Video games are a funny medium; one's released, and about a year afterwards you're not likely to be able to buy a brand new copy of it unless you're very lucky or it gets a second run. As such they age, and in a time of online patches and internet servers being so integral it's likely only going to get harder to play games properly once they're retro.
But of course, that's already happened for some games, and Mario's not safe from the proverbial reaper's scythe. We've dug up five Mario games that you simply can't play properly any more, or perhaps were never able to be played in their intended form. If you're wondering, yes, the Satellaview does come into it; how could it not?
Super Mario's Wacky Worlds
If you know your slightly rubbish Mario and Zelda games, you’ll probably know about this one. Yes, this is a game for the wonderfully infamous Philips CD-i, which we recommend absolutely nobody attempts to emulate. This game was never, ever finished, but we as the public do have access to the unfinished game file for some mad reason. We can run around with terrible controls, jump with terrible controls, and that’s about it. Also half the levels are totally unfinished and are essentially just a series of coloured blocks.
There’s not an awful lot to this game truth be told. It was originally pitched as a sort of successor to Super Mario World, as you can probably tell, but due to the console using CDs as opposed to cartridges, there was room for some really impressive and large sprite work that you just wouldn’t have been able to do on the SNES. If Nintendo had been able to make this, it could’ve been a great little game, but sadly, it wasn’t, and more importantly, it never got any further than this. And so we’ll never be able to play a subpar Mario game with intangibly terrible controls and weird collision detection; a true tragedy of our times.
Mario Bros. Game & Watch YM-901
This may seem like a cheap choice, but bear with us. There’s a range of Game & Watch consoles that featured what was basically a boiled down version of the Mario Bros. arcade game, and they were everywhere, common as muck. In fact if you’ve got a couple of quid to plonk you could jolly well get one right now and play it to your heart’s content. However there was a special version of this game made in 1987 that’s so rare it was outright unknown in collector’s circles for years.
It was presented to winners of an F1 NES competition in Japan, and only 10,000 units were ever produced. In short, it’s the rarest Game and Watch game in the world. Now yes, it is technically the same game as one of the more common versions, but if you played one of those, do you really think you could claim you’ve played the rarest Game and Watch game in existence? We don’t think you could. You’d have to cough up an awful lot of cash if you even managed to find one of these to buy.
VB Mario Kart
More vapourware than a cancelled game, this was a title that was apparently in development according to German magazine Big N. It could even have been a hit if the console it was on hadn’t flopped like a fish. VB Mario Kart as it’s known was, unsurprisingly, a Mario Kart game for the Virtual Boy; it’s unsure whether or not it ever existed given how obscure it seems, but the idea of a Mario Kart game on a stereoscopic 3D system sounds about as tasty as you can get, so it could very well be true.
That’s not what the screenshots are showing though, obviously. This is in fact a recreation of how it could have looked and played by DogP, and it looks right on the money to us. Did the real thing ever get anywhere in development? Chances are we’ll never know. Let alone play the thing.
Mario Roulette
Now here’s a game that actually existed! We like to spoil you. When originally researching this game we thought we were going to have to say ‘you can play it on MAME, but it’s a gambling machine so it’s meant to be played with money blah blah blah’, but guess what, it doesn’t even do that the cheeky thing. We could not get this to work at all, which is why the footage in the video is so wonderfully wonky. Its artwork is largely based on Super Mario World, and it bears a striking resemblance to the bonus mini game you could enter at the end of a stage.
Like so many others, this was only released in Japan, making it pretty rare already, and there are some reports that machines of this game still exist today, but to our surprise there’s very little data on an obscure Japan-only roulette arcade machine from 1991.
BS Super Mario USA
We’ve talked about this game before, and if you’re wondering why it looks just like Super Mario Bros. 2 from Super Mario All-Stars, that’s because it does. That’s because this is essentially a ‘remixed’ version of the game presented as a direct sequel that was released exclusively in Japan on the Japan-exclusive peripheral, the Satellaview. This was essentially a modem for the SNES that allowed you to play games over the internet before some people reading this were even a twinkle in the milkman’s eye.
You could only play the game at certain times of day, a bit like Salmon Run, and because the servers went offline many, many years ago, all you can do is ‘sort of’ play it with an emulator, and even that’s no walk in the park. Without the official service, the game is monstrously incomplete. The real-time voice acting is missing, certain events don’t trigger properly, and most of the time when you load it up, you’ll just get a screen showing your progress and little else. It’s not anything close to the full experience, and chances are it’ll never be available to play as intended ever again. This one, at the very least, seems to be lost to the ages forever.
Have any Mario games you love (or hate) become unplayable somehow? Let us know in the comments below.
Comments 83
Not really the best ones there is, but I do like the Super Zelda Poster in the background of the video! I was always wondering on what virtual boy games were actually in development before it was canned, since there wasn't many released. It also makes you wonder, how many games were actually in development period for each console that never made it.
I've never even played a "Merio" game.
20 years from now this will be the same with Switch games that aren't all on the Game Card.
Maybe this article will serve as a wake up for people.
It’s like paying 80$ for a used copy of melee
online services come into it. How surprising. There are so many things to love about online services. Of course I'm being sarcastic.
>
The Satellaview SMB2 was absolutely gorgeous. I would love to give it a spin, as it’s my favorite 2D Mario game. Like the Kirby games from a few years ago, I hope there’s an unknown copy on one of the writable carts sitting in storage somewhere, and maybe some day we’ll get a chance to play it. A pig just flew by my window, so I’m taking that as a positive sign.
@Menchi187 yeah just like 99% of PS4 and XBONE games where the disc is just a licence to install the game on the HDD and you need the patches to play properly. Thanks for enlightening us though
@gortsi No, not like those at all. There are only 2 games that don't contain the entire base game on those consoles.
Meaning 20 years from now when the PS4 and Xbox One servers are turned off you can still put those games in and play the entire base game. Unlike the Switch games I mentioned.
Enjoy enlightenment.
@Menchi187 There's actually many more than 2, for example most Ubisoft games on PS4/XB1 nowadays require you to sign into uPlay to get past the title screen. Can't sign into uPlay if the PS4/XB1 servers no longer exist.
The only disadvantage Switch has compared on PS4/XB1 on this front is that Nintendo usually shuts down their services quicker than the others.
@Grumblevolcano Only the always online games. No servers to play on, no game. There are still only 2 games that don't contain the full base game on the discs.
@jimi I'm not referring to the Wii/DS online shutdown but rather more recent stuff like shutting down Miiverse.
@Menchi187 Actually you're wrong, it's games being forced always online because of the uPlay requirement rather being always online by nature.
@Menchi187 What about all those multiplayer only games that exist on every system and the games that are download only in the first place? I don't like that some Switch games require a mandatory download and I myself didn't buy any of those yet, but this problem obviously isn't only on Nintendo platforms.
@MajorTom "Download only" which completely ignores what I said about this being a physical media issue I'm talking about.
@Grumblevolcano Nah, can easily play most if not all of them without being able to log in for the extras.
@Menchi187 Funny how you ignore the comment about physical games that only have multiplayer modes like the newly announced Call of Duty Black Ops IIII.
@MajorTom Covered in a previous comment.
@Menchi187 The only thing you said in previous comments is
"Meaning 20 years from now when the PS4 and Xbox One servers are turned off you can still put those games in and play the entire base game. Unlike the Switch games I mentioned."
"No, not like those at all. There are only 2 games that don't contain the entire base game on those consoles."
Nothing of this mentions the games with every content on disc which still require a connection to play it in the first place like let's say Overwatch, Black Ops IIII, Fortnite and a lot more.
@MajorTom "Only the always online games. No servers to play on, no game. There are still only 2 games that don't contain the full base game on the discs."
@Menchi187 Well I already mentioned more than 2 in a matter of seconds.
@MajorTom They're still the entire base game on the disc.
@Menchi187 Still doesn't change the fact that they also are unplayable once the servers are closed.
In a year or so we won't be able to play Dr. Mario Express Online because it's only on Wii Ware and Wii Ware is going to be extinct soon.
@MajorTom If you can't see the difference, then I can't help you.
@Menchi187 you have no idea what you're talking about. There's a ton of games on these systems with game breaking bugs that wouldn't allow you to even complete them without the myriad patches.
@NES_64 it can be played on SNES mini... if you have the rom - I haven’t tried yet though. I want too mind you
If they're any good Nintendo will re-release them 40 times
So my guess is that these games suck.
@jimi
So many lies in one single comment. 😲
@jimi
Cardboard for 80 bucks.
A simplistic plastic dock with a HDMI socket and a fan for 90 bucks.
Not putting the whole game onto carts (making them useless)
Charging money for incompetently made online services (they actually did a way better job on 3DS + Wii U and even Wii).
I'm sorry was really the entire article? That was severely disappointing. I saw that come up on my feed only to read a semi-informational introduction to what could be a very interesting read. I literally signed up for an account so I could tell you how disappointed I was. There was so much more that could have been said or explained instead of just skimming the surface. Alex please do better next time.
@NES_64 - You can easily play a slightly edited version of the Excitebike game...
Eh, there was no strobing on that Virtual Boy clip.
@jimi
Saying you have to pay 80$ for cardboard is like saying you pay 70$ for a plastic disc in a plastic box.
You said "not putting the WHOLE game on a card". There is the whole Bayonetta 2 game on the gamecard and you can download the whole first game on your internal memory or an SD card (and then you have also the whole game and donˋt need an internet connection)
Downloading of an optional language pack is also hardly "not the whole game on a card".
The dock has no fan, but 3 USB sockets and an HDMI-cable and an USB-C adapter included.
@jimi mate it's 2018. I understand you're fond of physical games (just to address one of your arguments) but digital games have been a thing for a decade now and they're only getting bigger, so the fact that bayonetta 1 is a digital code doesn't mean anything just because it isn't on a cartridge. Also, just repeating that it's 80 dollars for cardboard shows that your other points are not even worthy a response. there's software in there and even if you don't like it people worked to make it and people enjoy playing it. Is that whole "old Nintendo" a new meme? I can't tell what's real and what isn't here anymore
@Vriess You never even played Super Merio Bros. 2? You should.
https://www.youtube.com/watch?v=mMFdeYwPEQQ
@gortsi - You can call me mate if you’d like. I think we’d be great mates. Running around town, hopping from pub to pub, breaking bricks. All that fun stuff. It’d be a blast.
@bimmy-lee Yeah maybe someone will dig it up along with that demo of Earthbound 64 they had that one year.
@Menchi187 Nah we can actually save games while the sattellaview games would only work as a temporary access online service.
If you can't tell the difference between that and today's downloadable games there is no hope for you.
@JayJ - Wouldn’t that be fantastic? That would make a lot of people very happy/cry. I’ll give Satella Bros 2 slightly higher odds of actually happening some day, but who knows? For years I assumed I’d never play Earthbound on a Nintendo device, but now I have a muddy looking digital copy on my WiiU, and a bright, beautiful version to play on my SNES Mini.
@bimmy-lee haha since you're American I would call you bro and do all the other things you mentioned! In my college days in the US I would have mooned at people in the car as well but alas, these days are gone.
@jimi bigger as in terms of percentage sales, not sizes. Every single publisher is reporting that almost half their sales are digital these days. It's your choice to buy physical and mine to buy both, if you don't like digital games don't buy them. I'll let you in on a secret too: the reason Bayo 1 came out was because it didn't exist on a Nintendo console before and surprise surprise, it had a digital version too! Thanks for the new Nintendo meme though, we'll make sure to include it to our E3 bingo cards
@JayJ And yet, the Switch versions of the games I mentioned will fade out of existence once the temporary online service goes away.
I love how you proved my point.
Nice try though
@gortsi - Ha, I did my fair share of exposing my backside too. It was thrilling. I’m fine with mate, bro has too much baggage. Brother works though, then it’s like we’re pro rasslers.
“Old Nintendo cared about ME/New, greedy Nintendo only wants my money” bingo space confirmed.
@jimi - I’ve been on board since the NES launched in the US in 1986, and everything you just mentioned to me only existed for a couple, recent generations of Nintendo home consoles. It’s been like this a lot longer than it was ever like that. Gaming is an expensive hobby, I’ve known that for a long time. I did love Club Nintendo for the trinkets though.
Edit - Online has been free for over a decade. It was only a matter of time until it became a paid service. I feel you. I wish gaming was cheaper. It’s not though.
@jimi - Oof, wall of text brother, and a lot of it doesn’t make much sense to me/isn’t correct. Other than Nintendo Selects at the end of a generation, first party games literally never drop in price. Day one updates are awesome. Please, update my game. I dont play online, so I really don’t care. Haven’t owned a pure portable since Game Boy because I’ll never get caught slipping in public. Ever. I’ve never once felt ripped off by a Nintendo product, but I have by others, so that’s why I spend my gaming money with them.
I probably spent more plopping quarters into game cabinets and game rentals than any two generations of home consoles combined without anything to show for it other than happy memories. I have kids, a house, and cars. They cost way more money than my gaming hobby, which is just one of many hobbies I hold.
I guess we’re just two different people with different expectations from our shared hobby. Translated, that means I’m just looking for an out because this conversation is super boring.
@Menchi187 How? They will be stored on everyone's storage devices who downloaded them. A good example of this is the Wiiware games for the original Wii. I can still play all of the games I downloaded despite the fact that the Wii Store is no longer open.
The only thing proven here is how you apparently don't understand how modern downloadable games work. Right now you are like someone saying once a game is no longer being printed that is it and nobody will ever be able to play it again because you can't buy it new anymore.
@bimmy-lee I think the Satellaview version of Super Mario Bros 2 might have a good chance someday since it actually existed in a complete form. Theoretically Nintendo could re-release it if they wanted to, but I imagine it would be a lot like the Mario All-Stars version.
@JayJ - I almost edited my first response to you to ask if you knew if the Satellaview games could still exist somewhere in Nintendo’s virtual vault. I don’t know much about the Satellaview service, but given the noise that the Kirby games made a few years ago, I sort of assumed that the roms had been somehow lost over time. This is one way that Nintendo drives me crazy. Put those things on a Switch cart today! I don’t care if the bulk of them are actually good games, it would be a cool piece of niche history.
This is why we have Emulators and flash carts.
Knocking the CDi game is as unfair here as it was when James and Mike did it. It displays potential. Had it been finished, it might have been very good. It certainly already surpasses the released Nintendo games for the system.
@jimi FWIW I agree with you 99%
The last 1% is XB2. A game released in one country shouldn’t require another country’s VO to be considered complete. That’s a pretty high standard. 😉
I would really to have the chance to play the Satellaview Super Mario Bros 2, since it's one of my favorite Mario games of all time.
@bimmy-lee this. All of this. Basically to each his own, since everyone values things differently.
Amazed how quickly civility left this thread due to 3 people. But that’s what I love about this ‘ignore’ feature!!
Hm. Looks like one of the few havens for friendly gaming comments is turning into IGN.
@bimmy-lee Yeah I agree, it would be cool if we got a satellaview collection, it would be a fun way to check out where online gaming essentially began. I don't know anything about the way Nintendo keeps their old games, but I imagine there must be some place where they keep all their old stuff stored.
What I know about the satellaview service is how it was a very early online service back when that was a new cutting edge concept, the games would just be avalible to play at a set time, sort of like watching a TV show on cable, but as opposed to tuning in to a show you would download a game. Problem with the service however is how it would only work during those set time periods and nobody was able to really store their game long term. Maybe someone figured out a way to do it, but as far as I am aware it was just a temporary access kinda thing.
The only thing missing from the Satellaview game is the audio drama recordings, at this point. These things have a surprising way of surfacing in their own time. It's hard to say it can't be played -properly-. The game, music, cutscenes, banners, it's all there. It's even translated into English!
I love the BS games...Mario, Zelda, F-Zero, Excitebike...obviously they will never be released in any official way ever again. However, like another poster commented, this is why amazing folks on the internet collect and archive it for the ages.
'...it could even have been a hit if the console it was on hadn't flopped like a...'
I spat out my coffee! Bloody hilarious.
@KingMike
Or "MARY-O", like someone said in the comments.
@HobbitGamer - Thanks my friend. I guess one great thing about gaming is there’s something for everyone, so we should all find our thing and love it. Not all art forms are as all inclusive. Complaining about the rest (especially on a fan site) doesn’t do anyone any good. Have a great day!
@JayJ - Thanks for the information. A lot of interesting tidbits in there. I had never even heard of Satellaview until a few years ago. I hope someone from Nintendo is reading this. Two copies of Satellaview Collection on Switch confirmed as sold. If that’s the case just in this little thread, just imagine, they could sell 100, maybe even 150 copies worldwide!
@PtM - Yes, I guess if they finally made all the e-reader content available, it shows there’s a chance they may eventually make the Satellaview content available as well.
@lillith - I assume “BS games” are the Satellaview games? Curious why you say it’s obvious they will never be officially released again? Honest question, trying to learn more about the games from folks who have played them.
@Menchi187 In 20 years from now, you can simply soft or hard mod your Switch and run games from USB backup. That's what I've done for a number of my old consoles.
Physical media on the other hand degenerates over time, and you only have ONE physical copy of that game. If that copy gets lost or dies, it's gone for good. I would know, as a lot of my old cartridges and discs have died over time.
Kudos for crediting the Super Mario Wiki for the footage you used from them. Most YouTubers I see will credit other YouTubers for used footage but not the sources where they get their information or static screenshots, so many informative gaming videos are 90% wiki-found info with 0% credit to those wikis. As a diligent wiki editor, it's a shame to see video creators read entire blocks of text I wrote and essentially take credit for all of it.
no loss here
This is the future for most games. Anything that needs a patch will only be playable in substandard form. PS4 Pro and XB1X owners will only be able to play the vanilla console versions. Soon this will barely be worth commenting on.
@bimmy-lee
"“Old Nintendo cared about ME/New, greedy Nintendo only wants my money” bingo space confirmed."
I actually find it scary that people like @jimi believe this. How tenuous a grasp on reality do you need to have? Nintendo under Iwata were as voracious a money-chasing enterprise as ever, the only difference is for a few years they weren't very good at it. This is because of the poor quality of their products and a hefty dose of anti-consumer BS like aggressive DRM, hiding content behind understocked toys and region locking. They've hardly reformed now, they will try and get away with whatever they can. It's just that they've got a better product line (and no region locking, praise be!)
@gortsi
You're not trying to reason with @Menchi187 are you? Have a look at his comments history first. Done it? Yeah I know. Such palpable, impotent hatred for a games system. Amazing eh?
...where’s the article???
So many ads...probably the last time I’ll come here for news.
@electrolite77 Oh trust me I know, he's a lite version of the sligeach, lessened only by the fact that he doesn't comment as often as he did. Get the bingo cards ready, E3 is upon us!
Still feel ashamed of my fellow country man whon released the phillips cdi. what a poopy system that was.
pffff those zelda games man.
@Menchi187 Actually, 20 years from now you'll still be able to play games that are part cart, part download through the simple technique of not deleting the downloaded data. Much the same way you'll be able to play cart games if you don't throw them away.
@jimi
interesting discussion, and i'm glad that i'm not the only one who is annoyed by the choices nintendo made last 33 years.
in my opinion nintendo only still excist, if it weren't for their great games. their consoles stated to be inovative are actualy cheap pieces of hardware, that are always 2 steps behind the competition, even 6 years behind at launch.
but they do clever tricks with these machines, they add new ways to play games in it, putt a nice cover over a turd, and release zeldas and mario's and MK's wich sells millions of unites.
i loved nintendo from the ceo himauchi era, they showed balls like sony always does with the playstation. in these periods nintendo listened to developers and gamers(by means of specs not marketing)
all they did after the dead of himauchi, was annoy everyone. thats why they lost 35 million consumers (hardcore gamers)
and alot of thirth party suport.
in december 2016 i stated the switch was again a wrong move. again they did not calculate future problems
this is going on since the n64, wich should have been a signal for the company.
the wii was unique, it did great, but those people who bought it where not real gamers, these people sooner or later leave the train, and whats leftover are less dedicated gamers.
they should at least made the wii more powerfull, launched it with a network add a hdd with HD graphics.
now they put themselfs in a huge disadvantage to win back gamers.
the switch will not survive, if nintendo doesnt do anything about the storage problem, and network.
it will lose all its thirth party suport within one and a half year, and with no games it will die very quick.
you cant please the crowed with old remakes, and games like captain toad, or donkey kong tropical freeze.
@electrolite77 - I’ve noticed this thought process bubbling up here lately, and it’s weird to me on several levels. On the most basic human level, I just would never waste my own precious time arguing against something I didn’t care for. If Nintendo made me truly upset tomorrow, I’d simply be done with them and this site. I wouldn’t come back here to let everyone know because it’s spitting into the wind, and I know nobody would care anyways. Getting worked by someone or something swings both ways, and blind love or reckless hate is the same thing. It’s not some sort of epic tragedy when a brand someone enjoys changes, in their opinion, for the worse. Just move on. I’ve ignored the Nintendo products I don’t care for, and I purchase their products that I do care for. Pretty simple.
@ogo79 - Pretty sure you meant, “Come on Reggie, give us SatellaBound Earth Mother 64 (demo).” Stupid autocorrect. It’s gonna start a war one day, mark my words.
@PanurgeJr - Oh man, the funniest comments are also the simplest comments. Well done.
@bimmy-lee Thanks. Also, regarding your comment to @electrolite77: I'm reminded of a concept that I learned from (IIRC) Zen and the Art of Motorcycle Maintenance, which is that the more passionate people are about an idea, the less certain they are that it's correct, not the more. As you said, anybody who truly disliked Nintendo would have nothing to do with them or with the people having anything to do with them, like fan sites on the internet. The people we get here, however, need someone else to validate their opinions, because they can't do it for themselves. It's really quite pathetic, and I mean both the modern, scornful sense of that word, and the root sense invoking pity.
@PALversusNTSC
" loved nintendo from the ceo himauchi era, they showed balls like sony always does with the playstation. in these periods nintendo listened to developers and gamers(by means of specs not marketing)
all they did after the dead of himauchi, was annoy everyone. thats why they lost 35 million consumers (hardcore gamers)
and alot of thirth party suport....
this is going on since the n64, wich should have been a signal for the company."
Another one with a very questionable grasp of Nintendos history. You said under Yamauchi (correctly spelled) they "showed balls" and "listened to developers". Nonsense. They bullied the games development community in the NES era to the extent they all couldn't jump across to Sega and then Sony quick enough. They put a ludicrously slow processor in the SNES knowing they could afford to counteract this with extra chips and screw third parties who couldn't. Is any of that 'listening to developers?'
http://switchaboo.com/2017/12/14/nintendos-love-hate-love-relationship-with-third-party-developers-a-historical-perspective/
Was giving Sony the entire market with cartridges in the N64 'showing balls?' That was all about control and profit rather than battling for first place.
Was crippling the Gamecube with a proprietary format, lack of DVD playback and no Online 'showing balls?' How was it 'listening to gamers?' Because all this was under Yamauchi who left Nintendo in 2002.
Nintendo have never changed, they're motivated by profit above all else. Sometimes they do it badly, sometimes they do it well. However mistakes have been made under every CEO. Saying Nintendo were perfect under Yamauchi is as laughably wrong as those who think Nintendo was all kindness and charity under Iwata. The mistakes that led to Nintendo surrendering market leadership first to Sega, then emphatically to Sony, were made under Yamauchi.
You know what shows Nintendo 'listening to gamers?' Focusing on a portable. Aside from a few cranks on Internet forums wittering on about 'powah' they've released handheld after handheld which features older tech crammed into a portable box and they've outsold their own home systems and plenty of their competitors home systems. We're exactly where we are with the Switch because of what the market wants.
@bimmy-lee
Indeed. I don't play PC games so I spend literally time on PC games forums. I don't play COD so I spend no time arguing about it online. I was very critical of Nintendo during the Wii U and 3DS era so while I still came on here as I owned both, it was a lot less than I do now. Its simple. If Switch is so appalling go and play one of the myriad of other options out there....that apparently can't keep peoples attention away from moaning about the Switch on here....
yes they were profitable, but they were more profitable in the days of yamauchi.
they even won global marketing rewards in 1992.
there comes a time all these tricks won't work anymore
@PanurgeJr - Great book, it holds a lot of sentimental value with me. Great quote, you’ve boiled it down to the... zen meaning, but I believe that’s exactly what Pirsig was saying. I used it a lot when I was younger, trying to find my way, and trying to decide who to trust/believe. I still use it today whenever I’m being sold to. I just had a big carpet install in my home, and I used it while carpet shopping. That’s the second time a great literary quote was repeated to me on this site, and another reason why I love coming here. “For every fact, there is an infinity of hypotheses.”
@electrolite77 - Same here. And it’s the moaning about the very core concept of Switch, almost 1.25 years later, that I think is the most frustrating. As if it’s going to suddenly change. I thought you would have a response to #83. Incredible. I’ve checked out of the “real” conversation that was had, and now I’m just coming back to this thread for the valuable life lessons.
@PALversusNTSC
What does marketing have to do with it? You said they listened to devs and gamers which blatantly isn't true.
FYI their most profitable years in video gaming were 2008, 2008 and 2010. The Iwata era fell apart after that but its a fact.
It is always interesting to muse over things that are no longer quite as they were. Years down the line, we will see people wax nostalgic over League of Legends and DOTA. People will still play games, but online functions will be long gone or dead, think pokemon, dark souls, heck even, Halo and COD games (when both franchises weren't terrible). Heck those last ones are true now to some extent or other.
I feel like we will come full circle on the idea of some sort of game that has a weekly challenge that breaks up traditional games in such a way as that old japanese zelda game did. We are already pretty accustomed to DLC, episodic games, and regular game patches that add new stuff.
But I'll be interested to see how long term historians of games may manage to keep older games alive and convey what they once were.
@bimmy-lee
haha
@Jop But like 98% of the games MAME emulates you will never be able to legitimately play again anyways, unless you have the money and space in your house for arcade machines. (and the technical know-how to repair the boards when they break down from age)
ACA is good and the NeoGeo games will probably be readily available digitally for a long time but it's doubtful Konami will ever release their catalog of license-based arcade games, for example. And let's not forget the thousands of forgotten games by dead and forgotten companies.
I don't think it's wrong to support the stuff that does get released and MAME for the unavailable obscurities.
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