
Wii U is getting ever closer, with a press conference scheduled for this week that’s expected to include details such as the system's price and a launch date. It’s possible to argue that Nintendo has been playing it too slowly in terms of building hype for Wii U, but that’s the company’s style in recent years when launching hardware. The system is announced and shown to the world well ahead of time, but all-important details are held back, keeping fans anxious until a two to three month blitzkrieg of hype and excitement. Nintendo must know how important this system is for its prospects, so we’d bet that plenty of big events and reveals are on the way.
For some the arrival will automatically prompt talk of the beginning of the next generation of consoles, the starting gun that will end up with Microsoft and Sony also joining in, not to mention the range of PC, Android or cloud gaming systems that may arrive. That’s a reasonable stance to take, but others may decide that the ‘next-gen’ of gaming starts with Microsoft and Sony, if their next efforts are super-charged HD behemoths. In a sense Nintendo’s competitors have been and are expected to follow the rules of starting a new console generation, namely with a noticeable step-up in graphical capability. In the current batch of consoles, however, Wii threw that rule out of the window.

If there’s ever a Reggie Fils-Aime plush toy with a ‘talk’ button to cycle through his most well-used phrases, this line would be in there right after “my body is ready”. Saying that Nintendo gaming is all about the experience became prominent initially when DS arrived — out-gunned in raw power but ultimately dominating its rival, the PSP — and especially since the arrival of Wii. Nintendo’s current system is undoubtedly more capable, graphically, than GameCube, but the 480p output and overall specifications do give the GameCube 1.5 nickname some credence. Wii was overpowered by its contemporaries, but revolutionised how games are actually played and dominated the market.
While younger gamers have grown up with the idea of Nintendo being content to prioritise the gaming experience over raw graphical power, it wasn’t always that way. In the days of NES, Super NES, Nintendo 64 and GameCube, Nintendo was willing to go toe-to-toe in a technological arms race. The problem was that Nintendo 64 had issues with an expensive cartridge system, and GameCube struggled against the competition. After two generations of coming in behind its rivals Nintendo’s tactics changed, in turn changing the industry.

That policy appears to be carrying across to Wii U, with much focus on how the GamePad will change gameplay. There’s also focus on Miiverse and its plans to bring gamers and living rooms together, as well as the potential digital platform on the system. One thing that’s not grabbing headlines is the graphical capabilities of the system, with early indications showing that Wii U isn’t necessarily a significant upgrade, in those terms, over PS3 or Xbox 360. That said, caution is needed before the system’s processing grunt is casually written off as ‘old-tech’. Day one titles do not give an accurate idea of a system’s power – launch titles on the current HD systems proved that – and it’s possible that future development projects will get a lot more, visually, out of the console.
There’s also talk that the system, though it’s very likely to be weaker than Sony and Microsoft’s next offerings, won’t lag as far behind as Wii has this time around. Unlike Wii, it’s pushing HD visuals, and to use a PC gaming analogy Wii U may be a PC on low settings, whereas competitor’s systems use high settings. The room for improvement in gaming technology is shrinking, as some existing PS3 and Xbox 360 titles are already pushing visuals that approach photo-realism. Wii U will still lag a little behind, but Satoru Iwata himself has said that the difference shouldn’t be quite as major as that encountered with Wii.
We cannot promise that the Wii U will never be excluded from multiplatform software for eternity, but we can at least assure you that the Wii U will not have such a big difference as the Wii had in comparison to how, on other platforms, developers could expect very different graphic capabilities of generating HD-applicable high-resolution graphics. Other companies might launch a next-generation console with more power, but we don’t necessarily think that the difference between the Wii U and such console will be as drastic as what you felt it was between the Wii and the other consoles because there will be fewer and fewer differentiators in graphics. Naturally some consumers are very sensitive about such a small difference in graphics so that we will make efforts to make the most of the performance of the Wii U to keep up with technological innovations and not to make the system out-of-date soon.

Of course, Iwata is trying to address a major concern for many enthusiastic or experienced gamers that, like Wii, Nintendo’s new system will miss out on some big-hitting multi-platform titles. Early indications are mixed, with titles such as Assassin’s Creed III and Aliens: Colonial Marines confirmed while others, perhaps notably monster-selling Call of Duty: Black Ops 2, are yet to make an appearance. There are some exclusives, though they may jump to other consoles in the future, such as Rayman Legends and ZombiU from Ubisoft. There’s still some time for announcements, of course, and it’ll be interesting to reflect on the confirmed lineup once Wii U hits stores.
What if Wii U does miss out of big-selling multi-platform titles, will that cause problems for the system? The pessimistic viewpoint is that it will be an issue, and Wii U will struggle to attract gamers so typically described as the ‘hardcore’. The optimistic outlook is that Nintendo systems are mainly about Nintendo games, and that any multi-platform arrivals or third-party gems are welcome extras, additional treats between first-party releases. If Wii U does fail to sustain a consistent flow of blockbuster third-party titles, it may fall into line for some as a ‘second console’, much like Wii. Perhaps that’s a tougher sell in the current economic climate, especially with tablet devices and potential Android-based consoles set to arrive on the market at attractive prices.

Only time will tell, but at this stage we’d speculate that Wii U may indeed fare better than Wii in attracting major releases. As well as the theory that it may be more comparable to a lower-spec PC, rather than a significantly weaker piece of hardware, it’s also possible that the next five years in the development industry will be significantly different from the generation we’ve just enjoyed. The HD era has significantly increased costs, making big projects a financial gamble that, if unsuccessful, can mean the end of a development studio.
If you’d like visual proof of this, then it’s worth reading this long list of development studios that have closed down since 2006, put together by a user on NeoGaf — of course some may have shut down for reasons other than just development costs, but it's still a large number of closures in recent years. It’s also possible to counter this with the correct assertion that just as many new studios may have arrived in that period, but we would doubt that many of these are working on what we’d consider to be big-budget, triple-A games. It was also interesting to read the recent comments of Assassin’s Creed III creative director Alex Hutchinson, as reported on our sister-site Push Square.
We're the last of the dinosaurs. We're still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out.
We really felt like this was a rare opportunity. We had an experienced team, who had worked on the franchise for a while; we had the full backing of Ubisoft to make something huge; we had almost three years to do it, which is a rarity these days; the tech and the hardware platforms were both mature, which allowed us to start running instead of building base features; and the installed user base for all platforms is massive.
Many of these factors are about to change, by choice of circumstance, so a lot of us truly believed this was a once in a career opportunity.
Wii U may be an ideal system for developers still keen to work on ambitious concepts within a reasonable budget. Consumers of Sony and Microsoft’s next systems may demand a certain level of graphical fidelity, as it’s likely to be a major selling point of both systems, whereas the expectations of a Wii U gamer will be, by necessity, lower. We’re likely to see some jaw-dropping visuals when the tech is used cleverly, but lower expectations may allow for projects of a grand scope that are economically impossible on a more powerful system. Xenoblade Chronicles is one example of a title that would have been enormously expensive on a HD system this generation, but was feasible on Wii. Wii U will pose financial challenges for developers, just like PS3 and Xbox 360, but compared to its potential rivals in the coming years it may be seen as an attractive option by ambitious developers, particularly those that can’t afford to step up to the next level of HD graphics.

Nintendo has proven, with Wii, that a ‘generation’ of consoles isn’t defined purely on graphical power. It’s about bringing a new concept to the home console market and offering something new, and with the GamePad and other planned features Wii U does that. No other system is a home console with a second screen controller packed in, not in the sense of Wii U – Vita and PS3 may have cross-play, but obviously require separate console purchases. Nintendo is following its own rules, and for the second home system in a row has refused to focus its efforts on producing the most attractive visuals.
Whether Wii U can achieve the success of Wii will only be known in good time, though selling over 90 million units may be too much of an ask for any console manufacturer in the next five to six years. We’d suggest, however, that any accusations that Wii U doesn’t belong in the same generation as Sony and Microsoft’s next systems, in the same way that some dismiss Wii alongside its HD competitors, is entirely missing the point. Gamers have an incredible range of options now both on TV and in handheld gaming, and it’s clear from sales figures that graphics aren’t everything.
Finally, Wii U will be Nintendo’s sixth major home console; that seems like a new generation to us.
Comments 80
i think the wiiu needs a better gameing line up to make a big hit but i get the wiiu and ps4 and maybe the xbox 720 if it gets any tales of games
what if one doesn't have 4 clones to play with??
I'm sure that the Wii U will be fine, It might not sell like the Wii but it's gonna sell well I'm looking forward to seeing what nintendo does with an HD console.
They just need to control the shovelware party games and the Wii U will do amazing.
My thing about these new video game generations is this: How long before the graphics are so good that video games are really nothing more than interactive movies? As Thomas pointed out in the article, we're approaching photo-realism in games. We see more and more games where you play a little, get cutscene, play a little, get cutscene. It takes the gaming out of video gaming!
I love movies as much or more than the next guy. But, when I want a movie, I'll stick one in my DVD player. I want video games to remain video games!
Anyone else fear the day that video games are basically glorified interactive movies?
I was raised to believe that next gen didn't star till Sony said so.
Also that list isn't really accurate as many of those studios on the list like 38 didn't close because of expensive bugets but bad mangement.
I'm hear lots of new games coming to the Wii U like Waverace,Battalion Wars 3,Starfox,Killer Instinct 3 and Metroid 4 these game are be confirmed just this week so the Wii U is going to be just find.
It'll sell. Nintendo has set a reputation for themselves. If it doesn't sell well, neither will the 720 or PS4. Why? This financial crisis that's erupted over the past 8 years. It's taking a toll on game developers and gamers. That's why gamers are turning to cheaper, lamer, less creative games on smart phones. I don't see why you'd play a iphone gamer over Super Mario 3D Land other than the price.
Then again shoppers spend more around the holidays so 250 bucks will seem reasonable especially against Microsoft's and Sony's 600$ systems.
Thanks for this cool article
@Sony_70 That's a fair point, though I'd say a decent number are likely to have gone bankrupt or just decided that the business wasn't out there for them. I have added a line to that section though, to clarify that not all of those closures were necessarily due to development costs.
I'll wait for the Wii U lite
Good read.
I don't think it's possible for the WiiU to sell as well as the Wii, just as the PS3 hasn't sold as well as the PS2. Though Sony shot themselves in the foot w/ the PS3 price, I'm hoping that doesn't happen with the WiiU. I do think Nintendo could make itself some quick easy money by following in Sony's footsteps of SD to HD re-releases with some N64 and Gamecube games. I'm not sure NES and SNES 2D sidescrollers really need HD versions though.
I will always support Nintendo due to the fun factor and high quality titles they produce. I do still find myself yearning for far more power out of the Wii U. Its a very frustrating situation for me. I know the system will be awesome, as will the games, but I torn at the fact they they could have done so much more with the kick behind the innovation.
I'll be picking a WiiU up its first week. It looks like a very interesting system to me.
@MYCO Metroid 4? You mean Metroid Fusion? It's kind of already been made...
Who cares to which generation the WiiU will end belonging to, or is that we are doomed to have a single system at home? Last generational jump was PS2/XBoX to 360/PS3, is the WiiU to the PS3 what was the PS3 to the PS2? No. Should we expect the same generational jump between PS3 and PS4? Who knows. And in any case there is a major fault in the article, modern games are not more expensive becase of the power of modern system, this is a totally false urban leyend. Modern games are more expensive because for some unkown to me reason there are more and more massive investments in Hollywood like cinematics/cutscenes/voice acting, and none of these are really related to how powerfull a system is.
Awesome article. Can't wait to see how Wii U will do.
Nintendo is a tank, a boss, a huge face in the entertainment industry, and the Wii U will be it's greatest console yet. It pushes the boundries of gaming by creating its own rules while Microsoft and Sony worry too much about "i can't see the monsters face! We need better graphics!" Nintendo is awesome, and i can't wait to pick up the new Wii U later this year. It's a great way of entering a new generation of gaming.
@mieu-fire Well this is a large rumor but is seems believable. People are saying that the Wii U because of its power already has lots of third party support. This support is planned for announcement on sept. 13 during the press conference that Nintendo is hosting in New York City. This makes a lot of sense as games like Black Ops 2 are a must, and a big possibility as treyarch says they like the Wii U.
@MYCO Battlefield 4 has also been confirmed for Wii U by EA. But they have not said anything else about it, nor about it on any other consoles. They just said a battlefield title will definitely be on Wii U.
i have nothing to much to say at this present time about the Wii U but all i know is that on Sept 13Th they better hit hard with everything they got in order to finally prove to the developers and to the game companies as well as to the most important which is Us gamers the reason why we should invest in the Wii U.
@mieu-fire Cute avatar!
@MYCO
No killer instinct, the franchise is owned by microsoft
@BossJumpMad Not gonna happen. Did they ever release a Wii Lite? There you have the answer.
@KatoStudios i dont care about black ops 2 i hate COD
i wants more 1st party games cause alot of there 3rd partys im buying on the ps3 like darksider2 and assains creed 3
Dont care if its a bit more powerfull then PS3/Xbox360. I want a Nintendo console with full capabilities with. Nintendo is going to deliver. I am sure of that.
People think of Wii as a second console? My Wii was always my primary home console. The games I play on it are always so much fun, and really draw me in to the engaging gameplay. My 'second console' is my PlayStation 3, and all I use it for is DVDs and blu-ray!
I laugh at the premise of 'Wii as second console'! HAHAHAHAHAAAA!!
The Wii U will be fine, just get more great 3rd party games and hopefully Nintendo will make new and good quality 1st party games.
As long as the Wii U has good online (which looks like that is going to happen this generation) and at least keeps up with the other systems in terms of power, they will get third party support and do fine.
@C-Olimar No new Metroid 4 HD that's what they said. At Nintendo
This is the first time that I'm not interested in a Nintendo console. I really couldn't care less about the Wii U. It looks way too gimmicky.
Good read Thomas...
I personally can't wait for the 13th to see how much this thing is gonna cost me....
I'm hoping for 250US but most probably 300US...
I'm actually working extra just to get this
Sony_70 so you were basically raised to believe everything Sony says?
I remember everyone laughing when sony said that in 2006!
Back on topic:
I'm sick of articles like these. Nintendo doesn't follow the generation rule, they always blaze their own trails. I remember them saying the Wii was its own generation and it wasn't to compete against PS3 and 360 yet these articles and the comparisons kept flooding in.
And they were right. If the Wii would have followed the generation rule, we would have gotten no innovation and a hyped up graphics-machine with nothing but M-rated crap people buy to call themselves "mature gamers".
That was a long and intelligent read, Thomas.
Now, the thing is that the Wii U will be the most powerful system until the other two release their consoles, so hopefully it will not be the most expensive to make games for too. Not sure if the new Xbox and PS4 will be that much powerful, not only because of the technology leaps, but also because of the price of the system itself.
I am confident on Wii U as it will still be HD and it looks powerful, plus the discs will be Blu Ray sized. The problem with Wii getting third party games was not only because the lack of HD graphics, but the power of the machine itself,that could not handle huge, detailed games like Red Dead Redemption. And after seeing what Nintendo could do, both in graphics and gameplay terms, thinking about the Galaxy games and Skyward Sword, I am very eager to see their HD games.
And I would not worry about COD not making it, if the Wii received several of them, they will port it eventually.
@MYCO Metroid 4 is fusion, it even says soon the title opening
The Wii U MIGHT have a year or two of fantastic sales, but even then I would be surprised. I've learned not to expect too much. I just hope Nintendo knows what they are doing and the still lack of information is frustrating.
The gap in graphics may be a littler narrower but only because everyone now has adopted HD.
That doesn't say anything about the hardware....things aren't photo-realistic yet, and there's pleeeenty of improvement in the graphics department for games, even for the current PC genre. (btw low/high settings for PC games reveal fantastic differences for MANY games)
Just take a look at the next-gen real-time demos. I'm pretty sure they aren't talking about Wii-U...but this is what developers are going to start doing. It would be silly to think we would still lag behind in the PS3/360 hardware level for long, and I doubt many developers are going to stay once the new engines become more widely used. So the gap might still be there eventually.
Games? Well depending on how these games look I don't see a simple port happening. Unless it's Call of Duty. This just depends on the scaling ability of the engine, which is largely unknown except for Unreal 4.
Also Unreal Engine 4 is still up in the air, even though it's going to be really scalable, I just hope the devs are willing to tweak the game to be able to port and take advantage of the Wii U.
The two widely different control methods are a problem, it's hard to imagine a developer going with both methods, because if it's not all out tablet, it's going to be barely usable tablet, just how motion control as laughable tacked onto games for Wii. THIS is what i'm worried about.
Also I still think that it's going to be difficult to expand the market with the core generation already interested in all this new power and not to mention their unshakable loyalty to Sony/Microsoft. And the casuals have all focused their eyes on the tablet market and what not...so it's going to be very difficult indeed no matter how intriguing the Wii U might be. Though the only thing they need to get working on is their entertainment hub and solid networking capability. People love systems for versatility.
for the last god dang time, xbox 720 isnt coming out, and if it is, it wont be any time soon
i do agree, wii u should have more third party, resulting in possible more people buying wiiu,but that doesnt mean nintendo should put its games on the Xbox or PS
@FluttershyGuy That's already happened with final fantasy.
@Magnet_Man018 Technically, Nintendo did release a Wii "Lite". The later Wiis don't play Gamecube games or have support for Gamecube controllers.
Still don`t trust Nintendo to get GOOD 3rd party support but hopefully they can prove me wrong.
Enter Ouya.
I still don't get why people expect most of their games to look like any sci-fi blockbuster movie or any high-end animation movie...
Just take a look at what Pixar is doing to create a 90 MINUTES movie close to perfection: they need 4-5 years of hard work (à la Zelda, btw), involving a HUGE budget. Because they know they may afford it, and they'll make profits anyway: tens and tens of millions of people worldwide will pay movie tickets and will buy their dvds...
Now, if you believe the videogame industry can afford to release AAA games lasting 40 to 50 hours with such a high-end graphic quality (plus of course great story, great level design, great controls, great camera, great online play, etc, etc), and do it every two or three years for each big franchise out there, and do all that for a very reasonable budget on a brand new platform they must get used to every six years, i'm sorry, but you live in fantasyland: such games would need 10 million sales to begin being profitable, and everytime a game fails, another studio would go bankrupt!
If that's what you want for the future of the videogames industry, be prepared to play $0.99 games on IOS/Android or some free-to-play games full of ridiculous DLC, because that's all that's going to be left with such a business model... plus all the Nintendo games done with the right budget in regards to their sales, of course...
@BossJumpMad what makes you think there will be a lite version nintendo doesn't do remakes of home consoles only handhelds
I had a dream that the Wii U came out, and I went everywhere trying to buy it. I woke up this morning very stoked for the Wii U's release. I think its going to be a great deal of fun.
Great article Thomas. I loved how you touched upon the closure of many studios...it wasn't Wii development that killed them.
I think Nintendo will survive and yes the Wii U may have less 3rd party support than the PS3 & 360 but it will still have most of the big players and lots of other smaller studios who can't afford PS4 & XB 720 development.
Actually, it wasn't about Nintendo finally catching up with PS3/Xbox360 graphics, it was about Nintendo catching up with MODERN DAY TELEVISIONS!!! It was painful playing Wii on a 1080p tv.
However the PS4's graphics will devour 1080p because it's supposedly going to run on Square-Enix's Luminous Engine, which will be followed by TVs displaying Luminous graphics, and the Wii U will look like the Wii does. But the era of Luminous won't be for another couple years, and by then, Nintendo will be developing the next gen console: the Wii X!!
I am dyeing for the Wii U to come out
I think that Wii U will cost between 249.99 to 299.99 those are reason prices the most i am willing a max is 349.99
The games i am getting at launch are ZOMBI U , AC3, MASS EFFECT 3, PIKMIN 3, NINTENDO LAND, NSMBU.
@Gundam00 I really don't see that happening. I'm not saying the games won't look better just that the difference won't be as big or noticeable as Wii to PS3. Probably more like MGS4 to Ground Zeros or something at best. Besides we don't know how well it will do or if very many companies will make use of that sorta tech. The previous patterns are gone and the industry is too unpredictable with the way things are right now, and only time will tell.
why do people think next gen they think of graphics?
i see next gen as something that the previous console did not do.
i think the wii u will sell ok but not as the wii it self did least not on release since everyone is kinda skeptical about it being good
i think as long as nintendo focuse on having good online games this generation and 3rd party games that it could do good i mean they already have the fun mario and zelda games and plus on hd now what more could you ask =D
When Nintendo makes it possible to play in 1080 P they will do fine. Mario and his friends, Pikmin, Pokémon B&W 3, Animal Crossing and games like Monster Hunter in full HD will make the people will buy the Wii U. And cheap games like in the eStore on the 3DS will help also.
Still not sure that MS en Sony will bring consoles that will blow the Wii U away. Nintendo earns money from day one and its not sure that MS and Sony want to wait 3-4 years again before they are at a break even point.
Great read. Really looking forward to the Wii U,
There is a pricetag of a whopping 499,- Euro on it here in Holland. I will wait till it's around 349,-.
we all know that the price has got to be right when it first hit store shelves. anything above $350 dollars wont sell, but the sweet spot is from $249-300 in my opinion. the wii u has got to bring it, i mean have all the bells and whistles. the online infrastucture has got to be solid, the third party games has got to be solid, and the first party is always solid for ninty. i really wanna hear devs during interviews say yes my game is coming for all systems including wii u. i also wanna see some fresh ideas. if the wii u can deliver on all of that then it will do just fine.
Just so long as the Wii U gets enough third party support and smash-hit games (like the Wii did...well, hit games anyway...) so that it isn't the joke of the generation, I'm good.
Great read Thomas, I'm really glad to see that you put this together!
Wii U is going to do great on the market! The lower cost to produce games will be a key asset for Nintendo going into the "next generation" and we've seen the innovation that is possible with touchscreens over the years, now it's time to see it go even bigger — can't wait!
@Sony_70 Sorry, but I've got to contradict you a small bit about 38 Studios. Yes, there was some mismanagement, but there was also something else that was a key element to the studio; they tried to develop a triple-A title as a start-up company. Kingdoms of Amalur was initially built to be a MMO and was nearly finished when they decided as a company that it just wasn't up to par with the its competition (e.g. WoW and Guild Wars) and that's when they transformed it into what it released as.
The amount of money that it took to recreate the game is ridiculous. Yes, there was mismanagement issues, but seeing how fast the cost to produce can rise in the current generation is a somewhat clear window to see that small company's has very little chances of becoming a triple-A developer in the next generation of home consoles, which will likely double in production cost. When you look back at other great developers that have gone under: Bizarre Creations, Clover Studios, Kaos Studios, Pandemic, etc., there's a clear picture that the industry is spiralling out of control cost wise.
@FluttershyGuy And that is why the graphics argument is getting stronger and stronger. Personally, I don't need graphics any better than the PS2, GameCube, Xbox era. I wan't more intuitive gameplay and unique (but functional) control. That's the biggest reason I want the Wii U. The setup is similar to that of the 3DS/DS and having that on the big screen would be amazing. Not to mention it makes certain things easier. For example, compare Twilight Princess's items. They were held on the D-pad and A button. In order to use one, you had to switch out another. In Ocarina of Time 3D, you could have the same four items, but you didn't have to constantly switch them out. You could just tap it and you're using it.
One big factor that will be in the WiiU's favor is if the rumors for the new PS and Xbox consoles end up being true. If they end up being like PC's are with games, meaning you buy a game it comes with a code and it can for then on only be used for that account. It would negate the possibility of people buying used games, as once a game is used no one other than the original user can play it. If that happens the WiiU will be the only console with usable used games, meaning a large assortment of it's games will be cheaper, and in this economy that will prove to be a huge asset to Nintendo.
@slapshot
I was under the impression that MMOs costa ton of money no matter how the graphical level was. That and the mmo has been worked on since before amaular I didn't count it. From my understanding if they would have shuttered the mmo and sped on with amular 2 they would have surived.
@WaveBoy
I kinda feel the same way but I decided to play those games I haven't got a chance to touch yet on my new wii U ...
I know most people are not in love with the gamepad but for me it makes perfect sense... its another new experiece for to enjoy..
wii u lite is big i think i have never seen any of the other wiis b4
im gonna try to buy it
I'm not going to get myself hyped over this. The first few months of a console's life aren't really stable. I'll wait a bit (and save up some money) for the Wii U. The 3DS is the first and last system I ever bought at launch.
I'm gonna get the Wii U probably around launch, but I'm a big Nintendo fan I don't blame people for not wanting it at first, cause a console truly starts to get better almost a year after launch. And personally, this whole "next gen" stuff is crap, it's Nintendo's next console, I like Nintendo, I'm gonna buy it. I don't need realism in my game consoles, if I want realistic graphics, I'ld go outside. Personally, I think the Wii U launch window has excellent games, just nothing really shocking (other than Nintendo Land). When Wii U comes out, I'll be in line to get one, along with New Super Mario Bros U and probably ZombiU (or Ninja Gaiden 3 ) and I think it'll be well worth the purchase
Is any body ever happy with the graphics the way they are? Everyones trying to improve graphics and there's probably no end. Just when you thought you saw the best graphics there's a new system out with more bits and all that. I'm still stoked on my game boy advance.
The WiiU looks interesting, but without better launch titles I can wait! (∞)
Nintendo might be worried about selling at a loss at $250, but if it is released at that price, they will make money day one. They just need a little more public advertising to get some more people hooked, and voilà.
@Zetchzie xD you people dont knwo BJM he likes so mess with people and troll on this site thats what make BJM so awsome
I'll be getting one of these as a very late high-school graduation present; why can't we have any concrete details on release and pricing?
@grimbldoo #71
And besides, if Sony and Microsoft want to make a substantial leap over the Wii U, they will have to wait at least four years and even by then they will probably only be 1.5x stronger. And even then it doesn't matter because the Wii U can run DirectX 11 and if Sony and Microsoft want to be better then they will have to release a console that would be DirectX 12 capable and any hardware that strong will raise the consoles to an unreasonable price. And DirectX 12 most likely won't be released for another five to six years and by that time the Wii U will be dominating the market.
Here comes the funbulance! Wiiu wiiu wiiu wiiu wiiu!
The Wii did actually become my secondary console eventually. I play games on my PC most often these days. A great factor in this is that you can get games so cheap on PC.
I'm looking forward to getting a Wii U, but I'm dreading the prospect of having to pay 69€ per game... I want Pikmin 3, AC3, Zombi U and Nintendo Land, but there's no way I can afford all of them. But on the other hand, I wouldn't have time for all of them anyways, haha.
"We cannot promise that the Wii U will never be excluded from multiplatform software for eternity"
You must promise that your platform will not be excluded until the end of it's lifecycle, idiot.
I'm a Nintendo fan but, really, i want to see something new, they can't always throw to us the same old mario, zelda and metroid.. i want new stories, new characters.. a new incredible saga.. were the hell old school game artists are?
@Zombie_Barioth #49
Well Square-Enix said their goal is to bring Luminous to ALL displays, even smartphones! It's hard to distinguish Luminous graphics now because there aren't any Luminous TVs. But BluRay is nearing the end of it's life and Square-Enix is the only company to announce plans for a complete post-BluRay world. Unless you count Apple's Retina display, but that's only intended for Apple products. Square-Enix wants Luminous to be the new HD standard for everything: movies, 3D, games, tv, phones, etc. The reason BluRay took so long to standardize was because the BluRay TVs weren't affordable by the general public. Once 1080 TVs became affordable, BluRay went mainstream. So the same pattern will have to be followed with Luminous or whatever generation is next. The software is only as good as the hardware it's used on. So playing a video game or movie in 1080p on a 5680p display is gonna look like the Wii on a BluRay TV because the 1080p is stretched to fill the 5680p display, which is why the Wii looks crappy on a BluRay TV. The Wii is 480p and is stretched 225% to fill a 1080p display.
@WaveBoy I'm with you on the things you said about the WiiU. I'm excited about it, but I'm in no rush to get one. I still don't have some of those games you mentioned, and they'll be cheaper when the WiiU comes out. $20 games, here I come
13th September on 16 Rome time is the way.
difference wont be drastic ??? no way.
did you see the new metal gear video footage ? i call that drastic. it looks freaking fantastic (i hate metal gear games altought)
the squareenix tech demo looked stunning too, while it didnt prove it was possible gameplay for the next gen consoels neither. if it is, then...geez. the wiiU will lag behind. a lot.
For anybody that's still spewing the utter crap that graphics mean.... well.... anything at all, they obviously have been living in their own world while the rest of the world is enjoying Minecraft.
@WaveBoy
I feel kind of the same way. Aside from The Last Story I've finished all the Wii games I'm interested in but for some reason I'm just not that excited about the Wii U. I'm a huge fan of the Mario games though so there's no doubt I'll eventually get the system just don't know if it will be around the same time it's released or well after.
High-end graphics affectionados should just get a good PC and be done with consoles. The whole point of graphics on consoles is to have a smooth, unified coding process that is markedly different from a PC environment.
Leave A Comment
Hold on there, you need to login to post a comment...