Update #2:
Nintendo Everything has now fully translated the interview:
I can see that consumers are buying the Switch because they are interested in the Switch itself. Even my younger daughter in grade school, who had never played console games, decided she wanted one.
As a software company, it is essential to understand exactly what people want from games on the Switch.
The DS was in a similar situation. There was a lot of apprehension at first due to the unique dual screen nature of it, but that apprehension took a positive turn, and its sales exploded. But that was all thanks to Nintendo pushing for games that took full advantage of the feature, third-party titles did not sell very well at first. The same situation occurred with the Wii.
The bottom line is, nobody will show interest in your game if you don’t shape it around the uniqueness of the console it’s on. You could say the same for VR. There’s a great variety of VR games available now, but just a small fraction of those have been well-received by players.
We at Capcom are continuing our fundamental research into establishing an environment capable of releasing titles on any gaming device. We are releasing Ultra Street Fighter II on the Switch in May, and we’ll be keeping an eye on it as we decide where to go from there.
Update #1:
As user @Jessica286 has kindly highlighted the NeoGAF community has now revisited a part of the interview translation below, which is more generic (and reassuring) in highlighting that Capcom will continue to plan content while monitoring the Switch 'situation'.
As Capcom, we aim to bring games to all platforms, and continue our research.
As for the Switch, in May we will release USF2 and we will plan our support while looking at the situation [of the platform].
Original Article:
Capcom President and COO Haruhiro Tsujimoto has revealed that the company's ongoing support of the Nintendo Switch could depend on how well Ultra Street Fighter II: The Final Challengers performs at retail.
Speaking in a recent interview which has been translated over on NeoGAF, Tsujimoto stated that Capcom is thinking about ways to support the Switch while keeping an eye on sales data for the new version of Street Fighter II, which launches this week. What that actually means is open to interpretation; poor sales could show Capcom that gently warming up a decades-old game and selling it for a high price isn't the way forward. Strong sales could have the opposite effect, triggering more original and feature-rich development. Perhaps Capcom already has big things in the works but simply wants to test the waters to see if retro-themed titles are also viable on the console.
Tsujimoto also spoke about how it was a "good year" for the traditional video game industry thanks to the arrival of PSVR, Nintendo Switch, and Project Scorpio. He cited his young daughter as an example of how the market is changing; she recently asked for a Nintendo Switch despite never wanting a home console in the past.
He went on to state that the important thing with Switch is for software makers to respond to what gamers want, and he cites the DS and Wii as examples of hardware that performed strongly thanks to Nintendo showing the way forward with unique experiences tied to the system - while pointing out that third parties initially struggled to replicate the same level of success.
The company's recent financial report appeared to suggest that it was taking the console very seriously and in the past Capcom has revealed that it is actively exploring the possibility of bringing its big cross-platform games to Switch. Capcom's feedback regarding the amount of RAM inside the system was apparently taken into account by Nintendo when it was working on the Switch hardware, which would indicate that the company had some ambitious plans in mind - making Tsujimoto's comment a little more puzzling.
Perhaps the Capcom COO is merely being cautious with his wording, or maybe something has been lost in translation. What do you make of these comments? Let us know with one of your own.
[source neogaf.com, via toyokeizai.net]
Comments 205
R.I.P Capcom support, 2017-2017... yeah they were never gonna be bringing anything were they...
Nintendo should focus on the japanese third parties first then move on to international ones. The only ones that seem to be on board are SEGA and Square Enix oddly enough.
Capcom, Konami, and From Software should be next on the chopping block. Platinum games would also be great.
Uh oh....
If something bad happens, we will miss Monster Hunter for Switch...
if they release a bad game at a premium price and use that as a barometer to continue support for the Switch then goodbye Capcom
Well with the price I don't know if that's good....
Truly dislike statements like this... feels more like threats from a yakuza or gangster rather than a statement from the head of a video game comapny... but I suppose quite a few of them feel that way anyway, so in a way it's sort of fitting.
Seems like an easy cop out for not having to bother developing for the switch. "Let's put out an ancient game at an insulting price and claim we won't develop any further because it didn't sell."
well...
should have dropped the Hado mode and charged $20 on the eshop and $30 retail.
It's a port of a 10 year old game that cost $10
I'm sure it'll out sell that version on the Switch at least.
Clearly Capcom are completely lacking in any basic common sense. They're essentially basing their decision on an overly milked cash cow that they have the nerve to charge ridiculous amounts. Plus, the Switch exclusive features are an absolute mess and reviewers are certainly not being to kind in expressing this.
Bravo!
@TruenoGT Let's hope you're right.
I'm tired of companies giving me ultimatums and holding future releases over my head. They have it backwards. We're the ones with the power. Hey Capcom, put out a solid product at a decent price and THEN I will gladly hand over my hard earned money.
@TruenoGT
I'm afraid if Capcom will completely don't support Switch anymore (Especially Monster Hunter series, the moneymaker for 3DS) just because of failure of USF II. One bad game is not a Barometer to judge a Switch is a Good or Bad console.
Garbage. One old fighting game doesn't sell so they don't release feature rich original content on the system while still putting everything they make on other consoles?
Trash.
But surely Monster Hunter games would sell millions on the Switch in Japan? It's a portable, they love portable gaming and Monster Hunter is a huge game over there.
So am I missing something or do they generally have no logical thinking?
They should just make a main Monster Hunter for Switch, and bam... Millions seller there. I refuse to believe Capcom will be stupid enough not to make a Monster Hunter game available for Switch.
I'm hoping something got lost in translation or this was taken out of context, as Capcom has many franchises that would work on the Switch.
I see, so they never really wanted to support the Switch, but couldn't come out and say it.
So they released an overpriced game that they know won't sell and now they have an excuse. Clever...
Why do I feel like Capcom is trying to guilt me into buying a game I have no interest in?
Hate when companies do this. Especially when the first game isn't the best that they can offer. They should make a Monster Hunter game for the Switch then base future releases on how well that does.
This headline is pretty misleading. Per the translation on NEOGAF, it says, "In regards to Switch, Capcom will think of how to support the Switch while looking at how Street Fighter 2 does on the system in May." Perhaps they're looking at it like, if SF2 does well, maybe they bring over Marvel vs. Capcom games or other Street Fighter ports. Nowhere does it say that this is an ultimatum: buy SF2 (again) or no Monster Hunter.
Still not gonna buy USFII, not at $40 anyway...
Well I've no intention of buying another Street Fighter game, SF4 was terrible enough. If they had released a Monster Hunter or Phoenix Wright game, I would have been all over it.
@jeffri
If Capcom put USF II and Failed on Switch, then put Monster Hunter series on ps4 just because USF II is not sold well on Switch & don't want to support Switch anymore, I mean DAMN !!! What is Capcom thinking about ?!
His comment or translation of his comment was mistranslated but it's hot outside
I'm hungry, i mean angry
Everybody needs to chill out. There is nothing here nor in the actual interview that states they will discontinue support for Switch. The power of news though.
@Anti-Matter Monster Hunter is huge in Japan. Also huge - portable gaming. The Switch is the best portable gaming system. It's coming.
Thats a bit of a misleading click bait headline I am afraid.
Let's hope his daughter makes him think otherwise when she's moaning about lack of games....
Wow talk about misleading headline!! No where did he directly say future output will strictly depend on sf2 sales. Everyone should calm down.
Pretty sure this just has to do with what kinds of games they'll release on Switch, not how many. Monster Hunter will be on Switch. Capcom doesn't hate money as much as people fear.
Something probably got lost in translation cause using Street Fighter on a Nintendo System to track metrics and interests is a "wut?" move. You would think Capcom would use Monster Hunter or something instead. But again I wouldn't read too much into it. Here's hoping we'll see Monster Hunter, Resident Evil, Street Fighter, Dragon's Dogma, and more on the Switch.
so it depends on a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release of a re-release
well goodbye Capcom support then if true
Either way, I've got mixed feelings about the potential performance of this game. It looks like it's a pretty decent version of the game, but it really shouldn't have been released at the price that it is. I want them to release or even update old games (realistically digitally), but I'm reluctant to support it at that price point. Games like this and Super Bomberman R are setting a bit bad trend (though to be fair, this one is still cheaper than Bomberman from the look of it).
Brilliant. Stake future support on the success of what is essentially a $40 Virtual Console game. Farewell, Capcom.
They should have made a better game, or at least made it cheaper.
Not sure charging 40 bucks for a SNES game is a good way to judge this. I would have rather had Disney Afternoon Collection anyway. Makes zero sense why we weren't allowed to buy that for Switch.
Not interested in Capcom holding my wallet for ransom. Especially not for a game I've played on several formats since the 90s.
So he's looking at the sales of an overpriced rehash. What a fool......
Capcom make poor marketing decisions just like Nintendo, but they've got an attitude problem to go with it.
Welp.
That'd be the first and last Capcom game on the Switch then.
Capcom is officially a bunch of idiots then. I plan on getting this because I have not bought street fighter since SNES however I acknowledge the extra content is half asses and this is overpriced. The online may make it worth it though if I ignore the hadocrap
I haven't supported Capcom ever since they ditched MegaMan, so this has no effect on me.
But it stinks for the people that want Capcom support.
Clickbait headline 101 lmao
Capcom has said that "in regards to Switch, Capcom will think of how to support the Switch while looking at how Street Fighter 2 does on the system in May."
Nowhere does that statement imply that Switch support will be based off of USF2 sales, as if Capcom's ultimatum was: Buy USF2 or we'll cancel the inevitable future Monster Hunter/Ace Attorney games for Switch
If Capcom actually used Street Fighter sales as the barometer for anything, the PS4 and PC SKUs of REVII would have been canceled after SFV bombed on those two platforms.
Yeah Capcom. First overcharge us for a game that is easily $20 by doubling the price then you threaten us by saying you'll drop support if we don't buy it.
You see why third parties don't succeed like that on Nintendo consoles? and others say it's just Nintendo fans.
Is it just me or do 3rd party developers get some of that Nintendo idiocracy when talking about their future support for Nintendo platforms?
That's very unfair for future support to rely on a lazy, overpriced effort. Smacks of what EA did on Wii U.
I'm glad to see most reviewers are calling this game out for what it is.
http://www.metacritic.com/game/switch/ultra-street-fighter-ii-the-final-challengers
67% so far on Metacritic.
So if the game is reviewed as rubbish and sales are to match Switch consumers suffer very short sighted of them
Maybe not over charge for your products then Capcom.
So your future with Nintendo system depends on one game now Capcom, what happen to you when your past support had many games? You are a franchise company with many IPs, why act like an indie developer?
If the guy did say that, I feel like in his head he was probably thinking specifically about porting over "Marvel vs Capcom Infinite", due out this September, to the Switch as they are similar games. (Well to me they are, I'm no expert.) I very much doubt he was thinking about Monster Hunter.
so let me get this straight...
you want ME to buy a re-release title that's. been released 16 times (not counting it's arcade release), have mixed reviews so far, and YOUR using it to determined for other game releases for the Switch?
good luck with that, Capcom.
As much as I like Street Fighter II, I already have multiple copies of the game available to me. I have Street Fighter II (SNES), Turbo Street Fighter II (Wii), Super Street Fighter II (Wii U), Street Fighter II Hyper Fighting (360), and Super Street Fighter II Turbo (PS1). I am afraid that Street Fighter II is not high on my purchase list at this point.
Now, had they brought Street Fighter III, Street Fighter V, or the Alpha series to the Switch. Then they might of had an argument.
Mistranslated or not, this is exactly what Capcom's being doing on Nintendo consoles for a decade. On Wii, they released a bunch of games in the first two years of the console and when they didn't sell enough ('cos Capcom thinks each one of their games should sell 10 millions) they pulled the plug. On WiiU, it took just a few months and 2 games to forget the console ever existed.
Don't be surprised if this is the first and last Capcom game you see on the console, and it's probably all for the best. They are a collective of imbeciles.
Mistranslation. That's not what he said.
Even if USF2 wasnt a rip-off and was priced appropriately, the Street Fighter brand itself is at a historic low after SFVs poor reception. Capcom should not use the success/failure of any Street Fighter game to judge anything, and given the actual translation of the COOs statements, they arent.
Future support...so capcom is using street fighter rerelease as a demographic tester. Hell they put street fighter 4 on the 3ds...that didn't do too well. Which is why we didn't see another fighter from them outside of virtual console. Let's just face Nintendo fans like fighters like smash. I will wait and see how this develops before I get the pitch fork.
Wow that seems fair of them. Seriously how can you decide for the future with one game then again is anyone really not expecting SF to do well.
Tatsunoko vs Capcom 2 confirmed!
@N8tiveT3ch
Think it did well as the game seems to be flying of the shelves as a second hand game. Was just to let expensive at launch
What a bunch of stone throwers u guys are here. Lost in translation indeed.
That sounds like a threat. Trying to make people over pay for a game that was $20 5 years ago in the hopes that they bring MH or RE or Mega Man over.....
After how well Monster Hunter sold on 3DS, it would be insanely stupid to not cash in on the Switch. Sales in Japan alone warrant it. This is empty talk to me, and I think we're reading too much into this.
Then I guess we're better off without them.
Being a huge fan of Monster Hunter and Resident Evil, among other Capcom franchises, I was glad to see theywere supporting Switch early on.
But this is a very d*** move for the COO to say regarding a remake of a game that has been redone and modified several times.
If they wanted to "test" sales, giving us an old and overpriced game isn't the way to do it. I understand that this one is portable and cleaner, but there are so many versions of SF2 out in the world that I think it's ridiculous to base support of off of another version of it.
this is blackmail
I hope something has been lost in translation cause to base support solely on Street Fighter sales seems very very narrow, it's a old , old port version of an old, old title.
I thought so.
Capcom releases overpriced and poorly-designed re-release of Street Fighter 2
Game doesn't sell well
Capcom: I guess Nintendo fans just don't buy our games.
So let me get this right, unless I purchase a 30-year old game with lazily tacked-on features, Capcom is going to take its toys and go home? Put your best foot forward, you @#$!
@MatthewHindmarsh Honestly, I think it's to do with the fact that these third party publisher fear their products being overshadowed by Nintendo's first party games. That's why EA has been reluctant to develop for Nintendo.
The original Japanese quote:
カプコンとしては、どの機種に対してもゲームを提供できる体制を目指し、基礎研究を進めている。スイッチについても、5月に『ウルトラストリートファイターⅡ』 を発売するので、状況を見ながら対応を考えていく。
This is literally translated to:
As Capcom, we aim to bring games to all platforms, and continue our research.
As for the Switch, in May we will release USF2 and we will plan our support while looking at the situation [of the platform].
The word "sales" is never mentioned once.
@Arnold-Kage maybe but the 3ds didn't get into it's groove until year 2. Up to that point what was there to buy? Who is really buying switch? Capcom already knows monster hunters sells and if they are hurting for money will release another one. Hell they did on Wii u. Just saying, I'm letting this story develop. Until then I'll watch and read the chaos.
I'd like to support 3rd parties and all but I won't be blackmailed
Nonsense. Capcom is going to support the Switch no matter what. They just want us to buy the game.
Judge your support based on monster Hunter and I'll buy it on the spot
Please people, go out and buy it. We need a Resident Evil box set for Switch.
applauds sarcastically
I hope that this isn't the case. Basing future support for the system based on a port of a 25 year old game that you overpriced may not have a happy ending.
This is the kind of nonsense that concerns me with releases of Skyrim, Steep, Rayman, Skylanders et al. Games that aren't going to set the punters racing and determining that there's no support for your games.
When we wanted Monster Hunter, Assassin's Creed, Call of Duty and so on.
I'm not much into being blackmailed, thanks Capcom.
Cheeky nibelsnarfers Capcom. Nintendo kept them practically ticking over with monster hunter. Now they have a wait a see attitude to Switch? I paid in full for USF2 preorder which I had already cancelled prior to reading this. If they are stupid enough to release a decades old game at a ridiculous price with some mockery of waggle game tacked on then decide on if the switch is viable they are tapped.
That would just be stupid.....lol. Nice try though.
I wouldn't dismiss this as a bluff. They have done it before, they repackaged some Darkstalkers games with barely any effort to "gauge interest" in the series during the 360 era. Look at that no new DS games. They released the Street Fighter 2 triplets on VC to see if SFIV should come to Wii U but because not everyone one didnt buy ALL three, no SFIV.
on the flip side they did the first REmaster to see if people would be interested in Resident Evil remasters and boom look how many thousands we have.
It's annoying Capcom always give these kinds of ultimatum with a port of a 10-20yr old game that has been ported to everything to death just like what they did with a potential new Darkstalker game. Thanks for nothing, Capcom!
Oh well, once the switch hits a footprint of 10 million that monster hunter is going to be a fact.
Sounds like they don't want to develop for Switch, so they're intentionally gonna torpedo it and blame it on us. We've seen this before...
Welp, I've gleefully done my part as have my FGC buddies. Can't wait!
Capcom doesn't play about this though. They said the same about Darkstalkers resurrection (which actually had decent reasons for the FGC to be upset) and nobody really bought it. Darkstalkers went back into moth balls. So judging by the reactions on this site I guess I better enjoy this little taste of fun and start preordering fighting games on the PC/Ps4 again. sigh.
Edit: oh misinformation. Sheesh going to have to start looking elsewhere for postings of the original interviews.
Bye, Felicia-san...
HAHAHAHa So support is based on a extremely overpriced, old, no real work done to improve, port!!!!!
Capcom is a trash company, that lives off of rehashes. I am surprised we are not getting a Monster Hunter 3 Extreme Ultimate Culmination version were you can use motion controls to pet your poogie. Shameful, extremely shameful.
But Nintendo does not need Capcom to succeed, it only needs Nintendo.
What? Lol.
Isn't that what Nintendo did to Metroid?
Metroid Federation Force flops.
I guess people don't care about Metroid games anymore
@N8tiveT3ch
True and the 3ds had plenty of games to choice from.
Yeah well that sucks then, because I'm not paying 40 dollars for this. They should have just ported Ultra Street Fighter 4, Marvel VS Capcom 3 or Infinite, or even a Street Fighter COLLECTION would have been preferrable.
I need to start sending out calculators to people calling this a full priced game
How about first explain why the Switch hasn't gotten things like the Mega Man Legacy collection, or the Disney Afternoon games. Then I'll explain why your overpriced, decades old fighting game is a terrible metric to use if you're actually serious about supporting the Switch. What a clown.
Well it should sell at least as well as Bomberman, and that sold well for what it was. I know this is definitely on my list of eventual must buys.
Oh well there goes Switch support lol
Because that 1 Street Fighter game we got at lornch for 3DS Totaly out sold all the Monster Hunter games we got on 3DS.... Oh... wate...
Good going Capcom...
@daveh30 you said it bud!
Nice try Capcom, the whole "we need game X to sell so we have enough money to port/develop game Y" trick doesn't work anymore (has it ever worked?). Selling a 20 something year old game with graphics that are a decade old plus a tacked on motion control minigame for £35 is ludicrous. If you don't want to put the effort in, the consumers will reward you with poor sales.
Besides, other developers can simply fill the hole that you leave, should you decide on not developing any more games for Switch (or any other platform for that matter).
The way @Damo has worded the title makes it seems like Capcom's president says if USFII doesn't sell then they'll cut third party support for the Switch. Whereas like @TruenoGT pointed out, he's actually saying Capcom will take a Ubisoft approach (release a few games targeted at different demographics and audiences, see what sells well). That is much better than no third party support but it's worrying since we all know what Ubisoft said/did with regards to the Wii U in 2014 after taking the same approach and declaring their conclusions when all they did for their mature titles was port the last gen versions and stick a map on the GamePad screen. So it looks like both Capcom and Ubisoft will be doing this strategy for their Switch third party support.
But I'll stand by what I said in the USFII review comments section- vote with your wallets. If you don't like a game either company has to offer for whatever reason (lack of content you like, cutting a feature that's in other versions of a game because "it wasn't powerful enough"/"we'll patch it in later" etc), wait until there's enough of a reduction in price or until the content you want gets patched in so you can justify the purchase or don't buy it. It's a shame because owners of other consoles such as PS4 and Xbox One don't have to go through this kind of thing to get decent third party support. :/
@Volmun But that Street Fighter for 3DS was and still is one of the best produced games by a 3rd party on the system. And in fact Capcom is definitely one of the only 3rd party that supported 3DS, at any time, with AAA games. I have hope they will do the same for Switch. I need Resident Evil!
maybee his daughter can have a play at way hado on youtube with her father guiding her how to play. As obviously its just the rest of us not knowing how to play not its a broken mess. Anyway the days of Capcom being a essential developer for a console are long gone.
Which IDIOT makes future support on sales of 20 YEARS OLD GAMES?
I won't buy more games from you, dudes!!!
Capcom I like you but why on earth you have to make such a statements??? A 20 years old fighting game that have been remastered should have strong sales?? I would never buy it in the first place even if it was for 25euros. Isn't it the xxxxxxxx version of SF2 already ??? Where is a brand NEW title so that you can compare the sales with that? Where is the NEW Marvel vs Capcom? Where is a new Zack & Wiki? Where is a NEW Resident Evil and not a remastered one? Where is a new Strider ? A new Okami? Where is a NEW IP?
Is this a support for a new console / handheld ? Pity...
Well that would be very stupid of them if that were the case, they are going to charge 40 dollars for a ancient port and then base the future of the console on that? Guess we will not have Capcom support on the Switch, oh well, most other companies will not be so dumb.
@Lewieboy124 "The way @Damo has worded the title makes it seems like Capcom's president says if USFII doesn't sell then they'll cut third party support for the Switch."
Oh?
"Capcom's Future Output For Switch Depends On Ultra Street Fighter II Sales, States COO"
How does that headline suggest that they will cut support? I said that the company's "future output" will depend on how USF2 performs, and then went on discuss what this could mean in the actual piece:
"What that actually means is open to interpretation; poor sales could show Capcom that gently warming up a decades-old game and selling it for a high price isn't the way forward. Strong sales could have the opposite effect, triggering more original and feature-rich development. Perhaps Capcom already has big things in the works but simply wants to test the waters to see if retro-themed titles are also viable on the console."
The Click bait worked perfectly, just see how many people are angry with Capcom on comments. Good job NintendoLife, you guys are on the road to destroy this site with Piracy articles all the time and this kind of stupid click bait.
Capcom are the new EA.
I was really hoping for that resident evil 2 remake as a surprise announcement for the switch.
Street fighter 2 is a fantastic game, imho it is much better than Street fighter 4 or Marvel VS Capcom or many other more recent fighting games, I will immediately buy it tomorrow, I am very happy to have it on Switch. Aside from that, I really hope Capcom will port Dragon's Dogma on Switch. I have it on Steam and despite some flaws it is a very fun and intriguing game. I don't even follow the story I just like to wander around fighting monsters and making my character more and more powerful. It would be fantastic to have it on Switch!!!
@Damo "Depends" is a bit of a weird word to use in this context. It does read like the existence of their "future output" is conditioned by USFII's sales figures.
BUY IT!!!
After reading through the article, I wasn't worried. This doesn't seem to be solely a test of the Switch, and is likely not the only test.
Then I remembered how the Switch is likely going to be the de facto successor to the 3DS. And Capcom was very fond of the 3DS. I remember how back in its first year, people were joking how Capcom supported the system better than Nintendo. Street Fighter was a star launch title, Monster Hunter abandoned PlayStation, Resident Evil Revelations was a showcase for the 3DS, and they even made a decent effort at getting older games on Virtual Console. And that was not counting promising games they had announced by the end of that first year.
In contrast, the Switch has this one Street Fighter port, arguably less notable than SSFIV 3D, and nothing else announced.
Bad signs.
Blackmail!
I'm sure Capcom will still at least release Monster Hunter as that won't require much effort.
But as for new IPs and Redident Evil 7, sounds somewhat like they're doing an EA or Ubisoft.
And this is the reason I'm holding out on purchasing a Switch...I kind of know what's going to happen, and it will be up to nintendo (once again) to fill the game slot and the only other things added will be nonstop indie games on the E-Shop (which will make the retail scene in stores for the Switch look bare and depressing...like the Wii U was) and the games that will be downloadable will be cheap and cheesy titles that won't be worth the money. Hopefully the slack picks up, but Street Fighter didn't sell well on the PS4 (which I know is a different version) and I doubt the Switch version will sell well either...so Goodbye cap com, which also means that it's goodbye to them supporting the virtual console when it comes over to. I'm really hoping that the Switch isn't going to turn into another Wii U...at least the sales are higher...as I'd love to own one (especially if the Rabbids and Mario game is actually being made!!!!), but it's looking like I'll just stick with the PS4 and re-play my older nintendo consoles instead (greatest love to the Gamecube, N64 and NES).
@Damo please update article. There is a misunderstanding with the original translation and it was updated at NeoGaf.
The conclusion from the English bit in the OP is incorrect.
The original:
カプコンとしては、どの機種に対してもゲームを提供できる体制を目指し、基礎研究を進めている。スイッチについても、5月に『ウルトラストリートファイターⅡ』 を発売するので、状況を見ながら対応を考えていく。
This is literally translated to:
As Capcom, we aim to bring games to all platforms, and continue our research.
As for the Switch, in May we will release USF2 and we will plan our support while looking at the situation [of the platform].
So basically this is a quick plug for their next release in the pipeline, while giving the general "we look into it"-response any company gives. The word "sales" doesn't come up once.
100 yo game for 100 euros ? - is that capcom`s strategy?
That's such a click bait article title. Firstly, there is no direct quote included and secondly the implied quote doesn't actually say what the article title suggests. As your next line says "What that actually means is open to interpretation". If you read the NeoGAF there are further translations that heavily change what he actually said about Switch, for instance:
"As for the Switch, in May we will release USF2 and we will plan our support while looking at the situation [of the platform]."
But this is the internet, so rage, shout, raaaarrrrr, everyone in the games industry is evil, Capcom are the devil, EA are worse than the devil.... Blah blah blah.
This is why you don't use translations by random NeoGAF users as your news source.
@w00dm4n I think the Hado thing was actually an attempt at running the SF4 engine on the switch. It clearly uses it and possibly they tacked on this mode as a way of recouping monies for time spent in development.
Just like with Revelations on the Wii U. I'm not surprised in the slightest.
Scary how the masses believe any article posted on this site, multiple posters have shown the real translation yet the BS spin on it has already got some of you hooked.
That makes sense. Guage player interest for an entire system generation on a port of a 20 year old game.......good idea Crapcom.......
@DJKeens why would SFIV make more sense? SFII is a staple in the francise and its a game that's always been listed as one of the best and most successful games 3rd party games released for a Nintendo console.
Why don't they just release Monster Hunter 5 for Switch and take all that big pile of money?
@invictus4000 that makes sense believe the first article you read on the topic instead of researching what Capcom actually said
They should've used the Disney Afternoon Collection to gauge future titles for Switch. Like MegaMan.
WHAT?
@Switch81tch agreed its also madness to call a game that's 33% less then a full priced game, a full priced game
@Damo "How does that headline suggest that they will cut support?"
Because you say "Capcom's Future Output For Switch", as in all Switch games coming out in the future from Capcom or whether they make any more games for the Switch period, "Depends On Ultra Street Fighter II Sales". But in the interview, the COO talks about future support and he never mentions sales. He implies that they will look at how well gamers receive it so your observations in your last quote are correct and I agree with them but the title implies everything Capcom does on the Switch will be decided by the sales of this one game.
For everyone worried the Switch won't get Monster Hunter, don't be. I think they mean titles like Street Fighter, Marvel vs Capcom, Resident Evil, Devil May Cry, basically all the franchises that have not been on Nintendo platforms in years outside of an odd port(Super Street Fighter IV on the 3DS) or the rare game that tests the waters(Resident Evil Revelations)
The Switch will get Monster Hunter and Phoenix Wright. Those sold very well on the 3DS, and would be a natural fit on the Switch.
But if you look at Capcom's output on the 3DS, they were convinced that Nintendo fans did not want to play any of their IPs besides Monster Hunter and Phoenix Wright.
Capcom will support the Switch, but if Street Fighter II fails to meet their sales exceptions, then don't expect any different output then what was on the 3DS. Still, it will be better then what the Wii U got.
Well, farewell Capcom.
I think it would be pretty unwise to gauge support based on sales of SF II.
I would like to buy it, but not for this price. Sorry Capcom, no dice.
see? third parties have no interest in working with Nintendo. this kind of condition is stupid. of course the game won't sell like crazy. is not that kind of game and capcom knows it. they just want an excuse to not work with them.
screw them
@ValhallaOutcast Point taken. I would probably have looked into it more if I cared about any Capcom games at all. Which I don't. Haha
@Minotaurgamer you realize sf2 was the 5th best selling game for the SNES
Nostalgia is bigger than you think and Nintendo fans do like fighting games
Stuff Capcom. It releases a half-assed port of a years-old game (a LOT of years old depending on the exact version: SD or HD) that's on every other platform already (and has been for quite a few years), yet it is much more expensive on Switch; and it's going to use that to decide if the Switch is worth supporting. Stuff Capcom.
If you're going to base future support of a console on a port of an ancient game at a standard price then at least put some effort into it--like this utterly stellar example from Sega/M2 of how to do classic ports right on a modern console:
https://www.theverge.com/2013/12/19/5226246/sega-3d-classics-for-nintendo-3ds
So in order to get Monster Hunter or Resident Evil on my Switch, I have to vote with my wallet by buying Street Fighter 2... again. No pressure, Capcom.
And the sheep keep rolling in, do some research people this is not what capcom said, this is click bait trash and it is working apparently
There are a lot of Capcom games I would throw my money at but this is not one of them, bad move guys.
@ValhallaOutcast Thats a useful post you have here, give some sources maybe so people actually can inform themselves without searching blindly based on your childish comment.
Typical Capcom, but I admit, that's pretty unfair of them to assess future endeavors based on an enhanced port of a decades old game as your "first" Switch outing. USFII is already a bit of a mixed bag on reception, and if Capcom is using that as a base (or forcing everyone to buy USFII no matter what "or else"), then that would mean their number 1 Nintendo seller Monster Hunter would never get off the ground. As much as I'd like to believe Capcom is not that stupid, they have shown that they CAN be at times. I'm not going to take this as a doom-and-gloom-no-monster-hunter-on-switch, but as always, will just take everything with a grain of salt. Capcom, if you're going to weigh sales of this game, I also hope you weigh Switch install base plus waning 3DS life equals money lost on a potential new MH for Switch if YOU don't make the "switch". Don't be stupid fellas.
@DiscoGentleman The accusation is always front page, the retraction always a small column on page 17. Always been the way sadly.
I think the NeoGAF page had a link to the original interview. Might be wrong.
Whatever
@Damo thank you for the update. It is important for fans to not be piss off by Capcom cause I'm pretty sure they will bring Monster Hunter.
@DiscoGentleman don't say that man. Say something silly like I'll run across a football game naked or wrestle a panda.
Don't die for the sake of one game. But I also want a T Vs C 2 badly as well.
People are over reacting to this comment. It sounds like they want to see how well this does, and see what type of games Nintendo fans are interested in seeing more of from them. Are they more interested in seeing some of Capcoms newer game IP's, or are they more interested in Capcoms retro offerings? We all know Monster Hunter will definitely be on Switch eventually, but it sounds like they want to know what other IP's they have will interest Nintendo fans.
Capcom is just doing what everybody else seems to be doing. Throw out small investment titles to see if the fish are biting, then go from there. To me, USFII and Bomberman aren't perfect, but better than the Mass Effect 3 nonsense. Monster has too much money on DS not to be on Switch, it's the other stuff in question.
@MeloMan I couldn't have said it better. Capcom chose a franchise that's getting less popular for a stress test to who is going to buy it. Dubious indeed. With their recent decision making over the past few years they probably think Hado-Ken mode is what will sell the game. How is Capcom going to make a request to Nintendo last year about adding ram and then turn around to get stupid in a comment such as that? It's quite simple to catch a person speaking with a double tongue.
We'll see what happens. Nothing less but the obvious, but we'll see.
Can Marvel vs Capcom Infinite make it in to the Switch already?
Please bring the new Marvle vs Capcom!
I find their response to be somewhat odd. Basing their continuing support on the success of an over priced rehash of a 20 year old game doesn't make sense. That, and I can't imagine a universe exists in which Monster Hunter does not eventually come to Switch, regardless of how hard USFII tanks.
So, they released a bare bones port of a 10 year old remake of a 25 year old game and expect it to be the determining factor for their Switch contributions at all?
Bye, Capcom.
Wow so many comments. Capcom tweak the PSP port or Powerstone and Id buy it straight away. A great 4 player game that would translate well to the Switch. As for the article, what publisher wouldn't look how it's first release on a new platform?
LOL at all the people overreacting because @Damo used a poor translation.
Sales of USFII is not mentioned once.
@BlueKnight07 " it's the other stuff in question." What other stuff exactly? SF, MH, Ace Attorney, and Resident Evil are the only meaningful Capcom franchises today. I mean other than that new awesome Mega Man game we all know won't exist in our lifetimes, I mean.
I still have my hopes up for RE7 on Switch but things are looking pretty bleak for that at the moment...
They should give Switch Street Fighter Alpha 3 Dreamcast version! Not the PS2 Anthology arcade version or Upper version. World Tour is absend on those!
I don't mind the street fighter II attempt but it's simply overpriced. If it doesn't sell well they will back off Switch. The first effort should have been a resident evil game or a monster hunter game! Then maybe they would have a better read on sales. No one knows how SFII will sell but again I paid $65 for it in 1992. So I will pass until it gets a price drop. If a lot of gamers feel as I do, the game will not sell favorably. At the very least Capcom should be cracking open their treasure chest of games and have them ready for virtual console! THOSE I WILL BUY!!! That goes for Sega too!
I thought Capcom's support is kinda a given. I mean it's inevitable that we'll get a Monster Hunter on Switch eventually.
Vita got 5 capcom games, I wouldn't worry the switch will get some capcom love. Probably at least 3 different versions of monster hunter for starters
@NEStalgia well said. Part of me still holds hope for Disney Afternoon Collection, but I doubt it.
@SuperWeird Finally, a voice of sanity!
@DiscoGentleman Sign me up for the TvC2 corpse brigade.
@BlueKnight07 The funny thing is Switch is THE home of most of the gamers of appropriate age and console choice to have an interest in the Disney Afternoon Collection. The PS4 demographic is generally younger (Nintedo goes very young and very "old" (haha...ha...sob...), Playstation is right down the middle) and not only less likely to have played the originals, but less likely to even know what those properties even are!
Capcom is evidently aware of that fact which is why they're foisting a 90's arcade game as the hottest new thing at full price on the Switch crowd
Yet no word of the Afternoon Collection.
@NEStalgia
Cobblers of a comment, every bit of it. All ages play on Sony machines and Ninty ones, plus everyone has heard of Streetfighter what ever their age. I am nearly 47 and play Sony plus many guys at work over 40 or late 30s play Sony but none of them will touch a machine made by Ninty, as for me I still play GBA
@NEStalgia YES!!! I don't know what to think anymore...Capcom used to be my favorite of the 3rd parties. Final Fight, Disney, Mega Man, Breath of Fire...they're just not what they used to be. What is there now doesn't seem to know how to use what they have, except maybe for Monster Hunter Series or Resident Evil 7.
"Updated translation "
Even with the updated quote, I still get why people are concerned. The last time Capcom really threw strong support behind a Nintendo console was the Gamecube, and even that went sideways. I'm hoping to see RE 7 on the Switch, there is an audience for Capcom on Nintendo consoles but it needs to put in the effort.
@NintySnesMan Haha, well, you're in the UK. Any comment on core demographics for platforms have to include a disclaimer (*does not reflect UK) Without the Nintendo 80's & 90's being a big deal there, yeah, it's going to have a very different overall audience with the older gamers now. If Sega were still making consoles, you'd be seeing everyone in your age group flocking to those first and foremost, no doubt.
But overall, globally, Nintendo definitely tilts more toward children and families, as well as older & lapsed gamers, and markets primarily at those two groups (though with Switch they're updating that approach to include the 20-somethings, aiming at Sony's market somewhat), where Sony clearly has the 15-25 segment primarily. Of course all ages play both but it's not much a secret what demographics attach to which brands. I play Sony and Nintendo, personally, but more often than not it's Nintendo's products aimed square at me that appeal to me more, and that seems to be ever more true the older I get! Everyone may have heard of Street Fighter, but Capcom seems to know all too well which platform attracts people who remember the 90's version with enough fondness to pay $40 for it.
@BlueKnight07 Yeah, it's a shame, they're one of the many casualties of the 3D and HD transition, particularly in Japan. They never quite got their act together in the 3D era early on, and then when they finally started getting a handle on it, the HD era really hurt them. They were kings of pixel art but didn't have much special going on in the polygonal space. Heck if they hadn't struck gold with MH and been able to milk SF as long as they had they probably would have joined the list of closed studios. Especially with some of their horrendous management decisions. It's interesting in the full interview here how they talk about, for the first time one of these companies being honest, and simply saying they don't have enough people to make games in all their franchises. It's refreshing to hear the honesty, but also saddening to see what's becoming of so much of gaming in the race for "PC graphics!"
I do find all the posts about Capcom supporting Playstation so much to be kind of funny. Supporting it with what, RE? The Disney collection? MH is the only "big gun" they have left as SF wanes. I think most complaints come down to people wanting RE, but if I were a publisher Nintendo's the last place I'd put a survival horror game. Playstation has two first party blockbuster zombie games, that's clearly the core market there.
@NEStalgia
I understand what your meaning about UK, afterall it's a Sony stronghold, but Ninty do OK here especially with handhelds, but Sony has the upperhand , actually most of Europe is a Sony stronghold. Sega yep I still have my original saturn. Not so sure Streetfighter belongs on switch as the core place to play a version of it, afterall Streetfighter v is on ps4 and Streetfighter X Tekken is on Vita plus Streetfighter 4 is on multiple machines, the franchise seems to get kicked about a bit. Yes MH is pretty much the big gun outside of RE , not even Marvel vs capcom comes close
So they're using an overpriced damn near 10-year-old port with some shoddy extras to gauge if they're going to support Switch? They can kiss my bootay, I'm not buying USFII for $40, it's a rip off and hug of your consumer base. It should have been $12-$15 or $19.99 max. Their practices are absolutely disgusting. Shame that they're using this garbage as a barometer to test the waters for switch support. They couldn't use a game that was actually worth $4O - $50 at retail. They want to try to scam and milk us for a 2 decade old game. Shame on them. If the game doesn't sell well it'll be they're fault for price gauging the nibelsnarf out of USFII, not because there isn't support or interest for the switch. Greedy vultures.
@MaSSiVeRiCaN that sounds nice and all but what retail game sells for $12?
@DiscoGentleman Tekkaman BUREDO (Blade) over here.
Why yes, I'm looking forward to Resident Evil One on Switch.
Now with cutting-edge 1990s polygonal graphics!
@ValhallaOutcast should've stressed digital download for $12-$15 or if you wanted it at retail for $19.99.
The comments here reaffirm my first thought when I read the article.
1-2-Switch is also quite overpriced... and I already own this game on PS3 (essentially). I'd love to have this, but at $40, I'm essentially overpaying and throwing caution to the wind. Perhaps Capcom is looking to cash in on the miracle of the Switch. Mario Kart 8's sales, for instance, are beyond anyone's expectations (including Nintendo's) — and that too is double dipping on an existing title with added bonuses.
I'd love for them to REMOVE the Way of the Hado mode. It's a bit embarrassing to have that in there. Physical copies should come with the Street Fighter II anime movie as a purchase bonus.
@MaSSiVeRiCaN I have always dreamed of a world where digital was cheaper because I like digital on PS4 also but I dont know if we will ever get cheaper digital even though I agree it should be
@AlexSora89
Actually imagine if a port of resident evil 1 was made for the switch with the option to change graphics and sounds in game like wonderboy did. I think I would love to see this anyone else?
Updated headline makes sense now. Yay!
@ValhallaOutcast man I hear ya. We're not paying for packaging, distribution costs or tail end shelf & retail costs. I'm getting the game straight from your servers. I 100% believe digital should be cheaper. Let those that like physical pay more if they want. I seldom get physical unless it's a game I really want and has a really good limited collectors edition. Otherwise digital all day. Easy to swap between games with a library at the touch of a button or touchscreen 😋 I love it.
@Metroplex360 totally agree, Way of Hado is embarrassing and you'll find better motion controls on an original Wiimote, sad to see such a mockery of motion controls on a brand new 2017 system. Great idea that physical releases should have included a bonus like the anime movie or SOMETHING, anything to make that price point tolerable. I'll wait for a 50%-75% off sale or something.
I Preordered it today. I have not played a street fighter game in almost 10 years. I am going to give it a fair shake.
What is hilarious about all of this is that capcom just announced streey fighter 4 champion edition for ios... For 10 bucks. They could have just released that on switch for 15 bucks and it would probably sell better than sf2
It's interesting, Sony and Microsoft never seem to have these 3rd party issue.
Hm... I have feeling if Nintendo is treated like Cinderella by Capcom (Stepmother) for Ultra Street Fighter II. While other devices like PS3/ PS4/ IOs can get 3D Street Fighter with cheaper price + Older Street Fighter with very cheap price (Stepmother's treatment to her daughters), but Nintendo suddenly treated like this. Given by overcharged price, outdated series, not so awesome gameplay, pretty disaster. I don't understand why Nintendo almost everytime get "Bullied" by this treatments ? What's wrong with Nintendo ?
@gatorboi352
"Sony & Microsoft never has any issues with 3rd party"
Eh, really ?
Harvest Moon on PS2 (Save the Homeland, A Wonderful Life)and PSP (Innocent Life: A Futuristic Harvest Moon) were really disaster to be compared with other Harvest Moon on Nintendo machines. Marvelous now NEVER want to put any Bokujou Monogatari franchises on both Sony & Microsoft. They put Bokujou Monogatari series only for Nintendo because it will sells for Casuals / Females / Kids easily. There are some 3rd parties are dedicated for Nintendo machines, you know.
@safcdbzff7
Who wouldn't?
But Capcom.
@gatorboi352 Microsoft has plenty of issues with Japanese 3rd party support.
um wtf is wrong with them they are going to base their support on a ancient port instead of the latest resident evil or a monster hunter? or maybe mvc 3 or infinite?
All the people talking crap and the just announced Monster Hunter XX for the switch Lololol!!!
http://kotaku.com/monster-hunter-xx-is-coming-to-the-nintendo-switch-1795566595
@Anti-Matter and bam, Monster Hunter XX announced for Switch... Haha... I think they always want some portability factor for Monster Hunter game, which is why it is perfect for Switch.
They just confirm MH XX for Switch.
@Jessica286 I came here to say that. Even if it's a port, it'll still move some units (and convince me to get back into the series).
MONSTER HUNTER XX announced for Switch in Japan. Now let's hope for a Western release!
I just read at goNintendo site that Monster Hunter XX is officially announced for Switch 👍👍😃😃
Monster hunter xx coming to switch cant wait.
@jeffri
Hoo...
Great.
My students (Grade 6) will probably shocked and excited to play Monster Hunter XX on Switch.
@IceClimbers really though? Are they? In what way?
MHXX is coming to the Switch.
So much for the "RIP Capcom support comments"... lol
Monster Hunter is nice but was obvious. Put RE VII and MvC Infinite on the Switch as well and then it'll be tougher to criticize Capcom's support of the platform.
But who cares. Capcom couldnt figure out how to use motion controls properly. Do you want to see more broken switch games?
I don't really get why people are questioning Capcom's support. They had a huge hand in deciding the Switch specs, and they've shown tremendous support for the 3DS, at least in Japan.
With this MH announcement, can we please stop worrying now?
@IronMan28 it will be my first try at the franchise. Hoping for MH Stories as well.
@Salnax So a few hours after I typed that out, Capcom released their follow up statement and announced a Switch version of Monster Hunter XX. That has done a lot to relieve my worry.
So they're using the Mass Effect strategy. Release an expensive version of an incomplete trilogy that's been on every platform for much cheaper.
Simply put, Capcom is one of the most hardheaded JP gaming companies I've seen, second only to Konami. The NS will continue to sell well, USF2 won't, then they'll just look to porting MH: XX in hopes of making any money this year overseas.
Well, this is interesting. USF2 is the top selling video game on Amazon US right now.
Still hoping for RE7
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