Update (Wed 25th Sep, 2019 10:55 BST): It turns out there's been a bit of a mix-up. The dataminers who found apparent evidence of Super Mario Party DLC were actually looking at files from Mario + Rabbids Kingdom Battle.
Fortunately, the unused board is for Super Mario Party and it reportedly translates to "Sky Building" – suggesting it was going to be its own standalone board, but never made it into the final game.
GameXplain also got in contact with Ziella and was provided with two additional "unused items" that allegedly can't be found anywhere else. They may or may not be early versions of other items. Take a look below:
Original Story (Tue 24th Sep, 2019 03:05 BST): Just about every Nintendo title during the Switch generation seems to be receiving updates and DLC. Games like ARMS and Mario Tennis Aces have received a large amount of free content, other titles receive expansion passes and last week we found out Luigi's Mansion 3 would receive paid multiplayer updates.
So why did Super Mario Party miss out on additional content and was anything extra ever planned for it? According to a dataminer by the name of Ziella and their associate justcamtro, there might have actually been plans for DLC packs and even a season pass of sorts. Here's the supposed evidence within Super Mario Party's code:
A screenshot of an unused board was also dug up. The source believes it could be an early version of Kamek's Tantalising Tower or perhaps a concept for a Super Mario Odyssey board.
It's a surprise Nintendo didn't release DLC for Super Mario Party. When the game arrived, it sold better than expected - shifting 1.5 million copies within its first month. President Shuntaro Furukawa said it was a return to form for the series and mentioned how Nintendo expected it to become an evergreen title.
Were you hoping Super Mario Party would receive DLC? Would you rather a sequel? Leave a comment below.
[source gamingreinvented.com]
Comments 48
Dang. Would've loved some new boards.
Sequel would be best...but it's a shame that it wasn't supported and shuffled under the rug
Super Mario Party is a great game. But I really wish there was more boards. 4 is not enough. If they added 2 or 3 more boards then that would of been nice. If there’s a Super Mario Party 2, I hope Nintendo adds more boards.
Man this game would've really benefited from some dlc, or patches even. it really started to show its flaws the longer you play
Mario Kart 8 Deluxe doesn't have DLC either.
Some new boards would of been welcomed as one of Super Mario Partys biggest flaws is the low amount of boards. I'm glad we didn't get a Mario Party season pass though...I would definitely not like that.
I imagine that because it was a big seller they’ll just put out the next entry next year or so instead of DLC.
@Paddle1 Mario Kart 8 Deluxe added the Breath of the Wild vehicle parts as free DLC as well as the Nintendo Labo controls. Plus, it included all of the DLC from the original game on Wii U.
@Mr_Kaos I don't own Mario Kart 8 Deluxe as I already have the original with all the DLC. I need more than just the battle courses to make it a justifiable purchase at full price. ($90 Canadian) The Breath of the Wild and Labo controls are more like cosmetic/control updates, not really new content I can play.
@Paddle1 I had the Wii U version and upgraded to get the Switch version of Mario Kart 8. I believe the game is worth it. It's all the included dlc, proper battle mode, and it re-worked a lot of stats for various parts and bikes. Plus, I'm sure the online for Wii U is dwindling when compared to the Switch. If anything, just get the MK8D used or on sale.
If this is all true then Nintendo dropped the ball on this game and I will not be buying a sequel.
Torn. Does some things well, especially after 9 and 10 weren't really enjoyable board games and 8 didn't have great mini games. But does Super really beat Mario Party 2? As a board game or a mini game collection? That's debatable. Not as the former, maybe as the latter. And that's an N64 game.
This article reads like it can't still happen, but I don't see why it can't, it just might be low on the priorities right now, but could get late DLC all the same.
i hope they add new boards. or at least updates to fix certain issues.
however, i still play older versions of Mario Party. versions 4, 5, 6, and 7. for some reasons i blame the Wii Remotes. playing with the joy-con controllers, but still feels limited.
if they release a new version of Mario Party for the Nintendo Switch. maybe they will be kind to us and make it so that we can use controllers other than just the joy-cons. like the Nintendo switch pro controller or even the GameCube Controller.
I would have liked it, they could still do it if they wanted. But at this point, I think I’d rather a sequel.
I liked the game, but it was desperately in need of more content. Way too few boards. I don't understand why Nintendo seemed to abandon it almost immediately...
I suspect some manager decided to try and sell the DLC they were working on as a full sequel or something. Who knows, maybe they'll release a sequel and say that you can merge the two games or buy them as a pack or something. Kinda the way they did with Torna.
super mario party was underwhelming for me. I didnt feel like i wanted to play again after a few games, dlc would definitely be nice
I wish this would release. I’ve been waiting and expecting it to happen! And if they added 10 more mini games along with like three new boards I would gladly pay $20.
@Lizuka Same here, I was waiting around to see when they would release more boards. And lo and behold, they never did.
I played once and that was enough. I really don’t get many chances to play games with friends in local play, so we stick to Smash and that’s it
No, no, no. I would take a new installment any day of the week. If anything, all of this DLC crap is putting me off from buying certain games, and it seems that more and more content is being withheld to be sold after the fact (especially those with "season passes" and/or where DLC content is known of prior to release of the base game).
When I buy a physical copy of a game I want it to be COMPLETE, and fewer and fewer of them are nowadays. I would be willing to double-dip if Nintendo reissue cartridges with all patches/DLC on them, but they do not make a practice of doing so, unfortunately. And DLC content obviously can't be shared in the same household without a separate purchase, which disincentivises owning multiple copies of a game or sharing a single copy in a household.
If publishers want to issue advanced releases of incomplete/unfinished games to the eShop and issue a complete physical release later, I am completely fine with that, but I am sick of physical releases that are glorified launchers when so much of the content is comprised of patches and/or additional purchases that are not on the supplied media itself.
While lack of content was an issue for Super Mario Party, I hope that Nintendo can build upon it for the next installment (after all, it was released when the Switch was in its relative infancy, and Nintendo couldn't be sure whether they had another Wii U on their hands, so perhaps they budgeted accordingly), and I hope that they will consider 6-8 player local multiplayer as these sorts of games would be perfect for it.
While annual installments a la the GameCube era may perhaps be overkill (though I would still buy them), a new release every two years would be ideal considering the sheer volume of games that are available nowadays. Better yet, I hope that Nintendo would hop on to a new WarioWare game (or even a port of Smooth Moves) as that was one of the most ridiculously silly and inclusive party games ever in all of my years of gaming (the rope-cutting game was particularly popular, and the 12 player activity was a lot of fun too).
I preordered the game. Was disappointed when I played it.
Note to self: NEVER buy switch games which don't use all of switch's modes of playing(docked, tabletop, handheld).
Should be free DLC.
I don't need dlc in every game. But Mario party can just add 30 mini games and 2 boards each year and the game would seem fresh. Plus over the course of a console the Mario party would have an extensive mini game list. I'd rather that then having to change out Mario parties just to play particular games.
Mario Party really needed more content with so few boards available at launch and not very good ones either. This was a hugely disappointing entry to the series and I'd much rather play any of the Gamecube versions over this one
That's too bad. It's the top game in our house.
Really needs it - Played the four boards lots, we need more!
@Silly_G - So you'd rather said DLC be separated from the main game entirely, and sold as a 'new entry' instead?
@FullMetalWesker : I would rather have a new entry instead of publishers/developers wasting resources on adding overpriced DLC to every other game where the content is disproportionate to the cost. While I have enjoyed my time Super Mario Party, it pales in comparison to a lot of previous games in the series, and I would much rather have a sequel with additional features as I had described.
Plus, I was emphasising that when buying physical games, I want the entirety of the game on cartridge (as detailed in the third paragraph of my previous post). If people want to be nickle and dimed when buying games digitally, that's great for those who seek that sort of thing, but I want that out of physical releases.
@Paddle1 Because it's a wiiU game and contains all of it's dlc...
@Tandy255 Yah, they really bungled this. Released it in the fall, right before Halloween and Christmas, but nothing. A year on, I was still half-hoping they would drop something, but seeing this makes me feel less so.
Nintendo made a huge mistake with Super Mario Party by requiring the Joycons (meaning the Pro Controller was excluded) as the only means of playing it. On the surface it seems like a great idea: make a party game that utilizes the pack-in controllers for the console. But truth be told, I rarely ever touch my Joycons, even for multiplayer titles like Mario Kart; while they're good for a gimmick or two, in practice most Switch games are simply best played with a traditional controller/interface. And yes, the same applies to a pick-up-and-play, family-style title like Mario Party.
I think Nintendo realized this too late (perhaps even during the development process itself). If there's a reason behind the lack of support after launch for what one would think would have been a no-brainer candidate for post-launch DLC support, I submit the control scheme limitations as a very likely possibility.
@Silly_G - Except DLC is usually not only cheaper than a sequel, but also adds on to the previous game rather than replaces it. Why take this extra content and release it as a 'sequel' when you can just add it to the previous game and not only keep the original content, but also get the newer stuff cheaper?
Also, I should point out that a lot of DLC (especially for Nintendo games) are no where near as bad as you make them seem. In a lot of cases, the games ARE complete, the DLC's just function as optional additional content for those who want more of the same.
@FullMetalWesker : That last argument no longer holds water, especially as so many games nowadays have DLC (it seems to be the rule now as opposed to the exception), which renders many games feeling incomplete, such as Smash (where some of the new content introduced in patches serve as a constant reminder of content that is missing if you haven't bought the DLC), particularly if one were to play online. They have also announced that there will be more DLC fighters in future. Assuming that there will be a second fighter pass comprised of five new characters, that means that the addition of 11 new characters and the Mii outfits will cost more than the base game itself (AU$89.95). Hardly cheap or proportionate to the content relative to the base game.
People will support it regardless of how irrational it is, but the practice is far worse than what people give it credit for. If you want to buy it, you're free to do so. Whatever. But I cannot shake off my unease at customers accepting every regressive business practice that the industry throws at us, precisely because the customer base is generally so nonchalant about everything.
Incidentally, regarding Fire Emblem Echoes on 3DS, the season pass cost more than the base game for about 5% of the content of the base game (if that!). Pricing isn't uniform or relative when it comes to DLC. Even DLC that seems relatively cheap is usually disproportionately expensive to what is offered in the main game, and the minority of DLC that provides content that is comparatively good value is just that.
Either way, my point stands that I would be far more accepting of the practice if complete editions would be released at some point in the future, but there is no certainly that there would be as Nintendo does not make a habit of releasing complete editions of their DLC-laden games.
I love playing this game with my son and wife unfortunately we barely ever do... this was my first Mario party game and bought it within 2 weeks of launch, but the lack of support for the game have left such a bitter taste I’m pretty sure it will also be my last. Hold to it hoping a patch or DLC would come but with the 1 year anniversary coming pretty sure this is not going to happen.
My biggest complain is the lack of save for multiplayer game, once you start you can’t stop. Yes you can put the switch to sleep but you can’t play anything else on the console or you lose the game... thing is we don’t always have an hour to play, sometime it would be nice to play 2-3 turn and just get back to it later... I remember not using the switch for like 2 weeks because we wanted to finish a game for once... after two weeks my son was pissed and so was I so we scrapped the game as we decided that if we buy console and game, it’s not to avoid playing them, but we just couldn’t find the time to be the 3 of us in the room with spare time...
these two references are so unspecific they might as well be leftovers from another game that had DLC
@Silly_G - You seem to have missed the point I made so I'll say it again: Games are not incomplete just because they have DLC. DLC is in most cases an addition to the base game, not part of it. The extra Smash characters are just that, extra characters. You don't need to buy all or any of them to get a "complete experience". If you want to buy a copy of Smash and play it without paying extra for DLC then go for it! There's literally nothing stopping you from doing that.
Well if you're comparing it to the base game, then of course the pricing/content ratio is gonna look a bit wack. That'd be like comparing the content of a TV season to a Film and saying that the film is a rip-off. Really, the only thing that matters regarding DLC pricing is whether or not it's worth paying for that particular piece of content; everything else is honestly irrelevant.
The concept of DLC itself is perfectly fine provided you realise that it's optional and not mandatory; the only problem is when it gets abused, which only really happens with some titles from company's like EA, and even then, as I said, it's optional. Even Fire Emblem, whose DLC does tend more towards the pricey range, usually just provides fan-service content for those who are into that kind of thing.
Except that only works in cases where DLC costs money; in cases such as Mario Tennis Aces, Super Mario Odyssey, and Kirby Star Allies, all the content is patched into the game, so what would be the point of releasing a "complete edition" when you're not really missing out on the content in the first place?
It would have been perfect. Too bad it didn't happen...
I'd guess it got moved over to a sequel (Super Mario Party 2) that will have button controls rather than Joy-Con motion controls so it can be played on the Switch Lite.
played it enough to finally get tired and lose interest. sold my copy already. actually kept it longer than i wanted because i was hopeful for DLC. this was one of my purchases that i regret.
@Savutano That is true.
This has already been debunked by gamexplain. Apparently the hackers were confusing it with Mario and Rabbids Kingdom Battle, which did get dlc and a seasons pass.
Except, as the above commenter pointed out, this is false. GameXplain confirmed that Super Mario Party never had DLC in the works, that's code from Mario + Rabbids: Kingdom Battle.
This was debunked by the original dataminers. They accidentally opened Mario vs Rabbids code instead. The map is just a test map. Most games have a few of them hidden away for developers to use to test certain features.
Poor research from NL.
This is one game that really needed more content, the amount of maps it had was pretty low and I was certain they would have supported it after launch especially as it sold pretty well.
Because of some of the stuff some characters say in-game, I figured something was coming. It's a shame because the game is silly fun again and this would've made it even more of a buy for anyone on the fence.
Lol, they don't even know what they are looking at.
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