Nintendo has cancelled the experimental Wii U title Project Giant Robot, it has been confirmed.
The game was originally shown off at E3 2014 alongside Project Guard as a showcase for the unique potential of the Wii U's GamePad controller. While Project Guard would become part of the Star Fox series and launch alongside Star Fox Zero, Giant Robot disappeared from view, although Nintendo continued to include it on release schedules.
However, the company has now admitted that the title has been canned, telling Polygon:
We made this decision after considering our overall product and development strategy.
Given that Nintendo launches the Switch next month, it's hardly surprising that Project Giant Robot - which was very much focused on showing off the potential of the Wii U - has been abandoned. What's unusual is that it took Nintendo so long to make the decision, but then this was one of Miyamoto's pet projects. Perhaps he didn't want to admit defeat until there was no other option?
[source polygon.com]
Comments 62
Still waiting for Devilish Brain Training...
And yet almost 5 years later this June, we're still waiting on Dr Kawashima's Devilish Brain Training to come out. Either release it or cancel it, Nintendo of Europe! It's still listed on websites as being available for pre-order! This is madness!
NO POOP!!!! what even after they stated that Zelda was the last game LOL
Big surprise! I thought this game became ARMs?
Not a bad thing... It looked really awkward and bad...
I'm disappointed, but not surprised.
Probably for the best. I don't think this was ever going to be the game that changed the Wii U's fortune.
Given the 3DS is still very alive, I still have hope for Devilish Brain Training to come to Europe.
The world needs an Iron Giant video game.
It's very possible this became ARMS and that they're just formally canceling the game for Wii U.
As suggested by Damien, I think this is Miyamoto's case. He has always wanted to make game which will use unique Wii U features, but failed - Star Fox Zero could easily launch without motion controls in my opinion. So, yeah, Shigeru ambitions.
@Firelork
I too thought that. or atleast inspired it
@BinaryFragger I was looking forward to that lol
@Elanczewski I wondered about that, if Star Fox Zero could be rereleased on the Switch. However it would require some work as the segments where your view is padlocked to the target relies on the ability to use the game pad as a pseudo turret. Also to reach the highest ranks on some missions also needs it to shoot down all enemies before the pass by.
What we need is a targeting headset like Falco was given in the animated pre-release special.
Oh yeah, this was a thing. Never thought it looked any good, so I'm happy to get confirmation that resources are no longer being dedicated to is development.
I mean, it would be cool to get a giant robot / super Sentai IP from Nintendo, but not with this sort of gimmick.
@Firelork Maybe ARMS was so similar, yet so much better than Miyamoto's project that he pulled the plug on it.
@BinaryFragger I think the Mario Wrestling/Volleyball game was cancalled later.
There's also Crashmo World, if that even existed in the first place.
If you ask me the 'game' was probably just a smoke screen at E3 '14 to try to prove to people that they could do innovation with the GamePad.
@Grumblevolcano WHOA! You guys still don't have it?! That game's like, 3 years old, isn't it?! Well, maybe the Switch will get a Brain Age game, and it won't be region-locked.
It was bought by Sony and turned into a giant robot golf game.
@gcunit
And just like that...
... the giant robot turned off.
@Nintendian
If it's a PS4 game, it becomes an M-rated action title. If it's a Vita game, welcome Giant Robot Golf with open arms!
@Xaessya
Pacifik Itten.
I do think a giant monster/robot wrestling game has potential. But my vision would be too m-rated for Nintendo probably.
Forgot about this, no shock it was cancelled
...I don't remember this game.
Sums up the life of the Wii U, that a title to demonstrate its potential was scrapped after hardware production had ceased. Another great idea from the company who think £75 for an extra controller is a good idea.
I was looking forward to some giant destruction but I'm sure it was canceled for a good reason. My guess is that there wasn't enough depth to put out a full game, but maybe this will find it's way into a new game in a different capacity.
That's a shame. I was actually looking forward to the game but...I guess you can't get them all...
Well, it didn't really look like it was going anywhere, anyways... Unless there was some useful concept to salvage, this has the look of a B list mobile title moreso than a home console title...
Not going to lie: I actually wanted to play it myself and hearing that it got canned made me sad. It didn't really look like GOTY, but it looked interesting enough for me to remember one of the things about the Wii U.
Show's you how much I pay attention. I didn't even know this was an existence. Just from that brief screenshot in the article, looks like it could have been interesting
@Xaessya Ah, I see you've found the latest model! Maybe Miyamoto would have found better success if he were making "Project Cat"?
Nintendo should move away from tech demo games altogether.
They might be remaking it into a whole new game for Switch, like how they remade that security camera E3 game into "Star Fox Guard."
Sheesh. Talk about a slow and painful death.
They forgot to add the obligatory Please understand.
Never heard of it. I'd play that.
Good, garbage place is in the thrash can.
Error, Error!
There goes your pet-project Miyamoto!
@Firelork Nope, ARMS is made by the Mario Kart team, Miyamoto has little to do with that team (apart from being a general software supervisor). And since the controls are completely different, I'd say they're not related at all. I mean, yes both games are about two people/things/robots fighting each other, but other than that, they're very different.
@Firelork that's what I thought whilst playing it.
Glad it is cancelled, it looked so shallow and amateurish, if Nintendo really want a robot fighting game in their line-up, then their dormant Custom Robo IP is much more deserving of being made, that had/has real potential, especially with Nintendo's recent announcement that they want to focus more on e-sports going forward, Custom Robo would fit in with that perfectly.
The concept looked pretty unfinished tbh. I'm not surprised that this was cancelled, especially since Reggie Stated that the last first party title for the Wii U would be Breath of the Wild.
But what about the Vitality Sensor?
That's still coming, right?
...right?
>.>'
In my mind it was cancelled as soon as they showed that demo and Splatoon took off
It always seemed like a title that couldn't be a full blown title, and instead should have been included on a collection of games in the same vein as Nintendoland. I still think that to be true about Star Fox Guard, in fact they both should have been a part of that hypothetical collection of games.
it might be reworked into a nintendo switch game
@allav866 By default, if the game is on Switch it wouldn't be region locked since they removed region locking with the Switch.
Rip.
@Ernest_The_Crab That's what I'm saying... I'm just... really glad that region-locking is no longer an issue.
Nooooooooooooooooo.... !!!!!
It will end up being used in the future just like a lot of scrapped Nintendo projects.
Why was it just scrapped? I remember Miyamoto was just so excited to show off this game and it gets canned just like that? Why not rework it for a Switch version?
Cancelling games is always lame. They almost promised it to us.
I still feel like some of the ideas went into ARMS.
pull the plug on arms and were on a roll.
Still have no idea why people think this has anything to do with Arms. They are practically nothing alike! PGR was never gonna happen anyway.
Well, they're done making Wii U games/ ceased production of Wii U. And It was a game designed around looking at the GamePad and TV, which is impossible to do on the Switch.
This seems to be for the best. From a combination of the Wii U not selling that well to the new Switch on the horizon, Nintendo needed to move on to developing for the new console without holding back some staff on a game that would ultimately under perform. But knowing Nintendo we will likely see elements from Project Giant Robot in future games.
I would have loved to have given this a shot, if only to have SOMETHING even vaguely resembling Robot Alchemic Drive.
Man. This game looked very fun and utilized the game pad very well.
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