflict. Going up against stellar games such as Rogue Aces and Skies Of Fury DX on the Nintendo Switch is no easy task, but Bomber Crew does enough to not only differentiate itself from the competition but also finely balance aerial action and strategy.
Despite various primary and optional tasks when you take to the skies, your main objective is to survive. But there's enough nuance, as well as engaging real-time management to go with the dogfights, surveillance and reconnaissance missions that even when you fail, it’s tough but fair structure will bring you back in, analyse your performance and get you back in the air.
While the option to customise your aircraft with your Switch avatar and slogan of choice is merely cosmetic, the real meat of Bomber Crew is in your preparation and increasing your experience. Selecting and kitting out your seven-strong squad with uniforms and gear is only the beginning, as various parts including engines and turrets are available for your plane along with different categories of personnel, such as mechanics, gunners, radar and bomb deployment experts which are all required before you start a mission.
Upgrades and unlockables become available frequently as you earn cash and progress, with different crew members able to level up their skills, such as pilots that can perform more effective evasive manoeuvres or gunners that gain ’focus’ and become more accurate. Combined with certain missions that require a precarious balance of risk and precision, the stakes get higher but so does the chance for glory. It's a perfectly reasonable strategy to grind through a few easier missions in order to feel better prepared for later, more intense skirmishes.
A typical mission in Bomber Crew will revolve around two things: tagging and moving. From the outset, you’ll see various icons appear around the edge of the screen, and when in view, holding ‘ZL’ will perform the desired action, from shooting down enemy fighters to identifying approaching photo locations or pinpointing your landing area. This simple but multifunctional mechanic keeps things moving along at a decent pace while the camera is manually zoomed in to deal with proceedings aboard your craft.
While the interface and button-based control scheme might initially seem at odds with one another or even cumbersome, Bomber Crew demands and rewards perseverance, attention and observation. Holding ‘B’ will allow you to scroll through your team, with a few shortcuts available to execute commands smoothly. Members will have to move from place to place repairing damage, replacing ammo and so on. With instructions and damage reports coming in from all sides in the heat of battle, at times the events unfold and escalate at an uncompromising rate. Health bars deplete, targets are missed and weather disrupts your efforts, sometimes ruthlessly.
Ammunition runs out and has to be retrieved, engines get hit by enemy craft or overheat and a set landing procedure has to be followed. Each skill is carried out by a specific member of your crew, so being responsible for their welfare as well as the integrity of your aircraft is key. Mechanisms fail and a mechanic who has just repaired a wing may be injured, or reaching a high altitude puts all of your cohorts in danger.
Don’t let the cute, blocky characters and camaraderie fool you, this is can be one tough cookie - there’s a lot to manage and because there aren’t any checkpoints, there's very little room for error. It can feel overwhelming more often than not as there are plenty of split-second decisions and seemingly impossible situations to get out of. Keeping track of all the various elements to successfully maintain your aircraft is as daunting as it is gratifying.
Despite its simplistic visuals, Bomber Crew has excellent music and sound design, highlighting subtle details such as indicating malfunctions, or the rousing strings and pounding drums during more epic moments. The game also ups the ante with a roguelite structure, as crew members’ experience increases you can unlock additional skills once you reach a certain level, but if they are killed in action, it's back to base for a new recruit.
This is one aspect of Bomber Crew that feels somewhat jarring. You might well find yourself completing a few missions, getting familiar with your set up and reading a small but significant amount of information about your crew members, only for one (probably critical) mission to go horribly wrong, and things end in tragedy. Despite the games continual attempts to elicit some kind of attachment to the characters, unfortunately, it won’t take many failed attempts before you aren’t actually bothered about the fate of your crew, due to the whimsical approach to replacing them. For all the little nuggets of personable backstories, the number of new recruits you get through might just be too many to care about.
Conclusion
Despite its unyielding nature and curiously juxtaposing approach to its characters, Bomber Crew is a sometimes thrilling and constantly rewarding title. Favouring roguelite progression, strategy and resource management over frantic arcade-style combat, if you can get past the simple, cute visuals and steep learning curve you’ll find a rich, intense and satisfying experience here.
Comments 14
I've waited so long for this, glad its a solid conversion. One less game to pick up on STEAM, one more nindie sensation on the go.
I have nothing to say on the game, but that’s an excellent Squadron Commander Flasheart reference in the subtitle! ‘Any woman willing to chain herself to my railings and suffragette movement gets my vote.’
@Shiryu Yeah kinda, having it on Switch certainly increases the likelihood that I'll ever actually get around to play it. But it's also true, that I would probably still be more comfortable with a sim title like this with a mouse and keyboard
Looks and sounds fun. I'm in!
@Ralek85 I think it support touch controls playing portable mode, but will know for sure when the game releases.
Great game - but this needs a mouse. Will be picking up on Steam at some point.
@Shiryu I see, though I am not sure that would really change my view on sims like these all that much. Touch controls on a small (while not tiny) screen, can also be rather fiddly, esp. if things tend to get hectic, which apparently in this game they do. It might be worth a try though, depending on how well button-based controls work of course.
It looks like an interesting game, but there's just something about experiencing the horrors of war, especially for the crew of WWII-era bomber, where they would literally need to hose the things out after they'd been shot through with holes, through the eyes of a chibi MySims character that seems a little off-putting to me.
It's great to read a review but I'm in the uk and have been waiting all morning for this release to go live. Getting really pissed off now as it's almost two in the afternoon. !!!!!!!! Not happy.
I was looking forward to it. I love these kind of management game, taking care of a crew and ressources, like FTL, Curious Expedition (I hope this one will make it on Switch) or Sunless Sea.
This game would give me constant anxiety! Just watching a video review on YouTube made me sweat a little
Plz Japanese.
Gah. Another possible (read : probable) purchase. Didn’t see this coming.
Tried it this morning and really love it !
It's a real pleasure to control your team inside your plane while mess is taking place outside.
You have to plan orders correctly while watching outside to not miss targets to follow or enemy planes. So you're often in a hurry in this game and that's what I love.
That's really an excellent game.
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