Nintendo is clearly in for the long haul when it comes to Labo. The first pack – dubbed the 'Variety Kit' – is all about exploring the possibilities of Labo via a range of different 'Toy-Con' builds; it's an effective demonstration of just how versatile this system is, even if the resultant flood of cardboard contraptions presents something of a headache when it comes to storage. The second kit – and no doubt the first of many – is a far more focused proposition; you get a single model to build, but in return the gameplay horizons are dramatically expanded when compared to the toys seen in the other pack.
With Nintendo Labo - Toy-Con 02: Robot Kit, you get to construct your own robot (or mech, Jaeger, Mobile Suit – pick your preferred parlance, basically) and step inside to cause all manner of on-screen destruction. The main mode involves stomping around a city destroying everything in your path, the objective being to score as many points as possible before the timer runs down to zero. Taken at face value, it initially feels like a shallow throwback to the dark days of Wii 'waggle' games, but there's actually a lot more depth here than meets the eye.
But we're getting ahead of ourselves; as we noted in our review of the first kit, you have to dedicate some serious time to this game before you even get close to attempting high score runs. As the grandest Labo kit released so far, it's perhaps unsurprising that the robot takes an incredibly long time to construct; the game estimates that even the quickest builder will take at least three hours to create the entire thing. With a little help from a 9-year-old Nintendo fan, it took us longer than that; we actually had to spread the build over two days, much to the chagrin of our eager companion. If you have kids, you might want to build this before giving it to them, as the wait is going to be unbearable for some; there's fun to be had seeing how it all fits together, but that wanes after the first hour or so. On the plus side, the interactive instructions are utterly fantastic – we dream of a time when companies like IKEA commission Nintendo to create similar digital documents for the hell that is flat-pack furniture.
The robot itself takes the form of a backpack – which contains a series of weighted 'power blocks' connected to strings which are in turn linked to your hands and feet – and a cardboard headset. A Joy-Con is inserted into each of these components (the right-hand Joy-Con goes into the backpack, as its IR camera is used to track the movement of reflective tape stuck to the aforementioned power blocks), allowing your motions to be replicated on-screen by the robot itself.
As you might expect, punching in the real-world results in your droid avatar throwing a punch of similar force in the game. Stomping your feet causes the robot to walk, and tilting from side to side makes it turn. In addition to these basic moves you can access other features, such as extending your arms to fly or crouching down to transform into a tank, complete with laser guns. Build up your power gauge and you can transform into a giant robot, with suitably enhanced destructive capabilities. Everything is viewed from a third-person perspective so you can actually see the weighted power blocks rise and fall on the back of your robot, but flipping down the visor on your cardboard headset gives you a first-person view of the action – it's like a super-cheap version of virtual reality, in a way.
After each match, your points are converted into experience and your robot's level rises accordingly. This might all seem very basic, but hopping into the 'Challenge' mode allows you to not only hone your existing powers, but unlock brand new ones – such as the rocket punch (which sees your fist fly at targets) and the powerful beam attack (activated by punching with both arms at the same time, ARMS-style). With their tight focus on completing objectives, the missions in the Challenge mode might even be more compelling than the main 'destroy everything' mode; you'll most likely divide the majority of your play time between the two. If you've got two kits, then you can go head-to-head with another player – sadly, we weren't able to test this portion of the game as we only had the one.
Beyond these modes, there are other features which extend the longevity of the kit. You can use cardboard screws – which are inserted into the side and top of the backpack – to alter the colour of your mech; it's a similar mechanic to that seen in the Variety kit's 'House' Toy-Con. You can also place the Switch console inside the backpack for 'Robo-Studio' mode, where your movements are turned into sounds. This is handy when you don't want to use the TV for play and it's predictably a hit with kids, but it won't keep you coming back for long.
Like the Variety kit, the Robot kit also comes with the Toy-Con Garage, as well as a few token parts which can be used to create your own cardboard gadgets. The programming system is incredibly versatile, and when the appeal of being a robot that's as tall as a building wears off, you can rely on this feature to keep you coming back for more – provided you have the patience to not only master the node-based system, but also to build your own models out of cardboard, that is.
It's easy to see why Nintendo decided to release two Labo kits at launch; they both offer very different experiences. This particular kit gives you a strong focus at the expense of – you guessed it - variety, and that's both a positive and a negative. The game's two main modes boast much more depth than those seen in the Variety Kit, but sooner or later you'll tire of the relatively simplistic gameplay; then you have the very real problem of where you're going to store a massive cardboard backpack which cannot be disassembled easily. We dare say that just like the Wii Balance Board and the myriad plastic Wii Remote accessories from a few years back, plenty of Labo Robot kits will find themselves either dumped in the garage or disposed of entirely. 'Storage' seems like an odd thing to knock a Switch game for, but with Labo this is a genuine concern; once you stop playing the main game you can always experiment with the Toy-Con Garage mode, but what incentive is there to keep the backpack assembled?
Conclusion
When compared the sheer volume of Toy-Con seen in the Variety Kit, it's no surprise that it outsold the Robot Kit by quite some margin. However, this second pack arguably does a better job of showing the kind of depth we can expect from more focused Labo kits in the future. The main mode is undeniably fun and gives a sense of immersion that is impressive for something fashioned out of cardboard. On the downside, it takes an age to assemble and the core 'game' isn't robust enough to keep you playing for long; you then have to decide if you're going to store that bulky backpack away somewhere or spend a considerable amount of time taking it carefully apart, knowing full well that another four-odd hours of construction time is required to make it again – if the parts are in good enough condition to do so, of course. Labo has been labelled a gimmick by its harshest critics, and while we think that's a tad unfair, the Robot Kit does feel like something from the Wii era in terms of its throwaway appeal.
Comments 82
Kudos to you guys and anyone else who has the patience to build the robot. I'll be passing on this kit
This is one of this things that, as a kid, just making your own robot kit out of a box would be more fun and way cheaper
I suspected we might reach this conclusion. I had a lot of fun with the Robot Kit when I used it, but the appeal did strike me as having a fairly short lifespan.
I can't say I've even been impressed by the Variety Kit so far (I just wanted the piano) and kind of wish I had my $70 back, so this is a definite pass.
I applaud Nintendo's creativity, but I should have known better.
Nice write ups. Have been waiting for reviews of the two Labo kits. My son’s birthday is coming up and was trying to decide which was better to buy. Wonder if there will be add on DLC to expand the games that come with Labo? Would go a long ways towards adding value to these products.
Honestly do not see the appeal to this. It’s yet another thing Nintendo sell you on with an idea, they overprice it to buggery heck and then they drop it once you’re invested.
They do this every gen, create something that they drop like a bad taste in the mouth.
Just a few over the years, R.O.B, the Power Glove, SNES Scope, N64 Expansion pack, NGC Online adapter, Donkey Konga... 4 games used those bongo’s and 1 didn’t even leave Japan. I loved them too. I really did. I’d buy them again for Switch. Wii Balance Board, Wii Motion Plus. And Amiibo, the concept has been VASTLY superior to the actual reality of them.
And people will throw Guitar Rock Band Hero around but there’s a major difference, those instruments works on almost every game after, you could even use GH gear on RB and vice versa and they had resale value. Good luck selling used cardboard when most people agree the majority of the “fun” is building the damn things as the “games” are concept crap at best.
The best thing about them so far is that they’re customisable (some cool paint jobs) and you can make some rudimentary toys/games but you could do all that with any old cardboard.
You're not playing this properly unless you have this blasting in yee old Hi-Fi setup.
Do kids still use Hi-Fi systems? Am I too old to be here? ... Get of my lawn!
I prefer Toy Con 01 Variety Kits for Piano, RC Car & House.
Not really interested with Toy Con 02 Robot Kits due to:
1. One game only
2. Take very long time to assemble
3. I still worried about the strings
Nintendo, please continue the next numbers:
Toy Con 03 Advanced Kits (Camera, Telescope, Bird, etc)
Toy Con 04 (???) Kits
@AlexOlney I had the same fear, and it's also part of why this just doesn't appeal to me at all. Don't get me wrong, I"m sure building it would be fun (Especially for kids) but then what? What's even worse for me, is where do you put such a thing when you're done with it? It's too fragile to just chuck in a closet and would take up too much space. All in all, a very neat concept, but I think it's appeal will be quite limited.
@RusevDay At least they have some guts and they try new [removed], unlike how safe the other console makers play it. You might not see the appeal in this, but others do. Not everything has to appeal to you, and noone has a gun to your head forcing you to buy it. For younger kids (and even older) I see this as an amazing way to chane it up from traditional videogaming, both in terms of educational purposes and the satisfaction of creating/building something. I don't play to buy it myself, but that doesn't mean I don't think it deserves to exist. The reception from reviewers to the concept and execution has been overwhelmingly positive. It might be a huge success, it might bomb, but either way I'm glad Nintendo is taking these risks.
Meh... all this already started to tank in the japan chart this week. Time to get back on Metroid and FE.
If it was actually a proper game id invest in it for me and my 8 year old boy. It does scream tech demo though. Shame. If your going to create something like this you have to give a full experience. The design is flawed too..... How hard would it have been to laminate the card to reinforce it and made it splash proof?
yeah, i'll skip this one and get the other kit.
@DockEllisD Interesting stat. Considering the size of Japanese apartments and lack of space, unfortunately I can’t see those numbers bouncing back.
I personally bought the variety kit, dig it, but wonder where I’m gonna put it all...
Hmm, if a 9 year old is getting bored before the build is finished then this is pretty much a failure.
I can see myself making this, flipping down the visor and running forward head-first into my TV.
Calling this a failure based on less than a week of sales and adults reviewing it solely as games with really weird Ikea-like controllers...lol
The kids (or parents of these kids) going through coding classes, or robotics, or that have any passing interest in interfacing software with cardboard-ware (heheh) are the targets here. If Nintendo continues in the right path, those people will be around forever making unique things and programming them.
The person expecting a 30min build time as if this were a $5 Lego set with the sole purpose of playing the included mini-games...are doing it wrong.
Thanks for the review being separate from the Variety Kit! Some publications can't seem to realize that it's two separate kits and not just one "Nintendo Labo" lump, so thanks a bunch!
Glad I got the Variety kit instead of this. I'll get it eventually, but not anytime soon.
@BraveBiT Your last paragraph really hit the nail on the head!
Really think they priced this wrong. Can't help thinking the model should have been you could buy each item seperately at a much lower price and the software be free.
This would give a much lower barrier to entry , a potential system seller and Nintendo would literally be selling cardboard boxes.
People will say 'oh you would just use your own boxes...' but you would still need a switch!
Whenever I see a picture of the Labo robot suit it looks like something you'd see in a parody video of ridiculous/lame video game ideas (except that it's actually real...)
Was never for me, but didn't think about storage. That is a lot of stuff to find a home for.
Just shows how different the 2 sets are, and how it seems they priced them wrong. 5 pack variety kit seems ok at $70, but maybe 1 robot should have only been $40 or $50, not $80.
I think the next sets will go the cheaper route, maybe $30 each for a camera or gun. I was planning on maybe getting the robot when ti hit $40, but after reading this review I'm not sure we'd be willing to pay even that. I'm still planning on $70 for the Variety pack them, seems a bit more useful w/ way more longevity w/ Labo Garage.
Thanks for reviewing them separately, 1 average review score for both wouldnt have been fair to either one.
@AlexOlney This looks a lot like a demo/build called Project Robot from a few years back on Wii U? Is this what it evolved into?
I'm very surprised that Nintendo would release a pricey package like this one with so little in the way of actual content.
Typically, their fringe projects prove to hold more than meets the eye, so I always give them the benefit of the doubt.
Hopefully more levels will be added to this via download, though I'm not exactly holding my breath for it to happen. Thank you for the review!
I think it's wrong to consider these Labo kits as traditional games. They are a combination of toys, arts & crafts kit and computer games.
I really doubt there's much cross over with "hardcore gamers" but my kids loved them.
Overall I'm glad Nintendo is still experimenting. I doubt anyone expects/expected this to be a $100 million revenue stream. And that's OK.
@RusevDay
Sorry, but how exactly do yo see Nintendo “...drop it once you’re invested.” ?
Doesn’t each Labo Kit already contain the cardboard, material, and software required? Wouldn’t future(?) sets likely follow the same pattern?
It’s not a platform requiring an initial investment to reap any promised future reward, is it?
@BumpkinRich
That's what I was thinking. Have the software as a free download code and sell the individual models separately. And you could still price them accordingly with some obviously being more expensive than others. I'm firmly on the fence at the moment about getting the variety kit. My kids are grown and the granddaughter is still too young. But I love the idea and creativity of the Labo concept though.
It’s a gimmick. (I’m a harsh critic) it’s a waste of capital. The could use the resources to make 2 or 3 heavyweight exclusives which make Switch more appealing to a wider market.
When is yoshi coming out.
I believe my local McDonalds has old Happy Meal boxes that I can use if I am ever so tempted to make a robot suit out of cardboard.
BTW, the review misses out on some important points: he CAN play the VS. mode solo, by pressing in the LEFT joystick, bringing on an AI robot. Also, the main open world game will soon open up to 30 min free play mode. And, the review does not point out the exercise this kit has. It shows a calorie burner and you can burn off 300 calories each session.
The reviewer talks of clutter? The variety pack has 4 to 5 cluttery toy cons, games that have little depth and appeal. The robot, at least you can hook it up on a wall or inside a closet. Packs nice in one piece vs 4-5 clutter pieces of variety.
6 out 10? Your review does not read like that. I love the Robot kit, 8 out of 10.
@mj2k18 who cares if they have the "guts" to try new crap. It doesn't mean it's still not crap. There's a reason Sony and MS have been the market leaders for YEARS. They know what the market demands and they supply it.
And hey, the reason Switch has been so hot? Not because of ideas like labo i can guarantee you that. It's because the market demanded a system they could play literally anywhere, TV or on the go. Simple, clean, easy.
Let Nintendo keep down this road of gimmickry distractions in regards to switch, and watch that market share dwindle with it.
@BraveBiT "The kids (or parents of these kids) going through coding classes, or robotics, or that have any passing interest in interfacing software with cardboard-ware (heheh) are the targets here."
Definitely sounds like a booming, mainstream market to me....
@gatorboi352 Curious that you call Microsoft a market leader when PS4 outsells the Bone 2 to 1. If anyone said something like that about Nintendo you'd trot out your NDF nonsense.
@gatorboi352 You're so utterly clueless. According to you, the entire concept of the switch would have been classified as a "gimmick". Just because you call stuff "crap", doesn't mean it actually is. If you lose what Sony and MS are doing, then just buy their consoles and their games and stop whining. Personally, Nintendo is pretty much the only reason I still give a [removed] about videogames. The day they stop trying new things and go for the safe routes like the others is the day I quit gaming.
@gatorboi352 you are one sad, deluded, miserable git.
@RusevDay I'll agree with everything you listed except the N64 expansion and Wii Motion Plus. Quite a few games used the N64 expansion, and Wii Motion Plus was an incredible upgrade imo. It's just too bad the Wii didn't launch with it.
Happy Rusev Day!
Good review. Seems like Nintendo good have made this a lot better in two ways- mainly by providing more depth to the game. And- maybe even having a mode where you don't have to use the actual robot. As mentioned in the review, I think that storing this would be a pain and let's not forget that this doesn't look all that durable.
@MartyFlanMJFan It's not on Xbox or Wii U, so I don't even know why he's complaining about it. It's a Switch product, aimed at kids.
@PanurgeJr I'm not talking about the XBONE specifically. I'm talking about the PlayStation and Xbox brands in general, over the last decade plus.
@MartyFlanMJFan
Just hit ignore. When these people come in every single day and rag on the switch, with basically no good argument beyond I hate Nintendo, it’s time to hit that button. This guy is a know-nothing.
@mj2k18 @MartyFlanMJFan
lol y'all mad
@Agent721 am I a know-nothing? or do I simply have a difference of opinion than you?
@BraveBiT
I'm sorry, but I have an extremely hard time believing that kids who follow coding classes are going to be entertained by this. Programming with a general purpose programming language offers you an infinite sea of possibilities, you can build any piece of software you can imagins. This is a 70$ cardboard Ikea kit. Maybe I'm out of touch, but if I were a dad, I'd know which one of those two things I'd like to introduce my kid(s) to.
@mj2k18
Plenty of unique and original games are being made every day that have nothing to do with Nintendo.
@MartyFlanMJFan
He's sort of right though.
This review is basically what I expected for this particular product, but I’m still thrilled about the variety pack. And I don’t even have kids yet! I probably will end up buying this at some point though.
What I like is diversity in gaming and this truly hits the spot. I can go from our weekly NL arcade challenge, to Far Cry on the Xbox, Duck Hunt on the Wii U and then back to this for something totally different.
I for one appreciate the out of the box thinking Nintendo does. You don’t like it? No worries, it’s a big world out there, find your things and let others enjoy their thing.
I can't speak for the Variety Kit due to not watching any gameplay of that yet, but I did for the Robot Kit. I watched a (famous?) YTer do literally everything in the game in 2.5 hours, a good portion of which I was CERTAIN was the tutorial mode...it wasn't, it was the main mode. I...was way more excited for it than I am now, which is a shame. In fact, if judging play time by amount of money spent, this might just be the worst game of the year, unless EA tries to literally destory itself again...
I really think all the gamers on here complaining about it are missing the point because they aren't the target demographic for Labo. It's clearly designed to appeal to kids and parents. I bought a Switch based on Labo, I was planning on picking one up at some point but was still happy working my Wii U. As soon as saw the first Labo trailer I was convinced. My son (9) loves it and all three of my kids were busy making the kits last weekend and spent hours decorating them after. My younger kids who have shown no interest in video games before loved the games, yes they don't have great depth but it's not aimed at gamers, My daughter loved the fact that she could play it even though she normally sttuggles with a control pad. Nintendo are trying to bring other people in much like with the Wii. It has obvious appeal to loads of parents who worry about screen time, and this is a toy that caters to that concern as well as being something that kids will actually want to build/play. I haven't picked up the robot kit yet as the variety kit was a bit of a treat for my kids but my son already has it on his Birthday list.
@BumpkinRich
Oh if only...
@Anti-Matter
I'm more worried about storage to be honest
@PaulDuran
Ah, no worry about storage.
Just treat the backpack like a bag.
It's a shame that the core game experience itself seems to be quite shallow. That is definitely reminiscent of the Wii days to me. The issue was not that the controls didn't work, or even, that they were not an improvement at times, but rather that the content itself amounted to little more than a tech demo.
Admittedly, games like Wii Sports/ Resort were never meant to be anything but tech demos. Unfortunately though, there were very few, and that is to say virtually no other games at all, that used the tech as convincingly as those demos, so the best games to take advantage of the technology, were also inherently flawed experiences.
This robo stuff looks like it could be great fun for a good while, if it were paired with a substantial and deep game (like a melee mech warrior maybe? ^^), but as it stands, it hardly seems worth the trouble, or the cash for that matter. I've already committed a fair amount of space to my gaming hardware, including stuff like my WheelStand Pro ... sad to say then, that I'm not eager to have something like this around wasting space.
Anyways, for folks with kids who are into big robots, this might still be worthwhile buy, esp. if one is willing to way for the inevitable discounts to roll in eventually!
@Anti-Matter
Different strokes for different folks.
@Shiryu I'm being honest here: that Pacific Rim theme is one of my all time movie favorites!
And yes, I have a nice HiFi with a hybrid valve/transistor amp, but right now I'm listening to the video you posted on these Audio-Technicas:
@LemonSlice Good man.
The robot kit is definitely the one for kids. I mean the variety kit is also arguably made for kids but it has a lot more going for it as far as adults are concerned. This robot kit is just straight up a kids toy.
@Anti-Matter love you too bae
It looks like this needs more than 2 joy cons to build the robot. Can anyone confirm this?
@Kevember What an idiotic post. Yes, he offered his opinion and I offered mine. Yes, I am aware Nintendo is interested in "keeping the shareholders happy", just like every other company on earth. It doesn't mean they have the same approach as everyone else. I own zero Nintendo stock, I couldn't care less. It's fine you have your opinion, just don't pretend it's the reasonable one and others aren't. It's amazing how little self-awareness you have, where you think your hatred for something Nintendo is doing (while they're also making traditional games) makes you "objective".
Time to move on.
Yeah...I hope whatever future Labo kits Nintendo releases don't involve strapping stuff onto your body.
@gatorboi352 You may not see it that way but this funnels back into parents buying multiple Switches for the kids. Nothing is wrong with a gaming console also releasing educational tools and nothing says the console has to be exclusive to either pillar.
@thegamesquid ...Except it's already happening: https://www.nintendolife.com/news/2018/04/uk_schools_want_to_bring_the_cardboard_creativity_of_nintendo_labo_into_the_classroom
I work in the same office as an educational computer class in America and they've already explained it to parents who are excited to test run it in the classrooms. If you can't see the educational potential in this, then frankly you're blind. After seeing the recent video, kids are excited to understand what it would take to control a wheelchair with just a Switch and Labo kit.
Well, I'd give it a 9/10. I bought the Robot KIT and it took around 3 hours to build. The building process was fun and I had a great time setting up the Robot and see how it all worked. But the true glory was to see the whole thing come together, watch the Robot rise to the skies, become a car and of course walk through the city and destroy the UFOs and the Cities themselves. Very rewarding after the building time. I gotta say, what a truly fantastic job Nintendo has done with the instructions and the whole package. Nothing failed, everything was so damn detailed and the Switch guides you through the process. To sum up, great fun, and even if the game is quite simple, there's nothing like this out there. You control everything, head, arms, legs.. and there are still quite a few levels/challenges; as for the core game it's basically a score chaser. Have fun.
@gatorboi352 So when you say they're leaders you meant they have been in the past. Your ability to move goalposts amazes.
My son has been making crap out of cardboard for years so I am contemplating at lest buying the variety kit. I am concerned about finding tons of cardboard creations all over the house though.
He once tried to make a chair with cardboard, staples and tape. Guess who had his foot pierced with staples in the middle of the night while walking to the bathroom. This guy!
@mj2k18 Mind your language!
@PanurgeJr actually they still are.
When people think video games, they think PlayStation and/or XBox.
Switch, the device itself (not necessarily Nintendo proper) is also becoming top of mind, however so did Wii. Unless Nintendo parlays Switch into a 10+ year dominance in mindshare for Nintendo as a whole (meaning they don't follow it up with another Wii U like dud) then I will continue to believe only the facts, that the PlayStation and XBox brands are the front running mainstream "face" of video games.
I think Labo could get better in a few iterations, but right now it’s too tech demo-ish for me to buy. I waited for a year after PSVR came out and had REAL games like Resident Evil 7, Skyrim VR and Moss that seemed to push the system a bit instead of half thought out projects.
I personally don't want the Robot Kit, and so am insulted that Nintendo have even made it! What are they doing? They should listen to me, and me alone. I don't care that thousands and thousands of children and parents are ecstatic with this creative, involving, tactile piece of brilliance, because this particular product is not for me. Enough said.
@gatorboi352 I gotta admit, you got me. Not in terms of having produced an unassailable argument, mind you; it's just that in using meaningless marketingspeak like "mindshare" you've taken the discussion somewhere I'm incapable of following.
May your buzzwords bring you solace, and may the feeling that other people approve of your choice in system allow you to enjoy it. I hope you don't mind that when I get home tonight I enjoy my Switch, even though people don't think of it when someone mentions gaming.
@PanurgeJr no worries, others lack a solid counter argument often on here as well.
Enjoy your switch, by all means. I did my Wii and Wii U. However, I also no longer get frustrated at Nintendo's goofball business decisions that end up shooting themselves in the foot. Nor do I get angry at 3rd parties. Nor do I bash titles on other systems literally because they're on a Not Nintendo gaming console.
Try it sometime.
EDIT: Just checked your comment history and wow do you reply to me a lot. That is, when you're not bashing the fine folks that keep this site up and running for us all.
@Bondi_Surfer
Listening to you what ?
Nintendo released LABO just like they offered variation of different foods.
Whether you like or not, Nintendo NEVER forget to keep 1st & 3rd party games goes on.
While waiting for greatest 1st / 3rd party, they released something different to build different hype for some peoples.
You can choose to not buy LABO, but do Not whining the games you want like that. Nintendo still working on it, be patient.
Nintendo is still listening to you.
@mazz I don't own it, but I think it is just one Joy-con in the back pack and one on the head visor. Looks like string is blue, so bundled up it does look like a Joy-con.
Not my idea, but a Labo Nintendo Arcade Cabinet would make a great Labo #3. And everyone would buy it, just for the coolness factor.
@FinalFrog Actually, that is on my bucket list. However, a small, well-designed cardboard arcade cabinet would still be cool. And the games it plays could just be some of their arcade titles.
"If you have kids, you might want to build this before giving it to them, as the wait is going to be unbearable for some"
OR how to miss the entire point of Labio!
@gatorboi352 There's no need for a solid counterargument when there's no solid argument in the first place. As for bashing the mods, well, while they eventually did better, at the time I made the comment you're undoubtedly referring to the mods were doing a poor job of dealing with the Islamophobia that had appeared in the comments, and were more worried about me calling it out than its presence in the first place. I trust you won't join them in telling me not to confront racism and to stick to video games...
@peterstillman Nice comment. Nintendo developed and released a creative, new product. Peter bought it, he and his kids had great fun building it and playing with it. Job done
Why all the rage? Calm down people, this product's clearly not for everybody - but that's fine.
Keep creating, Nintendo.
@FinalFrog
Anyone is deserved for LABO, poor or rich.
This is the best review for the LABO - https://www.youtube.com/watch?v=pbzDC2vH9oI
I am not interested in Labo at all, and neither are my kids, but I won't knock Nintendo for making it. The way some people talk, you'd think Nintendo took the Switch and 3DS off the market and replaced them with cardboard DIY consoles. You can just... not buy it and pay no mind to it. I didn't pay any mind to the Virtual Boy, the Game Boy Micro, the Super Scope 6, the cheap photo printer that used to work with the Game Boy or any of their other gimmicks...but I remain a core Nintendo fan.
The people playing with these toys are not the people buying them. So when Mum or dad spends hard earned cash and then ends up building it themselves only to watch the child get two hours of fun and then go back to playing on their tablet, they will then realise that this little venture was costly and a one off.
If any one who can afford to buy it for themselves actually does, maybe its time to give Nintendo a rest and do something constructive.
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