Shovel Knight has been one of the biggest indie games to come out in the past few years, demonstrating that not every Kickstarter campaign has to end in a middling final product. The core game was excellent enough on its own, but Yacht Club Games has followed it up with two other full-length campaigns (and a third one to come) that were given away for free to those who got the original release. Perhaps not surprisingly, this has helped sales for the game tremendously, and the company recently revealed that Shovel Knight has just sold 2 million units.
In a lengthy blog post on the company site, the sales data for Shovel Knight and Shovel Knight: Specter of Torment was broken down and explained, revealing some interesting nuggets of information. For one thing, the Wii U version of Shovel Knight outsold the PS4 and Xbox One versions combined, and Nintendo platforms as a whole have accounted for over 50% of the game’s total sales. However, on a slightly more negative note, the Specter of Torment expansion only sold enough units to make back roughly 25% of its development budget, making it unprofitable.
What do you think? How many times have you bought Shovel Knight? What do you think the studio will work on next? Share your thoughts in the comments below.
[source yachtclubgames.com]
Comments 55
Seems to me they hit....paydirt
only got on wii u but if a physical comes for switch i will go for that but on another note they made a pie chart for it.
Is it just me or is this site getting news later and later every day?
Looking through that blog post, I can't help but think they drastically underestimated the cost of these new campaigns. At the end of all this, they'll have an impeccable reputation, but it sounds to me like they've been hemorrhaging some serious money to get all the DLC made. Spending 1.5 million on a game that wasn't even profitable is no joke.
The Specter of Torment expansion was free, of course they didn't profit off it lol
@Spoony_Tech It isn't you. It's true sadly.
@ALinkttPresent It was also offered standalone to try recouping some of the cost. Sales of the base game didn't jump at all either.
Looks like Yacht Clue Games has struck gold! Anyways Shovel Knight is great, I also need the Hori D-Pad / Joycon controller for that platforming goodness.
I'm amazed that the Switch is the fastest-selling version of the game despite having quite literally been released on every platform under the sun.
Bit odd, article felt the first true read in terms of indie life!!! Felt like buying treasure trove after might still do it!!!
I really do think that with all the love these developers put into this game, even though sales are impressive for an indie title - it deserves way more.
How many times you ask? Bought it on 3DS, WiiU and Switch! And I can't wait for the King of Cards!
@Masurao You have a point, but unfortunately, Yacht Club Games had their hands tied with this one. The three extra campaigns were a promise they made during the Kickstarter. I’m sure they’re more than ready to move on, but they have to fulfill their end of the bargain first.
It's an ok game...
@Icebear80 The fact you posted the same thing three times makes your post that much better.
I am still waiting for a physical release - that is why I passed on all the campaigns. Hopefully, they will release a physical release with the last expansion - if not - I am buying it digitally.
I mean, the game is fun, but often strikes me as more popular than I would have expected. I am in no way saying it's bad, but the degree that some people love it... well I bought it expecting a mind blowing top tier experience, and what I got was "Yeah, it's a tough platformer. It's good."
@icebear80 nice triple post for triple purchase. I have this or Resident Evil R2 to start next. Think I’ll finally start this. I love but also hate at the same time having so many games to play. As a completionist at heart all these games I should be playing (and completing) are weighing me down, in the most wonderful way of course.
I bought the physical copy on Wii U. I’ve not bought spectre of tourment and won’t be buying the next campaign only in case a physical version is released with all DLC included. I did enjoy the game on Wii U. It’s retro style is perfectly done.
@Knuckles @beazlen1 That wasn't on purpose! I'm not that clever... like those Diablo developers
Email sent to Yacht Club about the misrepresentation of the UK sales on the shaded map. The pie chart data has the UK on it twice at 3rd and 9th place. Combine these together and it looks like it has more sales than even Canada and should be the darkest on the map. Very impressive considering its comparatively tiny population.
The UK loves you Shovel Knight!!!
That's all well and good, the only problem is I badly need a physical version of the game
Switch port very late in the day. $10 more expensive and sales are very good.
From 10 pages of analysis from the developers and you just wrote 5 sentences? I am amazed! You, lately, take one word and make it a whole article. What happened today?
I got it twice, Steam and Switch. I think I like the character more than the games though. I even painted one of my Warriors of Chaos as Shovel Knight, swapping his axe for an Imperial Guard shovel!
After all of this one wonders how will Yacht Club follow up. FTL devs did quite nicely with Into the Breach, delivering something different but with a similar design philosophy, now eyes are on Yacht Club. Will it be a sequel to Shovel Knight, a new game in similar vein, another retro-style game in a different genre or something no one is expecting?
If a Physical comes out for switch, then i would double dip, but played it to death on the 3DS
The release of specter of torment and the promise of king of cards probably pushed people into just getting treasure trove instead(it did with me). So although it’s individual sales might look disappointing it helped make a lot of people stump up a higher price and get the whole set
I have bought the game twice. The 3ds version (Which is my backer version) and the physical vita version.
It is a fantastic game but I don't think I will triple dip on the game even if they release a physical switch version.
So much shovelware...
I don’t think this new king of cards game will sell that well either. We want more shovel knight
I love spades
I play this on my hori arcade fightstick--i highly recommend it
I really enjoyed Shovel Knight, but I'm one of the few who liked Plague of Shadows more. In fact, I enjoyed Plague Knight so much, it inspired me to revisit Shovel Knight and get a new appreciation for it as I picked up a bunch of achievements. Still not got around to Spectre of Torment, as I didn't want to play them all back to back. Looking forward to it and King of Cards, though.
I have the 3DS version and the amiibo.
A feat well deserved! Shovel Knight has been bought four times in my household: Once on 3DS, once on PS4, and twice on Switch.
Got Treasure Trove on Switch. I avoided purchasing it out of fear of a punishing difficulty, but now, I love these games and have played each campaign 7 times! For anyone still wondering about taking the plunge, its very close in gameplay to the old Ducktales and Megaman games and I've never even played Ducktales but was able to master these games. Personal favorite is Plague Knight, his story is adorbs, but they're all great in my book! Definitely in my top 5 must have Switch games.
My absolute favorite game. Glad to see it’s hit 2 million!
Won't buy it until a complete Switch physical release.
Why even sell Specter of Torment as a standalone title, and not Shovel of Hope? If you haven't played Shovel of Hope, why give a damn about the side story? And if you've played Shovel of Hope, it's because you bought Treasure Trove. I love Yacht Club Games, but not releasing SoH as a standalone title was a bit of a poor decision smh.
@Alikan You played each campaign 7 times? Wow, how long did that take?
@Hikingguy I bought on 3DS, Wii U, Steam, and PSN, which lets you download on PS3, PS4, and Vita, so now the question is do PSN purchases count as three copies? Either way, once Treasure Trove gets a physical release on Switch, I'll be buying that, too.
@Hikingguy Specter of Torment is the only campaign to be sold as a standalone title, but if you already bought Shovel Knight, all versions will get an update that adds each campaign as they're released, for free!
@MattFox according to my Switch's play log 65 hours or more. Great experience every time! full disclosure the final boss at the end of shovel knight took me over 30 attempts the first time, but I consider myself a slow learner nowadays I take the final boss down in 1-3 tries.
Well deserved! Own it three time. My favorite indie game with Binding of Isaac and Hyper light drifter. 😊 l
Look forward to play as King Knight.
@Hikingguy the expansions are not new games in that they reuse assets and tie into the original game. But they are largely complete and unique games on their own. You get new characters with new abilities, along with new level designs so that the new abilities mean something. They each have their own stories as well.
I hope you find enjoyment in it when you revisit the game. I enjoyed it very much. I know not everyone will like the same thing, and there are some popular titles I just don't enjoy.
Awesome, hopefully shovel knight gets a physical release on the switch!
I'm waiting until King of Cards releases before I pick up Treasure Trove. I really liked the original game and Plague of Shadows, and it's been a good while since I played either so it should feel fresh. I don't normally replay titles much, but I'll make a special exception. The other new additions to the pack just make the deal sweeter.
I do hope Yacht Club Games is managing well internally. I respect them a LOT to commit to their campaign goals, especially with how easily Kickstarter campaigns can get screwed up, it's just that they've been committed to this project for years.
On the bright side, when all is said and done, they'll have a reliable package to port and sell for new consoles for a good while, I'm just hoping the work isn't wearing them down, and wish them the best on their next project.
@SwitchVogel That's the part that stood out to me as well. Even though I benefit from it as a fan and someone who bought the game, the moment they announced that every single future campaign was going to be free I couldn't help but feel like they were blowing a lot of money for very little in return.
@Oat The blog post says that the original Kickstarter budget would allow for roughly 30k for each extra campaign. I think the original plan was to have a minimalistic way of playing the main game as other characters (think Proto Man in Mega Man 10), but then they bit off more than they could chew and effectively promised three brand new games.
Physical version with everything will get me to buy again, for sure.
Just added another unit to their purchase. Picked it up with this latest sale.
I've never played or seen any screenshots of this game but heard it's name a lot. I might have to get on Google and see what all the fuss is about
@Spoony_Tech Don't ask me; I'm only here for last week's Download news.
It's hardly surprising that a game that is given away for free wont sell particularly well. I wasn't aware of the Kickstarter promises, but I bought SK day one so I got all the updates for free. I only knew that there would be one free update and assumed that I would have to buy the others (which would have been fine). I'm glad that they've made bank with SK and that they've honoured their promises. This should set them up well over the years.
Teacher shows me two options o well in school or shovel knight?
Me:For shovelry!
I am sooo pickin this up
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