When a listing for Turok 2: Seeds of Evil appeared on Nintendo's UK website at the end of last month, oddly there was no mention of the game's multiplayer options. Now that the game is out in the wild, it has been confirmed the Switch eShop version doesn't include the classic split-screen mode or the online and cross-play modes other modern iterations of the game do.
This is a significant omission, so what's going on? GameXplain got in contact with the developer Nightdive Studios to find out. Here's what it had to say:
Multiplayer is not in at this time. While we can't address specific features or issues, we are planning on continuing to support and update this title as we do with all Nightdive games.
Unfortunately, this statement doesn't explain what's going on at all. At least there's still some hope of multiplayer being added to this version of the game in a future update.
Were you hoping to relive Turok 2's multiplayer on the Switch? Leave a comment below.
[source youtu.be]
Comments 78
If the games not ready how about not releasing it
How the hell do you port a game to a console without an entire way to play the game that is present on every other device it has been ported into?
"Yea we are gonna port Ocarina of Time onto the Switch but unfortunately we are only porting the child Link timeline. We will add the rest of the game in a future update" probably wouldn't fly in any universe.
@Fandabidozi That’s how I felt about Bloodstained. Seems like releasing unfinished or “close to finished” games is the norm these days!
Honestly, if a game is not ready for release because it’s missing some features or looks very unfinished, don’t release it yet. And even though the multiplayer might be in a future update, it should of been there in the first place at launch for the game.
Multiplayer was the only reason I was considering buying Turok 2.
But that was the best part of the game. :/
Yes I want the multiplayer in Turok 2 on Switch. I hope they can patch it in soon. I also hope it runs at 60fps no matter how low they have to take the resolution. They should also delay the cartridge until multiplayer is programmed into the Switch version.
That's the equivalent of releasing Goldeneye without multiplayer. Egregious
Wasnt buying it anyways but still egregious. If I had to pick a N64 game to be remade it would be WWF No Mercy. It will never happen because of licensing but I loved that game dearly
@RedderRugfish I put 5 bucks on Activision for another bad CTR PR move.
Why would a game for a home console not have more than one player? I know Super Mario 64 and Ocarina of Time were known for that, but come on, it's 2019, not 1996, and Switch is only a home console replacing the failed Wii U, not a handheld that replaces the highest selling of all time, the 3DS!
Could is be something to do with the online multiplayer?
@PBandSmelly Ok, this is there hiccup but that doesn't make Night Dive Studios bad. Have you seen there track record they have done so much good for the video game community re-releasing classic old games on modern PC and other gaming systems.
@gamefreak77
Which is why Turok 2 didn’t have multiplayer back in 1999, because multiplayer wasn’t invented yet.. oh wait.
Are you attempting to say that Turok 2 removed multiplayer, because the Switch is a handheld? Because even back in 1989 with the Gameboy, there were multiplayer games at the sytem’s launch (provided you had a link cable).
I didn't even know Turok 2 had multiplayer. I remember playing Rage Wars, though. Doubt we'll see that one released.
@cryptologous But they're not even saying "We will add the rest of the game in a future update". What they're saying is a much more noncommittal "We will continue to support and update this game as we do with all our games".
Ah hahahahaha ... that's just silly.
For those who've only owned Nintendo consoles in the past 5 years:
this is sadly the norm nowadays.
The Master Chief Collection was released without working online multiplayer, Driveclub without much content, Star Wars Battlefront with only 4 maps in total and Gran Turismo Sport without any single player mode, just to name a few bigger games.
Of course, they added the missing content later so most of them look like now how they should've released them in the first place.
And that's the important part.
Do NOT buy unfinished games at the time of release and publishers will hear you!
They won't release unfinished games if people don't buy them.
Voting with our money is the only way they will listen to us - and believe me, it's an effective way.
Well I won't be buying this game. Shame, I loved it on the N64.
I honestly didn't even remember, this game had a multiplayer option. 🤷♂️
People actually played multiplayer in Turok 2? Not a deal breaker for me.
I only bought this for the single player anyway so it makes no difference to me but it's a strange omission and hopefully one that's added for those who are interested in it
Never was a fan of the multiplayer in Turok 2, especially when Goldeneye and even Perfect Dark or Starcraft was there. So to me that’s fine but I’d be a liar if I said I wasn’t interested in giving it another try in 2019. Let’s see what happens!
I love Turok 2, but the multiplayer was absolutely the worst part of the game, so I’m not bothered with its exclusion here. I’d rather see Rage Wars— a far superior multiplayer experience.
The single player campaign of Turok 2 was an incredible technical achievement for its time, and via this faithful port, the game still holds up extremely well today.
Where’s your review guys? One of the best FPS adventures of all time just launched on the eShop. Hop to it.
@PBandSmelly Nice is it time to be angry again? Sweet....
it's a joke, right?
I'm pretty sure it will get added later, but why was this game released half heartedly? Why would a company have such low standards to do this. Not impressed in the slightest. Nintendo can cancel Metroid 4 because they weren't happy with it. Couldn't Nightdive delay this till it was finished or are we meant to believe they were happy with this decision.
@Branovices @MrBlacky Y'all are probably the few that never understand the features listed in the game's cover front and back. It clearly says the game featured multiplayer.
On the subject of amatuer dev ruining classic, to have the very basic mode of the original removed and then added back through digital mean is very stupid of Nightdive Studios, it's like if you remastered Street Fighter II and remove Versus Mode or Arcade Mode only to have it patch back via DLC later on or remastered Mario Kart 64 and removed Battle Mode or Time Trial Mode only to have it patch via DLC. If it's there before, why remove it, heck why not add to it?
Well it’s a no buy from me till they do.
It’s like, do devs say ‘right, we’ve got this classic here, we’re gonna remake for those who loved it first time around and let a whole new generation experience it for the first time... how can we spoil it for OUR TARGET AUDIENCE AND THOSE WHO, BEYOND ANY DOUBT, REMEMBER AND LOVE IT MOST?!’ So annoying, there’s almost always an obligatory, sometimes inexplicable omission for Switch owners.
@MartyFlan I betcha they purposely did this just so they get attentions, I honestly do not know who this dev is until Nintendolife made this report. These guys could had been the next Panic Button or their equal, instead they want to slowly become Blind Squirrel.
Avoid buying this until they patch in multiplayer!
I imagine Nintendolife will still give it an 8/10 even with this massively dissapointing function missing.
Back to the 64 I go. Better atmosphere anyway
I always forget this game even has multiplayer. Oh well, I'm still buying it regardless.
I can understand being disappointed by it's omission though.
To be fair, i dont remember the dinosaur hunter ones having multiplayer. To my knowledge only Turok Rage Wars (the black cartridge) had multiplayer.
I heard about this already and it doesn't really bother me at all. While it's still a rather odd omission, Turok 2 was never fondly remembered for multiplayer the way Goldeneye was. In fact, even outside of this comment section, I've never met anyone who talked about Turok 2's multiplayer. Turok 2 is more remembered for it's single player campaign and level of violence, as well as cheat codes. Arguably it's also remembered for having terrible framerate if you enabled the expansion pak.
Turok 2's multiplayer barely mattered even back in the day. Turok: Rage Wars was the big Turok multiplayer game, so obviously if they omitted multiplayer in that one, it'd be a huge deal. As long as the framerate and overall stability is improved, it's already better than the original N64 game which would run at like 15fps if the high end graphics were enabled. So your options were having the game look terrible or run like it's underwater.
Bottom line is that unless you planned on buying this specifically for multiplayer, this omission is pretty much a non-issue and just another case of gamers looking to be outraged by even the tiniest thing. I mean are we seriously getting angry about a Turok game (not named Rage Wars) lacking multiplayer now? A series not even remembered for multiplayer? If you really want your precious Turok 2 multiplayer, the Steam version should have it, so I recommend that version. If there's anything we should be complaining about, it's the price. Doom 3 launched at a reasonable 9.99 while Turok 1 and 2 are launching at twice that. (Although worth noting both games are currently on sale in the US and possibly EU at 25% off for Turok 1 and 15% for Turok 2.)
Doom 1 and 2 released in a much worse state than this, so the omission of a mode most people didn't even play to begin with is pretty minor by comparison. The devs response was ridiculous though, if they're going to patch it in later they should at least say as much, so I'm not completely letting them off the hook either. I almost wonder if they simply forgot to implement it and are too ashamed to admit it.
EDIT: And now that I've had a chance to try the game out, I see they included the option to run the PC Soundtrack, that's pretty cool, didn't really expect that. But yes let's all complain about the multiplayer that no one ever played anyway. (And I'm being hyperbolic, I know some people played it, I'm just making a point here.)
@GrailUK You do get the impression some developers see the Switch as a cash cow, hey let's just throw something out there, they'll lap it up, based on the fact a few games recently have done better on the Switch than other platforms. All the while forgetting the fact we're not all mugs, if you throw something out half-arsed, it will get ignored. Turok will never be on my radar but it's a shame for the fans if the developer is thinking let's throw it out and patch it up later.
Really sad about this. Mainly because I was considering getting this based off the favorable comparisons to diablo 3 which i already own and love... why would i spend more money on a less user friendly alternative??
I own this game for my N64 and all i ever played was multiplayer with my friends and it was so much fun, especially the monkey-tag mode that was hilarious! XD
I was highly considering getting this verion to relive the classic multiplayer with my friends again and was even considering getting the physical version from "Limited Run Games" to relive the nostalgia more consistently by holding the game in my hands once again, but there is no point for me to do so now... what a real shame... 😞
@WiltonRoots You would think that a company would figure a group of fans following a company renowned for high standards with their games would have similar high standards lol.
@GrailUK aaahh what can we do, we live in patch culture. I would not be surprised if both the new Xbox and PS5 are digital only devices.
Friends? Who needs them?
@HappyMaskedGuy yeah I was a big fan of the Turok games back then and was surprised how well it still plays today. The damage model is still better than many modern games and the death animations still look great, very satisfying popping a mutant dinosaurs head with a well placed shot 😆
@retro_player_22
And you are probably one of the few, who doesnˋt understand the meaning of the words "didn't remember". 🙄
I hate to break it to you, but Turok 2 was never known or remembered for its multiplayer mode (unlike Mario Kart 64, Mario Party, Goldeneye 007 or others). But of course that doesn't mean no one played it.
So the limited run physical won’t be the full version of the game? As this statement suggests it will be patched in. A n64 could run split screen... no excuse here at all.
Lazy
Lazy
L
A
Z
Y
Lazy
@MrBlacky
Not to mention that not everyone had the box back in the day. I own a lot of N64 games without the boxes.
Guess I won't be buying the physical release any more..
@Mr_Muscle That's indeed the new thing. They know if people won't complain about they can get away without spending much more time on it. Which means they have to spend less money for a project that's half done. Easy money for them. That's what they do. And when people do complain then we do get the patches. Look what Capcom did to gamers with Street Fighter V. It was a release without arcade/story mode. If people didn't complain it would've been like this up to now. We gamers/fans should complain whenever we get the chance so they won't release a half game! We want full game!
If they are going to launch a game with features missing compared to other versions they should at the very least say that they’ll definitely add missing features down the line. The fact that they didn’t specifically mention multiplayer in their response to GameXplain makes me think that they might not bother. If they announce that they’ll patch it in then I’m in but I won’t support games not released with parity when it’s clearly a business decision and not hardware related.
... I seriously shouldn't be able to say 'N64 does what Switchdon't'...
Cya
Raziel-chan
What a crap move. It wouldn’t even be so bad if they were upfront about the plans, but that statement neither confirms or denies that multiplayer will come at a later date. TBH if I’ve learnt anything from PR speak, if you want MP for this title do not buy it now as there’s a good chance you’ll be disappointed. Wait until it’s delivered. Unfortunately lost sales may only encourage the team not to put effort into the feature, but there’s no point an individual taking the chance that others will skip the game and their money’s gone to waste despite ones own support and optimism.
Really really bad look that the developers aren’t owning the narrative by being upfront about the plans. The biggest news now isn’t the game itself being released but the uncertainty around its future state. Hardly the way you want to launch a title as a small developer and I’d argue it’s quite disrespectful to the customers.
Yet another example of why i left being a Nintendo only gamer. Time after Time, having a compromised gaming experience.
@Alucard83 I’m with you, mate. It’s also seriously making me consider not buying the next generation of whatever is coming. I’m getting kinda done, and I have plenty of fun games that are actually complete, lol.
Heck, I still can’t play Doom or Doom 2, because I keep getting “error logging in” and the game won’t load after that. Just hangs at the log in page. I wish they would hurry up with their darned patch already.
It had multiplayer two decades ago. There’s absolutely no excuse.
My first post on this issue is already pretty huge so I'm going to make this one a separate post. As usual, Nintendolife's idea of journalism is utterly laughable. Rather than trying to find out anything for themselves they simply trusted Gamexplain to do all the legwork. It almost makes me wonder if Nintendolife intentionally spun this to try and make the devs look bad, but since they were getting their info from Gamexplain, I don't know. All it took was a few minutes of googling to discover what the issue is and the devs have been pretty up-front about it if you bother to check other sources. It's only their answer to Gamexplain that looks bad. They were even up-front with it prior to release, so this isn't a shock to people who were keeping up with it.
Turok 1 and 2 despite all the cries of "LAZY!!" from the comments section were actually coded and built from the ground up, not simply copied or pasted from the N64 and PC. Turok 1 and 2 are surprisingly CPU heavy. The devs have been trying to get local multiplayer up and running but due to how CPU heavy the game is, they were having issues keeping the framerate locked down even on stronger consoles like Xbone X. Their current netcode for the Switch is very buggy and unstable so rather than release the game with buggy online multiplayer, they've chosen to simply not include it at launch. As for local multiplayer, if this is REALLY an issue for you, consider the PC and Xbox One versions if you can. I haven't personally tested those out but I've heard both versions have local multiplayer.
They have already confirmed to other sources that they WILL be patching in online multiplayer once they get the netcode up and running, but so far I've found no confirmation that local multiplayer is coming and the devs have even said it's not likely. This means that we will be getting online but probably not local, which is going to be a real disappointment for the few that actually care about it. The devs aren't happy about it either, one of them has stated he really wanted to include splitscreen local multiplayer but it's just not likely due to how the engine is built. Both Turok 1 and 2 already benefit from higher res textures, greater draw distance, and fps, but all of this comes at the cost of CPU, which is simply too much for split-screen for Turok 2. Having played the game myself a bit this morning, I can confirm that all of that is true and while the game doesn't lock down a consistent 60fps at all times, it seems to be close enough. I notice slight slowdown when there's a lot going on (explosions, lots of enemies on screen, etc) but otherwise it seems fine.
This isn't the first time this dev team has had issues getting something to work with a Turok game, as they had issues getting solar lens flares to work on Turok 1 for a while and had to later patch it in once they figured out a workaround.
TLDR version is that sometimes it's not as simple as "pasting" something from another version of a game. If they could have gotten local multiplayer to work before release, they surely would have. Unless they come up with a potential workaround for the multiplayer split-screen lag, we probably won't be seeing it at all. If you're one of the few who played Turok 2 for the multiplayer then you've every right to be annoyed by the omission, but I suspect 90% of the complaints are just people jumping on the bandwagon and probably didn't care about multiplayer in the slightest until they found out it wasn't there.
EDIT: Took out several paragraphs in an attempt to shorten the post.
Online multiplayer went dead on the other versions almost instantly, so unless you were planning on playing local split screen with friends, this wasn’t going to be a useable feature anyway.
Let me know when it is. I'll pick up your game then.
@Onion Thank you.
Someone with a brain.
@Mr_Muscle exactly mate. That's whats bothering me as well with the forced online... they don't even have stable connection and with many errors. Suddenly they count your account a fake and can be blocked. That's why I dislike forced online games for single player games. Can't support that
I played and completed this game on the N64 back when it was first released. It was average then and its even more lacking now XD
Then why is it the same price as other systems? Why wasnt this announced before release? Not ok. Thats predatory imo. Just lost a sale.
@sandman89 and 15 fps.
O U C H
I don't have anything more than that to say.
I love paying for Nintendo Online
Added to wishlist but now meh. Removing until multiplayer confirmed.
This statement sounds like there will never be splitscreen etc and they will just add general patches.
Edit: just saw Onions comment. Ta for that info.
I may still be skipping it personally however as splitscreen is favourable for my situation.
@DABYX
Glad my research was of benefit and yeah they're not likely to add local splitscreen multiplayer for the Switch, so you definitely want to skip or get another version if possible.
The multi was crap in that game even with the fun weapons but still it makes no sense.
@MrBlacky
Turok 2 is VERY remebembered for its multiplayer though. It was the entire reason Ragewars was made, as they knew people wanted more.
I personally played boatloads of split-screen four player in Turok 2. It was a very comprehensive mode, with lots of customizability options and very fun weapons.
Just give us Turok Rage Wars remaster w/multiplayer and it's all fine!
@PBandSmelly Hmmm tricky one... I mean they're not really in the big leagues but Big Ben interactive churn out solid, unpatched crap fests on a regular basis. Then again, their last few racers have been passable on switch so maybe they've lost that magic touch... so I'll stick with the B's and go for Bethesda - they've been farming out their ports to a highly competent studio which sort of drags them up a bit but they still manage to 'accidentally' slip in unnecessary logins to Bethesda Net and slightly slowed down music into 25 year old pc game ports... plus I still rate them for the whole 'Fallout 76 nylon bag fiasco' from last year that was hilarious to watch...
Personally I would probably play online like 5-10 times, so it would be a waste. I've just been waiting all these years to hit the main campaign one more time. One of the best shooters on the N64. I still remember the big cheat like it's written on the back of my hand. Just smashed through half of the game yesterday, it's an awesome port!
@retro_player_22 Oh yeah, i have an encyclopedic memory of box covers from over 20 years ago.
Don’t know if anyone cares but just been looking through my n64 game boxes this was £54 at electronics boutique originally we picked it up for £44 in a electronic boutique sale 😳. Are games too cheap now? Too many little cheap games rather than top quality expensive games?
I am willing to cut Nightdive a bit of slack considering how they are planning to add the feature in a future update
They lost my purchase by not including it.
Guess I just saved myself some money. Their loss, not mine.
If the full experience isn't ready for launch, don't launch the game. Turok 2 originally launched with multiplayer, so in this day and age it should be launched alongside it.
If they said it wasn't on cart, but a day 1 update then fair enough.
Glad I didn't buy this
Not worth the asking price. I hope others wait until its finished so they take notice.
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