Shin'en has confirmed that the Wii U version of Art of Balance will be coming to Europe later this month — September 25th, to be exact.
The physics-based puzzler is based on the WiiWare original — which was then updated for the 3DS in the shape of Art of Balance TOUCH! — and will feature 200 different challenges in its single-player mode. Online play is also confirmed, and you'll have a wide range of interface options to choose from, including the GamePad touchscreen and the good, old-fashioned Wii Remote.
Here's the full feature list, direct from the developer:
- 200 levels single player campaign
- Coop Multiplayer Modes (2-5 players)
- Splitscreen Versus Multiplayer Mode (2-5 players)
- Online Play (2 x 1-4 players, on two Consoles)
- Online Leadboards
- Off-TV Play
- Controls: Wii U Game Pad Touch- or Analog controls, Wii Remotes
The game will retail for €8.99 / £7.15, and the release date for both North America and Australia is yet to be confirmed.
Comments 34
Fab. I never played this on the Wii, so I'm quite keen. Love the use of textures in this game.
Def a buy for me!
Come on! 7 pounds = 9 euros??? What the hell...??
Anyway, the game I´m interested in is FAST. I hope they´ll show it soon, I thought they were going to release it at the end of this year.
Still no news on FAST Racing NEO.........?
@the_beaver In a world, where people pay 100€ for games like Destiny, i see no problem with a 10er for a game and developer like this.
Play on a smartphone if you want crud for free / for a penny
They should also do the same kind of discount thing that pullblox world had. The game looks so gorgeous, the former titles looked good too but daymn dem graphics
Yay! I love Shin'en & buy all their games. Can't wait to buy this one again & the extra features are a huge icing on the cake! Can't wait to try out the online play
I will not buy any Shinen games anymore since they also put their games on PlayStation. Sad to see a thought to be Nintendo faithful leave.
@the_beaver Yes 7 whole pounds for a quality polished title by a great developer that has fantastic graphics,hours of gameplay and lots of extra features.Yeah man,7 quid is a rip off.You could have 5 Blok Drop U's for that price
@Nintendo-64 Sorry to be blunt but that's pathetic!
@Nintendo-64 that is a truly dumb statement…guess its not good enough that Shinen is one of the best out there that crafts some of the best quality games huh? Or maybe u were being sarcastic and i fell for the bait…I will support them because they strive to make great experience for the gamer regardless of console which i truly respect.
I love NAN on the WiiU so I think I will buy this one aswell. They seem to optimize their games on the Wii U pretty good.
@OorWullie Couldn't agree more.
@Nintendo-64 What's wrong with expanding their audience? As long as they don't abandon their Nintendo fans, I'd say: the more the merrier.
@the_beaver Google says £7 = €8.80 so I don't see the problem. (Especially taking into account that some parts of Europe have higher VAT).
To have preferences is called ,,dumb,, today!?! OK...
I just feel terribly dissapointed and you have to see that in offering their games on other platforms it is a lose for Nintendo,because exactly because their games are widely regarded people buy Nintendo hardware,too. In the end we Nintendofans need every unit sold to provide us fans with a wider variety of games wich Nintendo alone can not provide.
And that after saying that the eshop is very profitable for them why is there the need to ,,widen,, their market if they were able to survive for 15 years on Nintendo hardware alone!?!
At last! Been waiting for this one!
Shin'en can expand their audience of course as long as they don't abandon Wii U.
I liked 3 of their WiiWare games and Nano Assault NEO and I'm buying their other Wii U games too.
But yeah, I understand your disappointment
@Nintendo-64: I too was disappointed that Jett Rocket II was 3DS only... because it started as a home console game, and was just one part of a bigger story. Don't like it when series jump from home system to handheld without giving the home console players and fans of the first game a home console port. But if they think that's where the money is and if that's what they need to survive, then let them go.
I'm happy as long as they still make great Wii U games, and Art of Balance and FAST Racing were already great back on Wii.
@SKTTR I am ok with it as long as the Wii U don't start being an inferior port of a PS4 game. (Or if the new Nano Assault Neo has more content we can get it as DLC or whatever).
If they announce Fast Racing Neo is going on PS4 (Releasing soon) and the Wii U version is delayed I wouldn't be too happy about that.
Hahaha it´s true @unrandomsam, I though the difference between pounds and euros was smaller... I didn´t mean I thought the game was expensive, don´t get me wrong! I was just confused with currency issues... Less than 10 euros for a game like this sounds interesting, but this is not really my style. I´ll probably give it a try eventually though, if it finishes being great.
Gotta love it when you see "Confirmed for Europe" in news headlines
@Nintenjoe64 I'm with you. I need Neo info!
@Nintendo-64 maybe they are putting them on another system since they didn't sell as much on Nintendo _______ as they wanted, and they have bills to pay. I love their games but I understand why this happens. Are you going to play swords and soldiers 2? That was wii only and then went to other systems?
So.... Where be them Fast NEO shots Shin'en?
The more Internet peeps have to wait, the more disappointed they'll be if ya don't exceed expectations.
Would be interesting to have the Wii Balance Board as a controller. It would probably have to team up with the Wii Remote though but it would be a cool control scheme.
I tried the 3ds version the other day and really liked it, but I decided the Wii U version would be better for me. Glad to see it's finally getting its first release date, hopefully it comes to the US soon.
f-yeah, will be getting this. Shinen are one of the best 3rd party developers. all their games are shiny and responsive controlling. who knows if enough people buy this we might get Fast Racing Neo sooner.
@Nintendo64 you should be a U.N peace negotiator
@Nintendo-64 If you only want games from companies developing solely for the Nintendo platforms you will miss out on most of the great indie games, even the ones that are platform exclusive.
@Nintendo-64 Why?
I mean Steamworld Dig was on iOS at release, the 3DS crushed it, so they focused more on Nintendo. If you want devs to stick around, support them.
That said, what I really want, is for Shinen to hire a better game designer. Their games are SO PRETTY!!!!
But they all their games play very 'meh.' If they weren't pretty we wouldn't talk about them or care about them. I don't think it would take much to make their games go from 'ok' to amazing. They just need better design . I don't dislike the company - on the contrary, I like them and would love to see them go to the next level! A good designer, with their amazing visuals, would create superstar indie titles!
@OorWullie I agree with you man, these guys have to make a living if they want to keep making games, it's so petty to refuse to buy a devs product, just because they released something on PlayStation. They obviously put in the effort to make this more than a simple port
@cyrus_zuo Amen to that, I couldn't agree more...
@ Nintendo-64, that's a very unfair call to make. If they were so valuable than maybe Nintendo should have bought them the same way Microsoft bought the developers of MineCraft, right? But alas, they didn't, and since we don't know how many employees are on their team or what their budget is, I won't hold it against them, especially since they are still giving us Nintendo loyalist great games
It seems i have been a little bit misunderstood. I never said or meant that i just play games that are Nintendo exclusives. That would be just stupid. My point is that Shinen was a Nintendo only developer since the day they started their company. And all over the years it was like a member of the ,,family,, someone of a kind that is really rare these days,a developer comitting themself to one side and go through the good and bad times without jumping ship. I think im not the only Nintendo fan who feels that way. I mean they grew with us fans and they became a treasured part of the whole Nintendo community. I ask you,when did you see a developer with such an history like Shinen has? There grew a connection,a passion and proud that there is such a good and dedicated developer that stays with us and commit all their power in producing great games and use their given hardware in ways even the ,,big,, companies with million dollar budgets dont do are can.
Maybe im just to romantic or im thinking in old ways but that is just how i feel.
And Shinen said that they were very succesfull with all their eshop games so i do not think it is a financial reason why they put their game on PSN.
@cyrus_zuo Steamworld Dig was never on iOS it was the last game they made that was.
@unrandomsam That's interesting, I had thought it was, though it clearly isn't in iTunes. I was remember the NL interview where Image & Form said:
"One factor Sigurgeirsson attributed to the success in the eShop is the platform itself. SteamWorld Dig is also available on iOS but with the large amount of competition it can become "close to impossible to be heard", while the featuring process is "somewhat of a lottery"."
https://www.nintendolife.com/news/2013/09/image_and_form_discuss_how_steamworld_dig_became_such_a_success
Really going to get this. The visuals are breathtaking.
This is a good series I've dabbled in... definitely an entertaining puzzler to me.
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